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[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


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Bara
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Join Date: Apr 2012
Location: Germany
Old 03-24-2016 , 07:41   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2631

Use the version with the id "9912255" or "d9e4d61".
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Vanishhhh
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Join Date: Dec 2014
Old 04-11-2016 , 18:49   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2632

So this plugin is absolutely flawless, but one problem i'm having is a lr like shot4shot is broken. When either CT or T is assigned the first bullet they shoot it and become a rebel. I've tried searching and i'm using the latest hosties i just can't figure this out. If anybody can help i'd appreciate that! Here's my hosties config. http://pastebin.com/QhcscHd9 Also no errors for hosties in my logs.

Last edited by Vanishhhh; 04-11-2016 at 18:50.
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databomb
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Join Date: Jun 2009
Location: california
Old 04-11-2016 , 20:32   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2633

Hi Vanishhhh, thank you. I reviewed the code and need some clarification from you. If a T is inside a last request, they won't be marked a rebel by Hosties. If they're outside a last request and they hurt a CT then they're marked a rebel here:
https://github.com/dataviruset/sm-ho...quest.sp#L1155

The only other convar that could impact this is sm_hosties_lr_rebel_impact which you already have set to 0.

What are the exact order of the steps that you're using which causes a T to be marked as a rebel?

Do you have any other plugins that change the rebel status? Other plugins can use Hosties to change when people are marked rebels.
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wolvez04
Senior Member
Join Date: Feb 2016
Location: Andora
Old 04-12-2016 , 02:47   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2634

Hello,

does anyone know why when I have lr no scope battles, the sounds are deagle sounds, this happens for everyone? Also the damage is deagle damage? Im really confused as to why this happens? Any ideas on a fix?

Thanks!
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databomb
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Join Date: Jun 2009
Location: california
Old 04-12-2016 , 07:31   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2635

Hi wolvez04, No Scope LRs are only with scoped weapons. Hosties does not make deagle noises or cause deagle damage in a No Scope LR. You should check your other plugins to see if they are causing deagle noises or deagle damage.
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Last edited by databomb; 04-12-2016 at 07:31.
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You9
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Join Date: Mar 2016
Old 04-19-2016 , 12:42   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2636

Server crashing and limetech give me that notification:
Quote:
This crash has been associated with SM-Hosties. If you are using that plugin, try setting sm_hosties_lr_damage to 1.
But the sm_hosties_lr_damage is already 1, solution?
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databomb
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Join Date: Jun 2009
Location: california
Old 04-19-2016 , 20:51   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2637

Hi You9,

We will need some additional information to analyze your request. Please provide the crash ID and stack trace for the crash you're experiencing. Also, are you able to reproduce this every time? If so, what steps are needed to cause the crash?
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You9
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Join Date: Mar 2016
Old 04-20-2016 , 05:03   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2638

Quote:
Originally Posted by databomb View Post
Hi You9,

We will need some additional information to analyze your request. Please provide the crash ID and stack trace for the crash you're experiencing. Also, are you able to reproduce this every time? If so, what steps are needed to cause the crash?
https://crash.limetech.org/xkeihl72jmco
https://crash.limetech.org/ctkcd6b6tjtj

Both are same crashes but the first one crashed when the noscope LR ended and the other is crashed after 2-3 rounds when was last s4s LR.
I'll try to do that again tonight and i'll get in touch.
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databomb
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Join Date: Jun 2009
Location: california
Old 04-20-2016 , 08:01   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2639

Regarding the NoScope crash, I have identified a potential issue here:
https://github.com/dataviruset/sm-ho...quest.sp#L1494
Where we stop a secondary attack but don't check the weapon. In the past this was not a problem but on CS:GO it may be a problem.

I've created a new branch on GitHub to address these issues. A potential fix has been committed to the branch and is ready for you to test now:
https://github.com/dataviruset/sm-ho...cope-Crash-Fix

Regarding the crash in S4S, this is likely due to an outdated Hosties version and it will fix itself when you update to the new branch linked above.
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wolvez04
Senior Member
Join Date: Feb 2016
Location: Andora
Old 04-29-2016 , 03:45   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2640

Quote:
Originally Posted by databomb View Post
Hi wolvez04, No Scope LRs are only with scoped weapons. Hosties does not make deagle noises or cause deagle damage in a No Scope LR. You should check your other plugins to see if they are causing deagle noises or deagle damage.

Okay weird because it definitely gives the correct scoped weapons, but definitely makes a deagle sound and deagle damage. I have no idea what could be causing this. I have a custom no scope scout special day in the warden menu. There is no issues with the custom special day, only the noscope lr :S
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