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[CS:S/CS:GO] GunGame


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altex
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Join Date: May 2009
Location: Russia
Old 10-30-2009 , 17:20   Re: GunGame
Reply With Quote #281

Quote:
Originally Posted by bigbrain911 View Post
How to translate into Russian? If you can then create a simple file transfer gungame.phrases , I'll transfer you to correct my language, if not then it'll show how I can do myself, Basically inscriptions are interested in chatting, thank you in advance.
already in todo list
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altex
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Join Date: May 2009
Location: Russia
Old 10-30-2009 , 17:21   Re: GunGame
Reply With Quote #282

Quote:
Originally Posted by Raptor10 View Post
Altex, is possible to disable the GG rank ?
just unload gungame_stats plugin
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altex
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Join Date: May 2009
Location: Russia
Old 10-30-2009 , 17:21   Re: GunGame
Reply With Quote #283

Quote:
Originally Posted by Raptor10 View Post
I got a big problem: the server doesn't change anymore level.. I made few test and without GG mode the server change level, with GG on it sticks after the winner and it is freezed.. What can be ?
Just update your gamedata/gungame.games.txt
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Akkenoth
Junior Member
Join Date: Jul 2009
Old 10-31-2009 , 09:26   Re: GunGame
Reply With Quote #284

One BIG bug, which, I think, wasn't mentioned here: gungame 1.0.1.1 removes buysites. That's good. When it's disabled, it also removes. And that's bad.
In simple words ;)

It seems to be easy to fix:
change
Code:
    UTIL_RemoveBuyZones();
to sth like
Code:
    if(GetConVarInt(gungame_enabled) == 1)
    {
        UTIL_RemoveBuyZones();
    }
in 139 line of gungame.sp.
If I'm wrong, correct me
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altex
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Join Date: May 2009
Location: Russia
Old 10-31-2009 , 09:46   Re: GunGame
Reply With Quote #285

Quote:
Originally Posted by Akkenoth View Post
One BIG bug, which, I think, wasn't mentioned here: gungame 1.0.1.1 removes buysites. That's good. When it's disabled, it also removes. And that's bad.
In simple words ;)

It seems to be easy to fix:
change
Code:
    UTIL_RemoveBuyZones();
to sth like
Code:
    if(GetConVarInt(gungame_enabled) == 1)
    {
        UTIL_RemoveBuyZones();
    }
in 139 line of gungame.sp.
If I'm wrong, correct me
Yes, it's a bug, thanks.
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Akkenoth
Junior Member
Join Date: Jul 2009
Old 10-31-2009 , 11:43   Re: GunGame
Reply With Quote #286

this GetConVarInt does not work, tried it.

Moved UTIL_RemoveBuyZones() to the GG_OnStartup command, just after if(IsActive) (line 307).
It works.
Attached Files
File Type: sp Get Plugin or Get Source (gungame.sp - 119 views - 14.0 KB)
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bigbrain911
BANNED
Join Date: Jul 2009
Old 11-02-2009 , 02:25   Re: GunGame
Reply With Quote #287

When will the update do?
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 11-02-2009 , 02:28   Re: GunGame
Reply With Quote #288

When i'll find enough time for that.
Sorry, but i think withing two weeks or so.
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altex
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Join Date: May 2009
Location: Russia
Old 11-04-2009 , 01:46   Release 1.0.2.0
Reply With Quote #289

Release 1.0.2.0:
+ There are forwards for logging level up and level down.
Added logging for lvlup, lvldn, lvlsteal to gungame_logging.sp
* Fixed:
L 09/16/2009 - 13:26:45: [SM] Native "GetClientAuthString" reported: Client index 0 is invalid
L 09/16/2009 - 13:26:45: [SM] Displaying call stack trace for plugin "gungame_logging.smx":
L 09/16/2009 - 13:26:45: [SM] [0] Line 94, gungame_logging.sp::LogEventToGame()
L 09/16/2009 - 13:26:45: [SM] [1] Line 62, gungame_logging.sp::GG_OnLeaderChange()
* Bugfix for:
L 10/07/2009 - 00:27:23: [SM] Native "GetClientTeam" reported: Client 1 is not in game
L 10/07/2009 - 00:27:23: [SM] Displaying call stack trace for plugin "gungame_logging.smx":
L 10/07/2009 - 00:27:23: [SM] [0] Line 99, gungame_logging.sp::LogEventToGame()
L 10/07/2009 - 00:27:23: [SM] [1] Line 64, gungame_logging.sp::GG_OnLeaderChange()
+ Added gg_leader and gg_knife_level events to logger.
gg_leader event triggered when leader changed.
gg_knife_level event triggered when player reaches last level.
* Changed GG_OnClientLevelChange forward prototype. Added "last level"
param.
* Bugfix:
One BIG bug, which, I think, wasn't mentioned here: gungame 1.0.1.1
removes buysites. When it's disabled, it also removes.
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BDeep
Senior Member
Join Date: Jun 2009
Location: NH
Old 11-04-2009 , 10:41   Re: GunGame
Reply With Quote #290

Quote:
One BIG bug, which, I think, wasn't mentioned here: gungame 1.0.1.1
removes buysites. When it's disabled, it also removes.
Does this mean that when gungame is disabled that it wont disable the buy sites?
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