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TF2 Friendly Fire hack


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aRc
Junior Member
Join Date: Nov 2007
Old 11-08-2007 , 15:22   Re: TF2 Friendly Fire hack
Reply With Quote #11

Could you also add the critical stuff that they removed in last night's patch?
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r5053
SourceMod Donor
Join Date: May 2007
Location: Germany
Old 11-09-2007 , 01:40   Re: TF2 Friendly Fire hack
Reply With Quote #12

what do you mean ?
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aRc
Junior Member
Join Date: Nov 2007
Old 11-09-2007 , 11:55   Re: TF2 Friendly Fire hack
Reply With Quote #13

Valve removed regular sm_cvar access to:
tf_damage_critical_chance
tf_damage_critical_chance_rapid
tf_damage_critical_duration_rapid
tf_damage_critical_chance_melee
tf_damage_critical_mult

I only use tf_damage_critical_chance, but some other admins change the others also.
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r5053
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Join Date: May 2007
Location: Germany
Old 11-09-2007 , 16:07   Re: TF2 Friendly Fire hack
Reply With Quote #14

hm of course i can
pm me your e-mail adress or icq number then i can send you a plugin
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AKAAirborne
New Member
Join Date: Jan 2008
Old 01-22-2008 , 15:05   Re: TF2 Friendly Fire hack
Reply With Quote #15

would it be possible to write this plugin to include the pyro's flame and any other class that gets left out?
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r5053
SourceMod Donor
Join Date: May 2007
Location: Germany
Old 01-22-2008 , 15:50   Re: TF2 Friendly Fire hack
Reply With Quote #16

? what do you mean ?
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AKAAirborne
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Join Date: Jan 2008
Old 01-22-2008 , 23:13   Re: TF2 Friendly Fire hack
Reply With Quote #17

This plugin works for every class with the exception of the pyro his flame will not burn his own team.
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pizzahut
Senior Member
Join Date: Oct 2004
Old 01-25-2008 , 14:15   Re: TF2 Friendly Fire hack
Reply With Quote #18

Quote:
Originally Posted by aRc View Post
Could you also add the critical stuff that they removed in last night's patch?
Quote:
Originally Posted by r5053 View Post
hm of course i can
pm me your e-mail adress or icq number then i can send you a plugin
So does removing crits this way work? Did anyone test this?
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charles7
New Member
Join Date: Sep 2008
Old 09-04-2008 , 12:48   Re: TF2 Friendly Fire hack
Reply With Quote #19

this addon got a problem.. i setted up a friendlyfire server but
with the command sm_ff "1" in server.cfg friendlyfire its activated just for 1 map from server restart.
when map changes u have to retype sm_ff in console..
its really boring and i have to stay always on server..

a solution would be a cfg for any map but i got a a big mapcycle and we change it many times in a week.

another solution?

autoexec.cfg and server.cfg r useless after the first map.. i need somethin that cycle after any map ending
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 09-04-2008 , 13:31   Re: TF2 Friendly Fire hack
Reply With Quote #20

Just use mp_friendlyfire. This plugin is no longer needed in TF2.
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