Raised This Month: $ Target: $400
 0% 

[TF2] Spawn MONOCULUS! Portals v0.2d


Post New Thread Reply   
 
Thread Tools Display Modes
Sreaper
髪を用心
Join Date: Nov 2009
Old 02-12-2013 , 01:08   Re: [TF2] Spawn MONOCULUS! Portals v0.2c
Reply With Quote #11

Oshizu, if you don't mind would you please add an option to spawn a death portal entrance/exit when you have some time.
Sreaper is offline
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 02-12-2013 , 07:10   Re: [TF2] Spawn MONOCULUS! Portals v0.2c
Reply With Quote #12

Instead of spawning a particle where the portal is, set m_iState on the portal to 1 or 2 (or other numbers if need be). This makes it appear with a blue/red particle effect already.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge is offline
Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 02-12-2013 , 12:53   Re: [TF2] Spawn MONOCULUS! Portals v0.2c
Reply With Quote #13

Awesome plugin, just a shame it conflicts (exits) with the existing portals already created within the map.
__________________
Skyrider is offline
Send a message via AIM to Skyrider Send a message via MSN to Skyrider Send a message via Yahoo to Skyrider
Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 02-12-2013 , 13:29   Re: [TF2] Spawn MONOCULUS! Portals v0.2c
Reply With Quote #14

Quote:
Originally Posted by FlaminSarge View Post
Instead of spawning a particle where the portal is, set m_iState on the portal to 1 or 2 (or other numbers if need be). This makes it appear with a blue/red particle effect already.
Thanks


Quote:
Originally Posted by Sreaper View Post
Oshizu, if you don't mind would you please add an option to spawn a death portal entrance/exit when you have some time.
Ok. I'il add it in v0.3a

Quote:
Originally Posted by Skyrider View Post
Awesome plugin, just a shame it conflicts (exits) with the existing portals already created within the map.
You can use 'sm_monoportal_cleanup' command and place it in <MapName>.cfg it will remove all already existing portals
__________________
...
Oshizu is offline
Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 02-12-2013 , 13:40   Re: [TF2] Spawn MONOCULUS! Portals v0.2d
Reply With Quote #15

Yea, I noticed that. Though the current portal(s) that are placed within the map already exists for an event ;). I assume having a very own teleport system would do the trick. Could you also tell me what the second (yellow) portal file / name is? So I can use it in hammer .
__________________

Last edited by Skyrider; 02-12-2013 at 15:47.
Skyrider is offline
Send a message via AIM to Skyrider Send a message via MSN to Skyrider Send a message via Yahoo to Skyrider
Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 02-12-2013 , 19:23   Re: [TF2] Spawn MONOCULUS! Portals v0.2d
Reply With Quote #16

Didn't get a reply to my post on 1st page...wasn't sure if you missed it or not but the items I went over would really make this come in handy with plenty of options not to mention eliminate a few plugins I have with using just this one.
Horsedick is offline
salsav91
Senior Member
Join Date: Aug 2012
Location: Where Lollichops sleep
Old 02-16-2013 , 02:08   Re: [TF2] Spawn MONOCULUS! Portals v0.2c
Reply With Quote #17

Quote:
Originally Posted by Horsedick View Post
Nice - I guess my question is can you make it so you can set the portal to be at the same location set by the config like you have the distances above ground and such AND - have a cvar for a timer for auto spawning at a set location as well.

Reason I'm asking is I've made a auto spawning plugin for him at a set location XYZ but I'd just assume take this one with those added features of the portal and just let it go so I don't have to do anything manually.
I second.. I would like to be able to set the coordinates of the xyz of both portals. Also the ability to have it auto respawn on its own every few minutes or so.
__________________


Check out my pony animations. http://www.youtube.com/salsav91

Last edited by salsav91; 02-16-2013 at 02:33.
salsav91 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode