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[ANY] SourceComms (0.9.266 - 22/11/2014)


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onslaught
Junior Member
Join Date: May 2013
Old 12-11-2013 , 20:51   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #241

Would it be possible to add a feature where you can mute steamid's in-game?
EX: Usage: mute <name/steamid> <time> <reason>
OR
Usage: addmute <steamid> <time> <reason>

Last edited by onslaught; 12-11-2013 at 20:51.
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DrFallen
AlliedModders Donor
Join Date: Jul 2013
Location: ./root
Old 12-12-2013 , 05:01   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #242

Quote:
Originally Posted by moxie2020 View Post
I totally understand you are busy.

Is there a way to specify an server ID with a forked server setup? The Sourcebans config is not like any other config I have ever seen.
You can add the server to its own server group and then only apply the admins you want perms for it to that group. Or set a different server admin perm set if you want them to have different permission sets. I think thats as close as your going to get to 2. The server ID is more for the groups to identify the server.

So setting the wrong id will just misconfig who has access more than anything use of -1 allows all access or setting another server to the same ID as a similar server will give admins the same access as they would on the orignial ID'd server.

I hope that makes some form of sense.
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DrFallen
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Join Date: Jul 2013
Location: ./root
Old 12-12-2013 , 05:03   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #243

Quote:
Originally Posted by onslaught View Post
Would it be possible to add a feature where you can mute steamid's in-game?
EX: Usage: mute <name/steamid> <time> <reason>
OR
Usage: addmute <steamid> <time> <reason>
I thought you could already do this. It should be available in your admin panel under comm commands You could try sm_mute <name/steamid> <time> <reason>.

Hope this helps
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onslaught
Junior Member
Join Date: May 2013
Old 12-19-2013 , 16:42   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #244

nope No way to steamid mute in-game
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maxolahird
Veteran Member
Join Date: Dec 2012
Old 12-19-2013 , 17:15   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #245

Can't you please add checkboxes to SourceBans Comms List page? So I can select all or some players and delete/unban them?

That's currently not possible and you have to do one by one
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Spyper
Senior Member
Join Date: Sep 2013
Old 01-11-2014 , 10:12   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #246

Sourcemod is not loading
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 01-11-2014 , 10:28   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #247

Quote:
Originally Posted by onslaught View Post
nope No way to steamid mute in-game
maybe after sourcecomms version for sb 2.0
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 01-11-2014 , 10:28   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #248

Quote:
Originally Posted by Spyper View Post
Sourcemod is not loading
more info (logs, errors, details, description), please, or you will not receive any help
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 01-11-2014 , 10:30   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #249

Quote:
Originally Posted by maxolahird View Post
Can't you please add checkboxes to SourceBans Comms List page? So I can select all or some players and delete/unban them?

That's currently not possible and you have to do one by one
maybe after released sourcecomms for sb2.0. definitely not for the old version.
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Spyper
Senior Member
Join Date: Sep 2013
Old 01-11-2014 , 10:33   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #250

Okey, solved

Last edited by Spyper; 01-11-2014 at 10:44.
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