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Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)


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Aykay
Senior Member
Join Date: Jul 2009
Location: Australia
Old 05-03-2010 , 09:14   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #271

Quote:
Originally Posted by costasvi21 View Post
@ AYKAY

As I mentioned on my previous post I've allready tryed that !!!

If I'm posting here it'e because theses settings do not work on my 32 server...
I'm not stupid... so plz if you got a solution thnx for the help, if not plz don't reply just to reply...

thnx anyway!
Sorry about that.
What map are you using this on? Does it have enough spawn points?
If it has more than 10, try using
amx_ptb maxsize 32
and
amx_ptb maxdiff 32
so we can see if it works like that.
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Turismo
Junior Member
Join Date: Feb 2010
Location: Latvia,Riga
Old 05-09-2010 , 16:34   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #272

Hello, i'm using 1.8b3 version and he doesnt switch teams!
Why?!
in modules.ini i activated: cstrike module & plugins.ini: ptb.amxx


Its my ptb.cfg
Code:
// PTB Configuration
//
// File location: addons/amxmodx/configs/ptb.cfg
//
// Settings are loaded on every mapchange
// from this cfg file
//
// For details on the settings check out the documentation
// in the readme.txt file
echo [PTB] Ptb.cfg is being executed

// These two cvars must be set to 0 so PTB can work properly.
mp_autoteambalance 0
mp_limitteams 0

// Control of chatmessages which can be 0 for off 1 on if set to 2 then Transfers will show in hud but not chat.
// If set to 3 it will show all messages in chat and transfers as hudtext
ptb_saychat 1
              
// Transfertype can only be 1, 2 or 3 and 3 is the most agressive transfer 
// 1 is PTBs original transfertype
ptb_transfer_type 1

// Set to 0 if admins with immunity also should be switched
ptb_switch_immunity 0

// Set to 0 if admins with immunity cant choose the team they wants
ptb_limitjoin_immunity    0

// Here you set which flag an admin must have to be immune against transfers (Default o ADMIN_LEVEL_C)
ptb_immunity_level "a"

// Here you set which flag an admin must have to be able to change PTB settings (Default l ADMIN_RCON)
ptb_access_level "l"

// If you want to see Transfers made in the HLSW chat have this set to 1
ptb_show_in_hlsw 0


// team selection control
amx_ptb limitjoin    on     // set limits on team joining
amx_ptb limitafter   0        // number of rounds after which teams limiting begins
amx_ptb limitmin     0        // number of minimum players on map for team limiting
amx_ptb maxsize      11        // maximum team size per team
amx_ptb maxdiff      2        // maximum team size difference
amx_ptb autorounds   3        // number of first rounds into match, which allow autojoin only
amx_ptb wtjauto      1        // wtj tries needed to become autojoined
amx_ptb wtjkick      1        // wtj tries needed to become kicked
amx_ptb kick         off    // kick for wtj counts
amx_ptb savewtj      off     // save wtjs to wtj.log

// team balancing actions
amx_ptb switch       on        // switch/transfer players
amx_ptb switchafter  1        // number of rounds after which switching begins
amx_ptb switchmin    5        // number of minimum players on map for switching
amx_ptb switchfreq   1        // relative next possible switch round
amx_ptb playerfreq   7        // relative next possible switch round for player
amx_ptb forceswitch  0        // number of tries after which PTB switches alive, if neccessary
amx_ptb deadonly     on     // switch dead only

// messages (good to have on when debugging if you use statsx dont have them on)
amx_ptb tellwtj      off     // tell about wtj tries
amx_ptb announce     on        // announce team status at beginning of round
amx_ptb sayok        on    // announce team status, if teams are alright
amx_ptb typesay      off    // use HUD messages

// team strength limits
amx_ptb maxstreak    3        // max. allowed team win streak
amx_ptb maxscore     2        // max. allowed team score difference
amx_ptb minrating    1.5    // minimum critical team rating
amx_ptb maxrating    2.0    // maximum critical team rating
amx_ptb superrating  3.0    // super critical team rating
amx_ptb maxincidents 50        // maximum kills + deaths before the score is divided by PTB_SCALEDOWN
amx_ptb scaledown    2        // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached

EDIT: When i type in server.cfg: mp_roundtime 1.9
then PTB doesnt work!

please fix..

Last edited by Turismo; 05-13-2010 at 04:47. Reason: mp_roundtime 1.9
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Tilos
New Member
Join Date: Apr 2010
Old 06-14-2010 , 05:00   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #273

Hello. This is a very good plugin, but on some maps, the server 32 slots. I do not let the players. 11x12. Do not let both for CT and for T. What is needed ptb.cfg? Here's mine:
Code:
// PTB Configuration
//
// File location: addons/amxmodx/configs/ptb.cfg
//
// Settings are loaded on every mapchange
// from this cfg file
//
// For details on the settings check out the documentation
// in the readme.txt file
echo [PTB] Ptb.cfg is being executed

// These two cvars must be set to 0 so PTB can work properly.
mp_autoteambalance 0
mp_limitteams 0

// Control of chatmessages which can be 0 for off 1 on if set to 2 then Transfers will show in hud but not chat.
// If set to 3 it will show all messages in chat and transfers as hudtext
ptb_saychat 1
              
// Transfertype can only be 1, 2 or 3 and 3 is the most agressive transfer 
// 1 is PTBs original transfertype
ptb_transfer_type 3

// Set to 0 if admins with immunity also should be switched
ptb_switch_immunity 0

// Set to 0 if admins with immunity cant choose the team they wants
ptb_limitjoin_immunity    1

// Here you set which flag an admin must have to be immune against transfers (Default o ADMIN_LEVEL_C)
ptb_immunity_level "o"

// Here you set which flag an admin must have to be able to change PTB settings (Default l ADMIN_RCON)
ptb_access_level "l"

// If you want to see Transfers made in the HLSW chat have this set to 1
ptb_show_in_hlsw 1


// team selection control
amx_ptb limitjoin    on     // set limits on team joining
amx_ptb limitafter   0        // number of rounds after which teams limiting begins
amx_ptb limitmin     0        // number of minimum players on map for team limiting
amx_ptb maxsize      17     // maximum team size per team
amx_ptb maxdiff      2        // maximum team size difference
amx_ptb autorounds   3        // number of first rounds into match, which allow autojoin only
amx_ptb wtjauto      3        // wtj tries needed to become autojoined
amx_ptb wtjkick      5        // wtj tries needed to become kicked
amx_ptb kick         off    // kick for wtj counts
amx_ptb savewtj      off     // save wtjs to wtj.log

// team balancing actions
amx_ptb switch       on        // switch/transfer players
amx_ptb switchafter  3        // number of rounds after which switching begins
amx_ptb switchmin    5        // number of minimum players on map for switching
amx_ptb switchfreq   1        // relative next possible switch round
amx_ptb playerfreq   7        // relative next possible switch round for player
amx_ptb forceswitch  0        // number of tries after which PTB switches alive, if neccessary
amx_ptb deadonly     off     // switch dead only

// messages (good to have on when debugging if you use statsx dont have them on)
amx_ptb tellwtj      off     // tell about wtj tries
amx_ptb announce     off    // announce team status at beginning of round
amx_ptb sayok        off    // announce team status, if teams are alright
amx_ptb typesay      off    // use HUD messages

// team strength limits
amx_ptb maxstreak    3        // max. allowed team win streak
amx_ptb maxscore     2        // max. allowed team score difference
amx_ptb minrating    1.5    // minimum critical team rating
amx_ptb maxrating    2.0    // maximum critical team rating
amx_ptb superrating  3.0    // super critical team rating
amx_ptb maxincidents 50        // maximum kills + deaths before the score is divided by PTB_SCALEDOWN
amx_ptb scaledown    2        // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached
I from Russia badly know English. But hope is understandable. Thanks
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Tiny
Senior Member
Join Date: Jun 2004
Location: France
Old 06-16-2010 , 14:59   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #274

Can anyone clarify how does the following lines work:

Code:
amx_ptb minrating    1.5    // minimum critical team rating
amx_ptb maxrating    2.0    // maximum critical team rating
amx_ptb superrating  3.0    // super critical team rating
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Last edited by Tiny; 07-04-2010 at 07:21.
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nuked
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Join Date: Oct 2009
Old 07-03-2010 , 10:52   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #275

I have a major problem...

As soon as the server gets 5 players on the server (3-2) the server resets the map and everyone starts over with 0 in stats and 800 in cash... This is VERY annoying as the players quits the server in protest... I have tried changing the ptb.cfg, using the standard setting and much more...

the server is a 20 slot server including 2 reserved slots...

Any suggestions?

As noone has responded I sat down checking every file on the server that could've been the reason... and found the error..

mp_limitteams 0
mp_limitteams 2

Not strange the server and ptb in particular got screwed....
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Last edited by nuked; 07-09-2010 at 03:38.
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extremepro
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Join Date: Nov 2010
Old 11-26-2010 , 07:03   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #276

I have a problem with ptb.amxx. When the plugin is ON no one can enter spectator until the end of map. We want to enable for everyone to enter spectator whenever they want to. After we noticed this bug (players or admins cant enter spectator until the end of map), we started disabling plugins to determine which one is making this problem and it was ptb.amxx. This plugin is very important for team balancing and cant be turned OFF so i am asking if someone have a solution for this bug. Thank you
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Join Date: Oct 2009
Old 11-26-2010 , 08:07   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #277

Quote:
Originally Posted by extremepro View Post
I have a problem with ptb.amxx. When the plugin is ON no one can enter spectator until the end of map. We want to enable for everyone to enter spectator whenever they want to. After we noticed this bug (players or admins cant enter spectator until the end of map), we started disabling plugins to determine which one is making this problem and it was ptb.amxx. This plugin is very important for team balancing and cant be turned OFF so i am asking if someone have a solution for this bug. Thank you
I noticed this too...

It worked like a charm until I changed to this;

// Set to 0 if admins with immunity cant choose the team they wants
ptb_limitjoin_immunity 0

Change to 1 and see if it helps - I think it will.... Good luck
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analoganomaly
Junior Member
Join Date: Mar 2010
Old 01-01-2011 , 06:45   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #278

This plugin blows IMHO. Forcing 10vs1 and 8vs2 is retarded. Try adding some form of limiter so I'm not stuck facing ten opponents by myself on servers that use this plugin.

Also, as Trip~Hazard stated, you can kill people when they're switched at the end of the round, try doing the switch at round-start during freeze-time instead.

Last edited by analoganomaly; 01-01-2011 at 06:49.
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Old 01-02-2011 , 06:06   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #279

Quote:
Originally Posted by analoganomaly View Post
Also, as Trip~Hazard stated, you can kill people when they're switched at the end of the round, try doing the switch at round-start during freeze-time instead.
Or - maybe you should try checking the config... You can choose between changing dead only or both....
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Sius
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Join Date: Mar 2009
Old 02-12-2011 , 03:44   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #280

If anyone has the problem where everything is properly installed but the PTB still won't work try to change your mp_roundtime f.e. to "2". Then test what is the closest number to your desired roundtime that will work.

I used to have 2.3 but the plugin would not work with that even tho changelog says otherwise.
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