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[TF2] Force Holidays - 1.10.2, Updated 2015-10-07


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CuriousG
Senior Member
Join Date: Feb 2012
Old 10-29-2012 , 15:45   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #251

Quote:
Originally Posted by Powerlord View Post
At a guess, the Heavy's Grand Duchess costume can be used on Valentine's Day in addition to Halloween and Full Moon. I don't know, I just add the holidays to this when Valve adds them to TF2.
During the Manniversary Sale, when the Something Special for Someone Special was half off, I kept seeing those popups coming up. I can imagine it now during Valentine's Day, they'll allow the ring to be shown with a new taunt to Beyoncé's - Single Ladies (Put a Ring on It) which has had a lot of parodies already. It could even be an exclusive Pyro taunt where the Pyro in his/her distinguish muffled voice "Uh oh oh, uh oh oh" with the hand doing the infamous pose that most people know by now. Valve, I want my royalties for the idea now.

http://www.youtube.com/watch?v=4m1EFMoRFvY

Last edited by CuriousG; 10-29-2012 at 15:50.
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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 10-30-2012 , 11:40   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #252

I updated my servers to the newer version of this plugin last night, but appear to be running into some issues. When I woke up this morning 4 out of 5 of my servers were down and they kept going down after rebooting. Once I removed this plugin though, they worked fine.

I did manage to get a quick glimpse of an error dialog which said the following model wasn't precached...
PHP Code:
Engine error813/ - tf_ammo_pack:  UTIL_SetModel:  not precachedmodels/items/ammopack_medium.mdll 

Last edited by Snaggle; 10-30-2012 at 12:36.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 10-30-2012 , 13:17   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #253

i would imagine this plugin will need updating due to the halloween update???
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 10-30-2012 , 22:59   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #254

Well it would be wonderfull to see this working again. Great plugin!
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eraserhead
Veteran Member
Join Date: Nov 2009
Old 11-02-2012 , 07:03   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #255

I wonder if the spells will work with this plugin after november 11th. They are great.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 11-02-2012 , 10:41   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #256

Here's 1.8.1, which precaches the non-existent ammopack model Merasmus tries to use (I say non-existent because it has an extra "l" on the end). It also precaches Merasmus's sounds that were added during last weekend's update.

As usual, needs testing.

Also, it appears that setting tfh_halloween 2 and having halloween_maps.txt processed at the same time causes issues.
Attached Files
File Type: sp Get Plugin or Get Source (tfforceholidays.sp - 70 views - 36.3 KB)
File Type: smx tfforceholidays.smx (9.7 KB, 86 views)
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Last edited by Powerlord; 11-02-2012 at 10:45.
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Snaggle
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Join Date: Jul 2010
Location: England
Old 11-02-2012 , 17:39   Re: [TF2] Force Holidays - 1.7.1, Updated 2012-10-05
Reply With Quote #257

Thanks for the update I'll put it up later!
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Lanc
Member
Join Date: Oct 2011
Old 11-08-2012 , 20:50   Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02
Reply With Quote #258

I want to report that there is a bug with souls + this plugin. It doesn't work good. Here is a screenshot of this: http://steamcommunity.com/sharedfile.../?id=107349398

My settings:
tfh_halloween 0
tfh_fullmoon 1

Other halloween items like hats and miscs work without problems. I have the latest version of this plugin ;)
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 11-08-2012 , 21:42   Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02
Reply With Quote #259

Quote:
Originally Posted by Lanc View Post
I want to report that there is a bug with souls + this plugin. It doesn't work good. Here is a screenshot of this: http://steamcommunity.com/sharedfile.../?id=107349398

My settings:
tfh_halloween 0
tfh_fullmoon 1

Other halloween items like hats and miscs work without problems. I have the latest version of this plugin ;)
Weird... the Halloween event isn't over, so tfh_halloween 0 should have Halloween still on (-1 is to force it off).
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Powerlord
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Join Date: Jun 2008
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Old 11-09-2012 , 09:30   Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02
Reply With Quote #260

Quote:
Originally Posted by Lanc View Post
I want to report that there is a bug with souls + this plugin. It doesn't work good. Here is a screenshot of this: http://steamcommunity.com/sharedfile.../?id=107349398

My settings:
tfh_halloween 0
tfh_fullmoon 1

Other halloween items like hats and miscs work without problems. I have the latest version of this plugin ;)
Valve did something weird last night that only half-disabled Halloween, which has a similar effect to what you were describing. I'm not quite sure what's going on with this yet (my own server has all holidays set to 0 on normal maps and this was still happening).
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