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FlyingMongoose
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Join Date: Mar 2004
Old 04-24-2004 , 22:46  
Reply With Quote #21

my you're impatient
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ts2do
Senior Member
Join Date: Mar 2004
Old 04-25-2004 , 02:04  
Reply With Quote #22

nahhhhhh see the original post? thats been a looooooooooongggggg time
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QwertyAccess
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Join Date: Feb 2004
Location: Enjiru Layer
Old 04-25-2004 , 04:44  
Reply With Quote #23

its too confusing for people to help i sayz try looking over the hookmod/ninjarope plugins
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ts2do
Senior Member
Join Date: Mar 2004
Old 04-26-2004 , 00:35  
Reply With Quote #24

welllllll ne1 who figers out the prob gets lotzzzzza credit
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ts2do
Senior Member
Join Date: Mar 2004
Old 04-30-2004 , 10:23  
Reply With Quote #25

and any1 with bots on their server could see the bots use hook if this ever gets fixed
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FlyingMongoose
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Join Date: Mar 2004
Old 04-30-2004 , 10:43  
Reply With Quote #26

Code:
#include<fun> 
#include<xtrafun> 
#include<Vexd_Utilities>
aren't those all included in the engine module?

try changine those three just to
Code:
#include<engine>
...I think...give it a shot, it may cause more errors, but they are easily resolved issues.
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 04-30-2004 , 10:44  
Reply With Quote #27

man I am half way tempted to do it my damn self so he can stop bumping this post.

p.s fun and engine are 2 diff modules.
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FlyingMongoose
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Join Date: Mar 2004
Old 04-30-2004 , 10:47  
Reply With Quote #28

Code:
#include<xtrafun> 
#include<Vexd_Utilities>
aren't those all included in the engine module?

try changine those two just to
Code:
#include<engine>
there, fixed lol
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 04-30-2004 , 10:57  
Reply With Quote #29

He wont be able to do this plugin at all, there is no entity_get_origin native in the engine module, their is a entity_set_origin, but no get_origin, this plugin requires a entity_get_origin native, until they add that to the engine module you cant even use this, they most likely also need to add set/get_user_velocity or I am just not able to find these in the include files.
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FlyingMongoose
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Join Date: Mar 2004
Old 04-30-2004 , 11:07  
Reply With Quote #30

so it's not possible yet then?
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