ok now works
i have other problem too
when i insert any cvar in console linux servers crash eg. su_currentmap or su_version
crash with all su convars MMS or VSP plugin
concommands works well
my convars code:
#ifndef _SU_CONVARS_H
#define _SU_CONVARS_H
//---------------------------------------------------------------------------------
// Purpose: an example cvar
//---------------------------------------------------------------------------------
//static ConVar cvar_su_debug("su_debug", "0", 0, "Enable Source Utils Debug");
static ConVar cvar_su_temp_get("su_temp_get", "0", 0, "Can be used for cath returns vars");
static ConVar cvar_su_version("su_version", SU_VERSION_ENGINE, FCVAR_REPLICATED | FCVAR_NOTIFY | FCVAR_SPONLY, "Source Utils Version");
static ConVar cvar_su_os("su_os", SU_OS, FCVAR_SPONLY, "Server OS System");
static ConVar cvar_su_maxplayers("su_maxplayers", 0, FCVAR_SPONLY, "Max Players/Slots");
//static ConVar cvar_su_tickrate("su_tickrate", 0, FCVAR_GAMEDLL, "TickRate Of Server");
static ConVar cvar_su_currentmap("su_currentmap", "de_dust2", FCVAR_SPONLY, "Current Map (.bsp)");
static ConVar cvar_su_gamemod("su_gamemod", "cstrike", FCVAR_SPONLY, "Current Running DLL Game Mod");
static ConVar cvar_su_lastcompile("su_lastcompile", SU_LASTCOMPILEDATE, FCVAR_SPONLY, "Last Source Utils Compile Date/Time");
#endif
what are bad here??
memoverride.cpp is required for compile or not?