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Zombie Plague Mod 5.0


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IneedHelp
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Join Date: Mar 2007
Location: Argentina
Old 10-25-2008 , 16:25   Re: Zombie Plague Mod 4.1
#2291

No-Steam = No Support

Ahmad, read it twice and then you will understand,

Ps. read it ten, better.

------------------------------------

MeRcyleZZ:
I'm having some troubles with this update, i saw more kick's with the error "Host_UserMsg: Not present on client xxx"
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Fry!
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Join Date: Apr 2008
Location: Latvia
Old 10-25-2008 , 16:28   Re: Zombie Plague Mod 4.1
#2292

Quote:
Originally Posted by IneedHelp View Post
No-Steam = No Support

Ahmad, read it twice and then you will understand,

Ps. read it ten, better.
lol.

Quote:
Originally Posted by IneedHelp View Post
MeRcyleZZ:
I'm having some troubles with this update, i saw more kick's with the error "Host_UserMsg: Not present on client xxx"
The same only I still use v 4.07 ...
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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IneedHelp
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Join Date: Mar 2007
Location: Argentina
Old 10-25-2008 , 18:46   Re: Zombie Plague Mod 4.1
#2293

Somethimes when the round is ending i see the say like this:

(Terrorist) Name: Something

Then, the balance teams function is executed and the say changes like this

(Counter-Terrorist) Name: Something

But the name still is red O_O bug ?
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Darkete
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Join Date: Oct 2008
Location: Buenos Aires, Argentina
Old 10-25-2008 , 18:47   Re: Zombie Plague Mod 4.07
#2294

Quote:
Originally Posted by ahmad View Post
[IMG]http://img444.**************/img444/7962/dibujohl2.jpg[/IMG]

puls OK and closed server.

when they open. 1 minute +/-, and appears

And i leave published my server, now as a little slower i believe

soy el unico en este prblema? ayudaaaa!!!!!

help!!!!!!.

una guia o algo.
mira hace click secundario en propiedades y agrega a la direccion: -nomaster, y sino agregala como yo "C:\Archivos de programa\Valve\hlds.exe" -nomaster -heapsize 10240 +ip (Tu ip ) y listo+sv_lan 1 +exec server.cfg
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Darkete
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Location: Buenos Aires, Argentina
Old 10-25-2008 , 18:50   Re: Zombie Plague Mod 4.1
#2295

Hola, una pregunta.
Si la ultima version era 4.7, porque sale 4.1 ????
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IneedHelp
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Join Date: Mar 2007
Location: Argentina
Old 10-25-2008 , 18:51   Re: Zombie Plague Mod 4.1
#2296

Quote:
Originally Posted by Darkete View Post
Hola, una pregunta.
Si la ultima version era 4.7, porque sale 4.1 ????
The lastest version was the 4.07 ..And this release is the 4.1 version

.. =)
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Darkete
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Location: Buenos Aires, Argentina
Old 10-25-2008 , 19:12   Re: Zombie Plague Mod 4.1
#2297

Ahhh...
Es como si fuera la 4.10?????
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LARP
Senior Member
Join Date: Aug 2008
Location: Santiago, Chile
Old 10-25-2008 , 19:47   Re: Zombie Plague Mod 4.1
#2298

I need the code to detect when the infection starts in the round, is for a plugin. Until now used only for the Variable zp_delay, but it does not work as you wish.

Thanks .. =)
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IneedHelp
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Join Date: Mar 2007
Location: Argentina
Old 10-25-2008 , 19:51   Re: Zombie Plague Mod 4.1
#2299

PHP Code:
/* Returns whether the round has started (i.e. a game mode began) */
native zp_has_round_started() 
From zombieplague.inc
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jiunnwoei2629
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Join Date: Apr 2008
Old 10-25-2008 , 23:53   Re: Zombie Plague Mod 4.1
#2300

You can write a list of all the weapons inside, because it is only a few weapons, and you can write all the additional weapons inside the model you ?
I would like to change it
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