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[KreedZ] MultiPlayer Bhop 1.1.2 ( 23 may 2013 )


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Nikol4u
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Old 03-22-2013 , 13:17   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #211

No pink blocks, even if I change it several times to movable/not movable.

I do use a semiclip - Teamsemiclip 1.2 by SchlumPF


Code:
 [  1] Admin SQL               1.10        p3tsku            adminsql.amxx    running  
 [  2] Admin Commands          1.8.2       AMXX Dev Team     admincmd.amxx    running  
 [  3] Menus Front-End         1.8.2       AMXX Dev Team     menufront.amxx   running  
 [  4] Players Menu            1.8.2       AMXX Dev Team     plmenu.amxx      running  
 [  5] Maps Menu               1.8.2       AMXX Dev Team     mapsmenu.amxx    running  
 [  6] Plugin Menu             1.8.2       AMXX Dev Team     pluginmenu.amxx  running  
 [  7] Admin Chat              1.8.2       AMXX Dev Team     adminchat.amxx   running  
 [  8] Anti Flood              1.8.2       AMXX Dev Team     antiflood.amxx   running  
 [  9] Info. Messages          1.8.2       AMXX Dev Team     imessage.amxx    running  
 [ 10] Admin Votes             1.8.2       AMXX Dev Team     adminvote.amxx   running  
 [ 11] NextMap                 1.8.2       AMXX Dev Team     nextmap.amxx     running  
 [ 12] Nextmap Chooser         1.8.2       AMXX Dev Team     mapchooser.amxx  running  
 [ 13] TimeLeft                1.8.2       AMXX Dev Team     timeleft.amxx    running  
 [ 14] Pause Plugins           1.8.2       AMXX Dev Team     pausecfg.amxx    running  

 [ 15] MultiPlayer Bhop        1.1.0       ConnorMcLeod      mpbhop.amxx      running  
 [ 16] KZ-Friends           1.0beta     SchlumPF          kreedz.amxx      running  
 [ 17] Alltalk                 1.03        p3tsin            alltalk.amxx     running  
 [ 18] Invis                   1.2b        SchlumPF          invis.amxx       running  
 [ 19] 512 Precache Limit Byp  0.1         FatalisDK         PrecacheLimitBy  running  
 [ 20] (Team-)Semiclip         1.2         SchlumPF*         semiclip.amxx    running  
 [ 21] Kz Auto Add Spawns      0.1.1       ConnorMcLeod      auto_add_spawns  running  
 [ 22] DeagsMapManager         3.23        Deags/AMXX Commu  deagsmapmanager  running
Is it from the semiclip and if yes, is there a better substitute?
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ConnorMcLeod
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Old 03-22-2013 , 17:16   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #212

i don't think this plugin is a problem, this is a semiclip, not a semiclip fix, and you would still see pink blocks.
What is the map name ? i remember it but i can't remember its name ? (something like cg_coldbhop_v3 with some wind at the end of map ???)
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Nikol4u
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Old 03-22-2013 , 19:38   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #213

Quote:
Originally Posted by ConnorMcLeod View Post
i don't think this plugin is a problem, this is a semiclip, not a semiclip fix, and you would still see pink blocks.
What is the map name ? i remember it but i can't remember its name ? (something like cg_coldbhop_v3 with some wind at the end of map ???)
Oh sorry, I forgot to mention. The map shown on the pictures is cg_coldbhop_v2, yes, but I've tried it on bkz_goldbhop_v2 and bkz_goldbhop_h as well, still doesn't work.

If you're interested I can give you the server IP and password on private to check by yourself (I can give you access)
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ConnorMcLeod
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Old 03-23-2013 , 06:12   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #214

So, it doesn't work on any map ?
In that case, try kz_mpbhop 1 directly in your console.
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Last edited by ConnorMcLeod; 03-23-2013 at 06:21.
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Nikol4u
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Old 03-23-2013 , 08:09   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #215

Quote:
Originally Posted by ConnorMcLeod View Post
So, it doesn't work on any map ?
In that case, try kz_mpbhop 1 directly in your console.
It doesn't work on any map and I already tried that.

