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L4DToolZ Metamod plugin (l4d1 & l4d2)


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ivailosp
Senior Member
Join Date: Feb 2009
Old 12-04-2009 , 10:19   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #211

can you guys test this linux version is crashing for you
Attached Files
File Type: zip l4dtoolz(L4D2)-snapshot-04.12.09.zip (68.1 KB, 489 views)
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PharaohsPaw
Senior Member
Join Date: Dec 2008
Old 12-05-2009 , 08:11   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #212

Quote:
Originally Posted by ivailosp View Post
actually linux version of this plugin is broken in general and i don't have free time to look at it. and l4d2 is easy to test for me, so when l4d2 work without problem l4d1 l4dtoolz will be released
Thanks, I'm patient.
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xenams
Junior Member
Join Date: Dec 2009
Old 12-05-2009 , 08:25   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #213

It works for me, i can get 5 people online but somehow after i joined the game nobody entered my server anymore... the server was always at 5/16. I dont know why it can't go up until 16/16.

[IMG]http://img338.**************/img338/6697/l4d2b.th.jpg[/IMG]

[IMG]http://img338.**************/img338/9331/l4d21.th.jpg[/IMG]
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egor1908
Veteran Member
Join Date: Sep 2009
Old 12-05-2009 , 08:27   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #214

Did you unreserve your server? And did you set the correct number of maxplayers and sv_visiblemaxplayers? You also need to use Super Versus plugin for Sourcemod.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 12-05-2009 , 12:18   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #215

this is normal, coop lobby is up to 4 players, so steam will send you only 4 ppl, you need to add your server to some steam group servers, so that will let ppl know, there are free slots
eidt: my plugin dont need sv_visiblemaxplayers to be set

Last edited by ivailosp; 12-05-2009 at 12:20.
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ArmGadge
Junior Member
Join Date: Oct 2009
Location: Chiba, Japan
Old 12-05-2009 , 13:43   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #216

I think that cvar need to set.
I had a problem (see post #183) and I tried 1.0.0.7b, same thing happened, but when I set sv_visiblemaxplayers to 12, in-game server browser (means openserverbrowser) report 12 players max.
Also I set "sv_force_unreserved" to 1 to unreserve lobby connection. As a result, server could accept more than 5 players.

It worked about 5 hours and filled with 12 players at least 3 hours of 5 hours. after crashed and auto-restart, about 20 minutes later, crashed again. But current session is working more than 3 hours now. it's hard to say whether it is stable or not. I'll continue testing.
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MMZ_TimeLord
Junior Member
Join Date: Nov 2009
Old 12-05-2009 , 17:31   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #217

Quote:
Originally Posted by ivailosp View Post
can you guys test this linux version is crashing for you
Segmentation fault error... I'll post my server logs if you like.

I'm very happy with the Windows version though... the LAN party will rock!
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titan_rw
Member
Join Date: Sep 2009
Old 12-05-2009 , 18:00   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #218

I guess I'm lucky then.

The version in post #174 is working fine on my linux l4d2 server. I've had up to 10 people in during campaign mode. Very stable.
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MMZ_TimeLord
Junior Member
Join Date: Nov 2009
Old 12-05-2009 , 18:27   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #219

titan_rw, can you please show any specific cvar settings you made in your configs for this?

I'm kinda shooting in the dark here... (read: n00b server admin)

Could very well be my configuration is the issue.

Last edited by MMZ_TimeLord; 12-05-2009 at 18:30.
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MMZ_TimeLord
Junior Member
Join Date: Nov 2009
Old 12-05-2009 , 19:03   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #220

Okay, to try and narrow this down to user error... here goes.

So I have Metamod version 1.8.0-dev and SourceMod version 1.3.0-dev installed and running. Here is the proof.

Code:
] rcon meta version

autokick is disabled for MMZ>TimeLord
Metamod:Source version 1.8.0-dev
Build ID: 688:c291a9099016-dev
Loaded As: Valve Server Plugin
Compiled on: Nov 24 2009
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

] rcon sm version

 SourceMod Version Information:
    SourceMod Version: 1.3.0-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.0-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Nov 23 2009 00:01:04
    Build ID: 2865:f3551d6b1300-dev
    http://www.sourcemod.net/
Next, I grabbed the latest snapshot from post #211 still using the orginal dll from post #174

I get a segmentation fault on the server when I try to restart it.

Code:
... near end of console log ...

./srcds_run: line 336: 27271 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Sat Dec  5 23:59:45 UTC 2009: Server restart in 10 seconds
I remove the l4dtoolz.vdf file from the metamod directory to start the server and try to manually load the plugin with the following result.

Code:
] rcon meta list

autokick is disabled for MMZ>TimeLord

Listing 3 plugins:
  [01] SourceMod (1.3.0-dev) by AlliedModders LLC
  [02] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [03] BinTools (1.3.0-dev) by AlliedModders LLC

] rcon meta load addons\l4dtoolz\l4dtoolz

Failed to load plugin addons\l4dtoolz\l4dtoolz (File not found: /usr/local/games/left4dead2/804973/209.246.143.62:27015/left4dead2/left4dead2/addons/l4dtoolz/l4dtoolz_i486.so).

] rcon meta list

Listing 4 plugins:
  [01] SourceMod (1.3.0-dev) by AlliedModders LLC
  [02] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [03] BinTools (1.3.0-dev) by AlliedModders LLC
  [04] <NOFILE>
Here is my config file. I have removed the IP address and passwords.

Code:
hostname "MMZ PRIVATE L4D2 SERVER"
rcon_password "XXXXXXXXXXXXXXXX"
sv_password XXXXXXXXXXXXXXXX
sv_contact "XXXXXXXXXXXXXXXX"

// Number of rounds to play (only versus)
mp_roundlimit "3"

sv_search_key "mmz"

sv_steamgroup "XXXXXXXXXXXXXXXX"
sv_steamgroup_exclusive "1"
sv_voiceenable "1"

sv_consistency 1
sv_maxcmdrate 101
sv_maxrate 30000

exec banned_user.cfg
exec banned_ip.cfg

motdfile "mmzmotd.html"        // Default 0 : , "sv" : The MOTD file to load.

// L4DToolZ cvars

sv_maxplayers 8
sv_removehumanlimit 1
sv_unlock_sb_add 0
sv_force_unreserved 1

sm_cvar survivor_limit 12
sv_visiblemaxplayers 12
So, am I doing something wrong?
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