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[EXTENSION] Dukehacks


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csabo2
New Member
Join Date: Aug 2009
Old 08-22-2009 , 18:06   Re: [EXTENSION] Dukehacks
Reply With Quote #281

Thank you for taking the time to do this What could be causing this to happen?
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Sammy-ROCK!
Senior Member
Join Date: Jun 2008
Location: Near Mrs.Lag
Old 08-23-2009 , 12:42   Re: [EXTENSION] Dukehacks
Reply With Quote #282

Is there a way to make this work with another OrangeBox based game though gamedata? I tried updating offsets and signatures (Wasn't sure about the m_flDamage and gEntList ones). Then it displayed in console:
Code:
[DUKEHACKS] 0F9F26D0 "AddListenerEntity"
[DUKEHACKS] 0F989060 "TakeDamage"
[DUKEHACKS] 0FC46800 gEntList
[DUKEHACKS] "TraceAttack" offset = 59
[DUKEHACKS] "ProcessUsercmds" offset = 374
[DUKEHACKS] "PreThink" offset = 293
[DUKEHACKS] "PostThink" offset = 294
[DUKEHACKS] "Touch" offset = 94
[DUKEHACKS] "SetTransmit" offset = 19
[DUKEHACKS] "VPhysicsUpdate" offset = 146
[DUKEHACKS] CTakeDamageInfo.m_flDamage offset = 48
Right after it crashes.
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 08-23-2009 , 15:27   Re: [EXTENSION] Dukehacks
Reply With Quote #283

It always displays those when the extension loads, it means it successfully found the offset. If you have an MDMP we can see exactly where it crashed (if you can compile it yourself and put the PDB in the extensions folder it'll give us even more information about the crash).
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 08-23-2009 , 17:31   Re: [EXTENSION] Dukehacks
Reply With Quote #284

I think he might be running linux. If so, a core dump would do just fine.
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Sammy-ROCK!
Senior Member
Join Date: Jun 2008
Location: Near Mrs.Lag
Old 08-23-2009 , 19:15   Re: [EXTENSION] Dukehacks
Reply With Quote #285

It was windows 7 on my home comp.
Game ZPS.
MDMP file.
Gamedata file.
Attached Files
File Type: mdmp Steam__710012__2009_8_23T23_15_48C0.mdmp (62.0 KB, 184 views)
File Type: txt dukehacks.txt (3.5 KB, 226 views)

Last edited by Sammy-ROCK!; 08-23-2009 at 19:17.
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olj
Veteran Member
Join Date: Jun 2009
Old 08-24-2009 , 08:51   Re: [EXTENSION] Dukehacks
Reply With Quote #286

Tried to use on L4D (1014 version) SM 1.3 Windows XP SP3.

cant locate AddListenerEntity. What can i do to make it work? Any L4D fan here which can make it work? Not really crucial but would be nice addition for making plugins.
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Last edited by olj; 08-24-2009 at 08:55.
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DJ Tsunami
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Join Date: Feb 2008
Location: The Netherlands
Old 08-24-2009 , 09:28   Re: [EXTENSION] Dukehacks
Reply With Quote #287

You need to compile it for L4D yourself, and get the offsets and signatures and put them in dukehacks.txt.
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Agent Wave
Member
Join Date: May 2009
Old 08-24-2009 , 19:14   Re: [EXTENSION] Dukehacks
Reply With Quote #288

Quote:
Originally Posted by choch View Post
I just installed this in order to use the cheater hater plugin (http://forums.alliedmods.net/showthread.php?p=698383) and now my server console is spammed with constant messages when any damage is done.

like this:
Code:
damage custom: 0 2 4 5 7 9 10 11 12 13 14 16 18 19 20 22 23 24 25 26 28 29 31 
damage bits: 3 11 
damage custom: 0 2 4 5 7 9 10 11 12 13 14 16 18 19 20 22 23 24 25 26 28 29 31 
damage bits: 3 11 
damage custom: 0 2 4 5 7 9 10 11 12 13 14 16 18 19 20 22 23 24 25 26 28 29 31 
damage bits: 1 7 12
Is this some debugging call that has been left in?

A version without this console output would be great.
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olj
Veteran Member
Join Date: Jun 2009
Old 08-25-2009 , 06:21   Re: [EXTENSION] Dukehacks
Reply With Quote #289

Quote:
Originally Posted by DJ Tsunami View Post
You need to compile it for L4D yourself, and get the offsets and signatures and put them in dukehacks.txt.
I dont have compiler for extensions and dont know from where to get offsets needed. I will write "War & Peace" faster than do these things .
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DJ Tsunami
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Location: The Netherlands
Old 08-25-2009 , 06:37   Re: [EXTENSION] Dukehacks
Reply With Quote #290

Then you'll have to get someone else to do it
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