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Editing entity locations (info_player_teamspawn)


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Mitchell
~lick~
Join Date: Mar 2010
Old 02-03-2015 , 14:06   Re: Editing entity locations (info_player_teamspawn)
Reply With Quote #11

cant you make stripper add to the origin of existing entities? if so i'd just do that like +15.0 units on the z axis.
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Chdata
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Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 02-03-2015 , 14:30   Re: Editing entity locations (info_player_teamspawn)
Reply With Quote #12

stripper can change the origin to whatever you like

even frog
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Last edited by Chdata; 02-03-2015 at 14:30.
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-03-2015 , 15:18   Re: Editing entity locations (info_player_teamspawn)
Reply With Quote #13

Quote:
Originally Posted by Chdata View Post
stripper can change the origin to whatever you like

even frog
but can you add to the existing origin, not just set the origin.
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Chdata
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Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 02-03-2015 , 15:41   Re: Editing entity locations (info_player_teamspawn)
Reply With Quote #14

before: 0 0 0

+10

after: 0 0 10

set the origin to what's after, done, added to the origin.
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