Raised This Month: $ Target: $400
 0% 

Zombie: On the run v2.3 (UPDATED 18/5/2014)


Post New Thread Reply   
 
Thread Tools Display Modes
hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 05-16-2014 , 06:54   Re: Zombie: On the run
Reply With Quote #11

Please attach the source code separately as per the rules.
__________________
Quote:
vBulletin Tip #42: Not much would be accomplished by merging this item with itself.
hornet is offline
ArabicMan
Veteran Member
Join Date: Feb 2014
Location: مصر
Old 05-16-2014 , 07:21   Re: Zombie: On the run
Reply With Quote #12

Quote:
Originally Posted by GinNNy View Post
Description:-
Zombie: On the run is a server side modification for Counter-Strike.The goal for Humans is escape the map without getting infected.The goal for Zombies is infect Humans and prevent Humans escape.And every 7 rounds there will special round.One of the human will be giant and he must kills all the humans.



Cvars:-
PHP Code:
knockback_damage 1 (default 1)
knockback_power 1 (default 1)
knockback_zvel 0 (default 0)
knockback_ducking 0.25 (default 0.25)
knockback_distance 500 (default 500

Commands:-

/zclass



Credits:-
Baws (For Zombie and Humans classes)
pokemonmaster (Fixing Take damage code)
MeRcyLeZZ (For his Knockback code)


Things you might edit:-
PHP Code:
#define SPECIAL_ZOMBIE_ROUNDS 7 
every 7 rounds there will be a special round

PHP Code:
#define ZOMBIE_HEALTH 5000
#define HUMAN_HEALTH 100
#define ZOMBIE_OTHER_HEALTH 500000 


Hope you enjoy the mod


Thanks
This mod like Zombie Escape mod ?
ArabicMan is offline
GinNNy
Senior Member
Join Date: Mar 2014
Old 05-16-2014 , 12:56   Re: Zombie: On the run
Reply With Quote #13

Quote:
Originally Posted by hornet View Post
Please attach the source code separately as per the rules.

Okay am sorry.Yes its like Zombie Escape Mod but with more features.

EDIT: Fixed!

Last edited by GinNNy; 05-16-2014 at 13:05.
GinNNy is offline
ArabicMan
Veteran Member
Join Date: Feb 2014
Location: مصر
Old 05-16-2014 , 13:23   Re: Zombie: On the run
Reply With Quote #14

Quote:
Originally Posted by GinNNy View Post
Okay am sorry.Yes its like Zombie Escape Mod but with more features.

EDIT: Fixed!
Good job i'am going to test it. I suggest you to make it like zombie escape but add to it some forst grandes it will be good and great job.

Last edited by ArabicMan; 05-16-2014 at 13:26.
ArabicMan is offline
ezio_auditore
Senior Member
Join Date: May 2013
Old 05-17-2014 , 00:08   Re: Zombie: On the run (UPDATED 16/5/2014)
Reply With Quote #15

Quote:
Originally Posted by GinNNy View Post
I didnt get it
if we are a zombie.. then replace the hegrenade model with a zombie - head
__________________

Last edited by ezio_auditore; 05-17-2014 at 00:15.
ezio_auditore is offline
Send a message via Skype™ to ezio_auditore
sidney030235
Junior Member
Join Date: Jun 2012
Old 05-17-2014 , 10:01   Re: Zombie: On the run (UPDATED 16/5/2014)
Reply With Quote #16

I have an error when I try to launch my server.....

Mod_NumForName: models/player/ombie_boss3/ombie_boss3.mdl not found

How can I solve it?thanks!!
sidney030235 is offline
ArabicMan
Veteran Member
Join Date: Feb 2014
Location: مصر
Old 05-17-2014 , 12:27   Re: Zombie: On the run (UPDATED 16/5/2014)
Reply With Quote #17

Quote:
Originally Posted by sidney030235 View Post
I have an error when I try to launch my server.....

Mod_NumForName: models/player/ombie_boss3/ombie_boss3.mdl not found

How can I solve it?thanks!!
The proplem that this player model ombie_boss3.mdl not found. If you want to solve it put any model of zombie (source zombie for example) but change it's name to ombie_boss3 and put it in folder /player/ombie_boss3.
ArabicMan is offline
YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 05-17-2014 , 13:34   Re: Zombie: On the run (UPDATED 16/5/2014)
Reply With Quote #18

Quote:
Originally Posted by ArabicMan View Post
The proplem that this player model ombie_boss3.mdl not found. If you want to solve it put any model of zombie (source zombie for example) but change it's name to ombie_boss3 and put it in folder /player/ombie_boss3.
That is just a workaround, the problem is that the SMA is using the wrong name of the model
__________________
ProjectYami Laboratories

I do not browse the forums regularly anymore. If you need me for anything (asking questions or anything else), then PM me (be descriptive in your PM, message containing only a link to a thread will be ignored).
YamiKaitou is offline
ArabicMan
Veteran Member
Join Date: Feb 2014
Location: مصر
Old 05-17-2014 , 17:06   Re: Zombie: On the run (UPDATED 16/5/2014)
Reply With Quote #19

Quote:
Originally Posted by YamiKaitou View Post
That is just a workaround, the problem is that the SMA is using the wrong name of the model
Yes i know but he need a solution and this is easy way to fix it.
ArabicMan is offline
YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 05-17-2014 , 17:17   Re: Zombie: On the run (UPDATED 16/5/2014)
Reply With Quote #20

Quote:
Originally Posted by ArabicMan View Post
Yes i know but he need a solution and this is easy way to fix it.
The easiest workaround is to rename models/player/zombie_boss3/zombie_boss3.mdl to models/player/ombie_boss3/ombie_boss3.mdl

Also, stop using "solution" when it is only a workaround. The real solution is to fix the plugin

EDIT:
After looking at the code, there is no workaround as it will just error again and again. So the only thing you can do is wait for the plugin to be fixed
__________________
ProjectYami Laboratories

I do not browse the forums regularly anymore. If you need me for anything (asking questions or anything else), then PM me (be descriptive in your PM, message containing only a link to a thread will be ignored).

Last edited by YamiKaitou; 05-17-2014 at 17:32.
YamiKaitou is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:11.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode