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[DOD:S] Seek and Destroy


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Alfred E. Neumann
Junior Member
Join Date: Jan 2010
Location: Germany
Old 05-23-2010 , 07:27   Re: [DOD:S] Seek and Destroy
Reply With Quote #21

hmm... I cant reproduce the error with the newest version (see this posting: http://forums.alliedmods.net/showpos...2&postcount=15)...

Anyway do you see any Errors in the Serverconsole when the round is starting?
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Lisino
Junior Member
Join Date: May 2010
Location: Germany
Old 05-26-2010 , 17:38   Re: [DOD:S] Seek and Destroy
Reply With Quote #22

Yes, we use the newest version.



I got these hints in the console:
ConVarRef sad_findtime doesn't point to an existing ConVar
SetConVar: No such cvar ( sad_findtime set to 30), skipping
ConVarRef sad_roundtime doesn't point to an existing ConVar
SetConVar: No such cvar ( sad_roundtime set to , skipping
ConVarRef sad_winrounds doesn't point to an existing ConVar
SetConVar: No such cvar ( sad_winrounds set to 7), skipping
ConVarRef sad_freeze doesn't point to an existing ConVar
SetConVar: No such cvar ( sad_freeze set to 1), skipping

Last edited by Lisino; 05-27-2010 at 05:30.
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Lisino
Junior Member
Join Date: May 2010
Location: Germany
Old 05-27-2010 , 05:24   Re: [DOD:S] Seek and Destroy
Reply With Quote #23

And i have no error logs.
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