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[CS:S/CS:GO] DeathMatch:SM


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Sammit92
Member
Join Date: Apr 2010
Old 08-16-2011 , 05:34   Re: DeathMatch:SM
Reply With Quote #221

Does this plugin create a menu to choose a weapon?
Like "guns" command in chat.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 08-16-2011 , 07:52   Re: DeathMatch:SM
Reply With Quote #222

Quote:
Originally Posted by Sammit92 View Post
Does this plugin create a menu to choose a weapon?
Like "guns" command in chat.
no, it does not
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nikedu45
Senior Member
Join Date: May 2011
Old 08-29-2011 , 12:39   Re: DeathMatch:SM
Reply With Quote #223

Quote:
Originally Posted by altex View Post
Issues
----------------------------------------------------
  • Q. After mp_teambalance move player to the other
    team the player does not respawn.
    A. Yes, it does. This is because of mp_limitteams does not
    designed to work with deathmatch mode at all. You can
    use any 3d-party team balance plugins like sm_teambalance
    http://forums.alliedmods.net/showthread.php?t=117956

    Player can respawn only after "jointeam". But mp_limitteams
    does not execute jointeam but only assign player to team.
Hello, I set my server as follows:
mp_autoteambalance 1
mp_limitteams 2

Cases: there is a 3 vs 1 in the beginning of round one who is alone is killed. Automatically after one of three players with just the one on my own and unfortunately after he can no longer respawn properly with the DM
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Tech N9ne 76544
New Member
Join Date: Oct 2011
Old 10-27-2011 , 01:14   Re: DeathMatch:SM
Reply With Quote #224

I have an issuewith this add on.. i disabled the deathmatch so i can use the elimination. plus i have 1v1 knife mod installed on the server.. so when 3 people are left lets say 2 Ct's and a T. The remaining T kills a memeber of the CT team so therefore its 1v1 at the moment and then they activate the knife mod once the knife mod is activated the someone else respawns and ruins the knife fight.. the knife fight doesnt block out the elimination respawn from happening after there are only 2 players left.. get what im trying to say? but the thin is ive seen it on servers where they have gungame mod and 1v1 knife mod at the same time and it works perfectly... maybe they are using a updated version of gungame SM that im unaware of.. and if so where can i find an updated version of gungame SM
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 10-27-2011 , 01:45   Re: DeathMatch:SM
Reply With Quote #225

Sounds to me like you have an issue with your knife plug. This plug works as it should on our servers. Wheres the part where you're having an issue with deathmatchSM?

deathmatchSM
Gungame

knife fight

3 different plugs. I know gungame and deathmatch are working. Maybe its just me.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 10-27-2011 , 01:48   Re: DeathMatch:SM
Reply With Quote #226

Quote:
Originally Posted by Tech N9ne 76544 View Post
therefore its 1v1 at the moment and then they activate the knife mod once the knife mod is activated the someone else respawns and ruins the knife fight
how could someone respawn if you've just say that 1vs1 at this moment and deathmatch is disabled?
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Last edited by altex; 10-27-2011 at 01:48.
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higs
Member
Join Date: Jun 2010
Old 10-28-2011 , 11:44   Re: DeathMatch:SM
Reply With Quote #227

Is it possible to plant the bomb with this DM plugin?
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PAL-18
AlliedModders Donor
Join Date: Jul 2010
Old 01-02-2012 , 00:03   Re: DeathMatch:SM
Reply With Quote #228

Awesome plugin.

But is there any way to hide the teamkill message?
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 01-02-2012 , 15:17   Re: DeathMatch:SM
Reply With Quote #229

what message?
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PAL-18
AlliedModders Donor
Join Date: Jul 2010
Old 01-03-2012 , 03:19   Re: DeathMatch:SM
Reply With Quote #230


Last edited by PAL-18; 01-03-2012 at 05:52.
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