Players don't get weapons because of this:
Code:
L 09/29/2008 - 23:55:11: Invalid CVAR pointer
L 09/29/2008 - 23:55:11: [AMXX] Displaying debug trace (plugin "paintballmod.amxx")
L 09/29/2008 - 23:55:11: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 09/29/2008 - 23:55:11: [AMXX] [0] paintballmod.sma::client_command (line 135)
L 09/29/2008 - 23:55:12: Invalid CVAR pointer
L 09/29/2008 - 23:55:12: [AMXX] Displaying debug trace (plugin "paintballmod.amxx")
L 09/29/2008 - 23:55:12: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 09/29/2008 - 23:55:12: [AMXX] [0] paintballmod.sma::client_command (line 135)
L 09/29/2008 - 23:55:12: Invalid CVAR pointer
L 09/29/2008 - 23:55:12: [AMXX] Displaying debug trace (plugin "paintballmod.amxx")
L 09/29/2008 - 23:55:12: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 09/29/2008 - 23:55:12: [AMXX] [0] paintballmod.sma::client_command (line 135)
L 09/29/2008 - 23:55:13: Invalid CVAR pointer
L 09/29/2008 - 23:55:13: [AMXX] Displaying debug trace (plugin "paintballmod.amxx")
L 09/29/2008 - 23:55:13: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 09/29/2008 - 23:55:13: [AMXX] [0] paintballmod.sma::client_command (line 135)
L 09/29/2008 - 23:55:13: Invalid CVAR pointer
L 09/29/2008 - 23:55:13: [AMXX] Displaying debug trace (plugin "paintballmod.amxx")
L 09/29/2008 - 23:55:13: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 09/29/2008 - 23:55:13: [AMXX] [0] paintballmod.sma::client_command (line 135)
I don't run a Paintball server only.
First time a paintball map loading so do this happend.
If i restart the map (changelevel <map again>), it will work without these warnings/errors.
I can't be online 24/7 to wait for a paintball map to load so I wonder if you can fix this
so it work on the first paintball map start-up so I don't need to restart the whole map for successfull.
This works perfecly if the server is a paintball server only.