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[L4D] Infected Spawner


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Number Six
Senior Member
Join Date: Dec 2008
Old 12-21-2008 , 18:39   Re: [L4D] Infected Spawner
Reply With Quote #21

Hi .
Menu :
3- Weapons ....Ok ,choose and No effet or a other menu open ....

Original release Fexii work 100% with sv_cheats 0 and sv_pure 0,1,2 etc ... ^^
Dedicated , Linux server .
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 12-23-2008 , 06:08   Re: [L4D] Infected Spawner
Reply With Quote #22

Spawning weapons option in menu doesnt work, something not formatted correctly im guessing.
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3_stooges_geo
Member
Join Date: Jul 2008
Location: Blackwood,New Jersey
Old 12-24-2008 , 06:40   Re: [L4D] Infected Spawner
Reply With Quote #23

would it be possible to add something like this to the menu?
see video
http://www.youtube.com/watch?v=a9CdFBohFCk
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mukla67
Member
Join Date: Nov 2008
Old 12-25-2008 , 13:11   Re: [L4D] Infected Spawner
Reply With Quote #24

The spawn weapons menu isnt working on my left 4 dead server mate you press the key and then menu just fades out any ideas?
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Keamos
Junior Member
Join Date: Nov 2008
Old 12-25-2008 , 21:52   Re: [L4D] Infected Spawner
Reply With Quote #25

It works fine for me, so I don't know what to tell you guys
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neurotic
New Member
Join Date: Dec 2008
Old 12-26-2008 , 03:20   Re: [L4D] Infected Spawner
Reply With Quote #26

there is a bit of code missing to get the gun menu to come up

was...
Code:
    else if (action == TopMenuAction_SelectOption)
    {
                  if (object_id == menuSpawnInfected)
                         DisplayInfectedMenu(param);
                  else if (object_id == menuForcePanic)
                         ForcePanicEvent(param);
    }
i changed it too...
Code:
    else if (action == TopMenuAction_SelectOption)
    {
                  if (object_id == menuSpawnInfected)
                         DisplayInfectedMenu(param);
                  else if (object_id == menuForcePanic)
                         ForcePanicEvent(param);
                  else if (object_id == menuSpawnWeapons)
                         DisplayWeaponsMenu(param);
    }
then it worked perfect

Last edited by neurotic; 12-26-2008 at 03:52.
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mukla67
Member
Join Date: Nov 2008
Old 12-26-2008 , 06:51   Re: [L4D] Infected Spawner
Reply With Quote #27

sweet mate where exactly do u edit that as in what file do you edit so i can give this a try please
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neurotic
New Member
Join Date: Dec 2008
Old 12-26-2008 , 16:24   Re: [L4D] Infected Spawner
Reply With Quote #28

i downloaded Keamos source file (infectedspawn.sp) edited those lines and then compiled it.
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Number Six
Senior Member
Join Date: Dec 2008
Old 12-26-2008 , 22:53   Re: [L4D] Infected Spawner
Reply With Quote #29

Quote:
Originally Posted by neurotic View Post
i downloaded Keamos source file (infectedspawn.sp) edited those lines and then compiled it.
Prevent me on the ready to download , thanks in advance.
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Keamos
Junior Member
Join Date: Nov 2008
Old 12-27-2008 , 00:47   Re: [L4D] Infected Spawner
Reply With Quote #30

Hm, I guess I must have posted an earlier version than what I was using
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