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[REQ] CS:GO Cross Server Chat


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m_bNightstalker
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Join Date: Jan 2015
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Old 08-12-2015 , 06:02   Re: [REQ] CS:GO Cross Server Chat
Reply With Quote #21

Quote:
Originally Posted by friagram View Post
socket is way better. Your mysql server is going to get raped doing that many queries, moreso if you have lots of servers.
Thats not true it works perfect When a mysql server feels raped by this something else went wrong
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friagram
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Old 08-12-2015 , 06:21   Re: [REQ] CS:GO Cross Server Chat
Reply With Quote #22

so you have 10 servers with people chatting?
unless you are using caching and transactions you are going to have dozens of queries each minute...
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Arkarr
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Old 08-12-2015 , 06:40   Re: [REQ] CS:GO Cross Server Chat
Reply With Quote #23

Quote:
Originally Posted by friagram View Post
so you have 10 servers with people chatting?
unless you are using caching and transactions you are going to have dozens of queries each minute...
I'm with friagram, socket is born to do this kind of things + messages don't need to be saved (so a database isn't really apropriate). Database are made to store infos.

Also, this is just my opinion. What do you think ?
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Last edited by Arkarr; 08-12-2015 at 06:40.
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m_bNightstalker
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Old 08-12-2015 , 13:47   Re: [REQ] CS:GO Cross Server Chat
Reply With Quote #24

Thats still not enough to "rape" a mysql server. Just do it with threaded querys and check each 1s. Even with 100s of msgs per secound a free mysql server can handle this I made something very similar already.

EDIT:

I didn't say that this is the best solution, but it's simple and working flawless.

Last edited by m_bNightstalker; 08-12-2015 at 13:49.
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Arkarr
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Old 08-22-2015 , 06:38   Re: [REQ] CS:GO Cross Server Chat
Reply With Quote #25

https://forums.alliedmods.net/showthread.php?p=2335766
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