Raised This Month: $12 Target: $400
 3% 

[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


Post New Thread Reply   
 
Thread Tools Display Modes
ricksfishin
Senior Member
Join Date: Oct 2017
Old 08-03-2018 , 06:33   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #241

KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file cfg/sourcemod/super_tanks++/super_tanks++.cfg
Super Tanks++, (*Tank 81*), (*Spam Ability*)

KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file cfg/sourcemod/super_tanks++/super_tanks++.cfg
Super Tanks++, (*Tank 83*), (*Fire Ability*)

May be a linux issue. I removed tank 82 and 83 And it just continues to the next.? Thanks

Last edited by ricksfishin; 08-03-2018 at 06:39.
ricksfishin is offline
KasperH
Senior Member
Join Date: Apr 2016
Location: Hungary
Old 08-03-2018 , 07:17   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #242

Quote:
Originally Posted by ricksfishin View Post
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file cfg/sourcemod/super_tanks++/super_tanks++.cfg
Super Tanks++, (*Tank 81*), (*Spam Ability*)

KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file cfg/sourcemod/super_tanks++/super_tanks++.cfg
Super Tanks++, (*Tank 83*), (*Fire Ability*)

May be a linux issue. I removed tank 82 and 83 And it just continues to the next.? Thanks
Can you PM me your config file? Had a similar thing, and maybe i can fix it.
__________________

"I've Got You In My Sights!"
KasperH is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-03-2018 , 07:49   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #243

You're missing quotation marks.
__________________
Psyk0tik is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-03-2018 , 07:50   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #244

I use Sublime Text 3 with C++ syntax highlighting to find missing quotation marks.
__________________
Psyk0tik is offline
ricksfishin
Senior Member
Join Date: Oct 2017
Old 08-03-2018 , 10:03   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #245

Fixed thanks KasperH Crasher_3637
ricksfishin is offline
Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 08-04-2018 , 09:46   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #246

Hi Crasher, for report:

L 08/04/2018 - 028:26: [SM] Exception reported: Entity 104 (104) is not a CBaseEntity
L 08/04/2018 - 028:26: [SM] Blaming: super_tanks++\st_rock.smx
L 08/04/2018 - 028:26: [SM] Call stack trace:
L 08/04/2018 - 028:26: [SM] [0] AcceptEntityInput
L 08/04/2018 - 028:26: [SM] [1] Line 215, st_rock.sp::tTimerRockUpdate
L 08/04/2018 - 028:26: [SM] Exception reported: Entity 104 (104) is not a CBaseEntity
L 08/04/2018 - 028:26: [SM] Blaming: super_tanks++\st_rock.smx
L 08/04/2018 - 028:26: [SM] Call stack trace:
L 08/04/2018 - 028:26: [SM] [0] AcceptEntityInput
L 08/04/2018 - 028:26: [SM] [1] Line 215, st_rock.sp::tTimerRockUpdate
L 08/04/2018 - 028:26: [SM] Exception reported: Entity 104 (104) is not a CBaseEntity
L 08/04/2018 - 028:26: [SM] Blaming: super_tanks++\st_rock.smx
L 08/04/2018 - 028:26: [SM] Call stack trace:
L 08/04/2018 - 028:26: [SM] [0] AcceptEntityInput
L 08/04/2018 - 028:26: [SM] [1] Line 215, st_rock.sp::tTimerRockUpdate
__________________
Mi.Cura | Modded Servers | L4D2
https://steamcommunity.com/groups/micuramodzombie
Mi.Cura is offline
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 08-04-2018 , 10:41   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #247

Quote:
Originally Posted by Mi.Cura View Post
Hi Crasher, for report:

L 08/04/2018 - 028:26: [SM] Exception reported: Entity 104 (104) is not a CBaseEntity
L 08/04/2018 - 028:26: [SM] Blaming: super_tanks++\st_rock.smx
L 08/04/2018 - 028:26: [SM] Call stack trace:
L 08/04/2018 - 028:26: [SM] [0] AcceptEntityInput
L 08/04/2018 - 028:26: [SM] [1] Line 215, st_rock.sp::tTimerRockUpdate
L 08/04/2018 - 028:26: [SM] Exception reported: Entity 104 (104) is not a CBaseEntity
L 08/04/2018 - 028:26: [SM] Blaming: super_tanks++\st_rock.smx
L 08/04/2018 - 028:26: [SM] Call stack trace:
L 08/04/2018 - 028:26: [SM] [0] AcceptEntityInput
L 08/04/2018 - 028:26: [SM] [1] Line 215, st_rock.sp::tTimerRockUpdate
L 08/04/2018 - 028:26: [SM] Exception reported: Entity 104 (104) is not a CBaseEntity
L 08/04/2018 - 028:26: [SM] Blaming: super_tanks++\st_rock.smx
L 08/04/2018 - 028:26: [SM] Call stack trace:
L 08/04/2018 - 028:26: [SM] [0] AcceptEntityInput
L 08/04/2018 - 028:26: [SM] [1] Line 215, st_rock.sp::tTimerRockUpdate
you can try https://github.com/LuxLuma/Super_Tan...%2B/st_rock.sp

i'v not tested it just fixed the problem maybe and fixed up the code a little bit

Until it maybe merged
__________________
Connect
My Plugins: KlickME
[My GitHub]

Commission me for L4D

Last edited by Lux; 08-04-2018 at 10:48. Reason: GJ on putting wrong link
Lux is offline
Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 08-04-2018 , 10:51   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #248

Quote:
Originally Posted by Lux View Post
you can try https://github.com/LuxLuma/Super_Tan...%2B/st_rock.sp

i'v not tested it just fixed the problem maybe and fixed up the code a little bit

Until it maybe merged

Thanks, Lux .
__________________
Mi.Cura | Modded Servers | L4D2
https://steamcommunity.com/groups/micuramodzombie
Mi.Cura is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-04-2018 , 13:11   Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Reply With Quote #249

I'll probably release an update later today. After seeing Lux's pull request, I realized I needed to optimize a lot of timer callbacks in many of the plugins for this project.
__________________
Psyk0tik is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-04-2018 , 19:12   Re: [L4D & L4D2] Super Tanks++ (v8.31, 08-04-2018)
Reply With Quote #250

Version 8.31 is out!

Bug fixes

1. Fixed errors reported by Mi.Cura regarding the Rock ability.
2. Fixed potential bugs and errors from various abilities.

Changes

1. Added a 3rd parameter for the sm_tank command. (Usage: sm_tank <1-2500> <0: spawn at crosshair, 1: spawn automatically>)
2. Added the "Drop Mode" KeyValue setting to determine what kind of weapons the Super Tank can drop. (0: Both|1: Guns only|2: Melee weapons only)
3. Changed how the Pyro ability detects Tanks that are on fire.
4. Major code optimization. (Thanks Lux!)

Files

1. Updated include file.
2. Updated config file.
__________________
Psyk0tik is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode