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[TF2] Tele-Trap Prevention


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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 10-17-2015 , 14:14   Re: [TF2] Tele-Trap Prevention
Reply With Quote #11

RequestFrame doesn't replace SDKHook, it's just that you used SDKHook in OnEntityCreated then created a 0.1 second timer. You could of just created a 0.1 second timer in OnEntityCreated. RequestFrame is alternative to a 0.1 or 0.0 second timer as it is guaranteed to run the next frame.

Keeping the timer is fine, but the actual fix was EntIndexToEntRef, EntRefToEntIndex.

Also i should of mentioned that the fix i uploaded was untested.
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Last edited by Chaosxk; 10-17-2015 at 14:15.
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Boonie
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Join Date: Aug 2015
Old 04-16-2017 , 10:40   Re: [TF2] Tele-Trap Prevention
Reply With Quote #12

Updated
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Boonie
Member
Join Date: Aug 2015
Old 08-01-2017 , 06:41   Re: [TF2] Tele-Trap Prevention
Reply With Quote #13

Updated.
I think this is the last time I need to update unless someone finds a bug.
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