First I put kz_safe_inform 1 then kz_mpbhop 1 it says it's Activated NOT Safe for recording, it still doesn't work

Edit: I have to set it 0 before that, because it is already 1.

Last edited by Nikol4u; 03-23-2013 at 08:41.
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ConnorMcLeod
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Old 03-23-2013 , 09:33   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #216

Could you try once to load only default amxx plugin and this one ? Just to be sure that problem comes from that plugin.
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Nikol4u
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Old 03-23-2013 , 10:56   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #217

Nope, still doesn't work.

Picture 1*

Picture 2


This I have written before trying + kz_mpbhopmenu:

Code:
] rcon kz_mpbhop_entitytouch 1

] rcon kz_mpbhop 1
The only custom plugin I'm running now beside yours is p3tsku's, but it's really simple and has nothing to do with such stuff, but if you want I can remove it as well.

Code:
] rcon amxx plugins
Currently loaded plugins:
       name                    version     author            file             status   
 [  1] Admin SQL               1.10        p3tsku            adminsql.amxx    running  
 [  2] Admin Commands          1.8.2       AMXX Dev Team     admincmd.amxx    running  
 [  3] Menus Front-End         1.8.2       AMXX Dev Team     menufront.amxx   running  
 [  4] Players Menu            1.8.2       AMXX Dev Team     plmenu.amxx      running  
 [  5] Admin Chat              1.8.2       AMXX Dev Team     adminchat.amxx   running  
 [  6] Anti Flood              1.8.2       AMXX Dev Team     antiflood.amxx   running  
 [  7] Info. Messages          1.8.2       AMXX Dev Team     imessage.amxx    running  
 [  8] Admin Votes             1.8.2       AMXX Dev Team     adminvote.amxx   running  
 [  9] Nextmap Chooser         1.8.2       AMXX Dev Team     mapchooser.amxx  running  
 [ 10] TimeLeft                1.8.2       AMXX Dev Team     timeleft.amxx    running  
 [ 11] MultiPlayer Bhop        1.1.0       ConnorMcLeod      mpbhop.amxx      running  
11 plugins, 11 running

Code:
] rcon amxx modules
Currently loaded modules:
      name                    version     author               status     
 [ 1] MySQL                   1.8.2       AMX Mod X Dev Team   running    
 [ 2] Fun                     1.8.2       AMX Mod X Dev Team   running    
 [ 3] Engine                  1.8.2       AMX Mod X Dev Team   running    
 [ 4] FakeMeta                1.8.2       AMX Mod X Dev Team   running    
 [ 5] GeoIP                   1.8.2       AMX Mod X Dev Team   running    
 [ 6] CStrike                 1.8.1.3746  AMX Mod X Dev Team   running    
 [ 7] Ham Sandwich            1.8.2       AMX Mod X Dev Team   running    
7 modules, 7 correct
Code:
] rcon amxx version
AMX Mod X 1.8.2 (http://www.amxmodx.org)
Authors:
	David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
	Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
	Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
	Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Feb 14 2013, 00:55:09
Build ID: 1.8.2 61:2ae84f7c0a97
Core mode: JIT+ASM32

Last edited by Nikol4u; 03-23-2013 at 10:57.
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Nikol4u
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Old 03-26-2013 , 05:43   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #218

Any suggestions?
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ConnorMcLeod
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Old 03-26-2013 , 12:41   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #219

Nope, i have to test plugin on local server and will tell you.

Edit :

We have found the problem, server was half up to date (steamCMD but an update was needed), and liblist.gam was still loading metamod_i386.so, 1.20 version was showing though.
Hence hamsandwich wasn't able to retrieve "player" vtable. (maybe ham was not up to date, don't remember).
So there were few problems that were not related to the plugin itself, and hamsandwich was clearly described the problem in server console at server start or map start.
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Last edited by ConnorMcLeod; 04-08-2013 at 13:46.
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Chik3n
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Old 04-17-2013 , 08:19   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #220

Same kind of issue here, after each mapchange i have to put kz_mpbhop 1, it doesn't work from itself. That's a little bit annoying ! ^^
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