Quote:
Originally Posted by Powerlord
I would have thought it would have been TextMsg with the params arg 0 set to the translation name. Unless Valve is being weird and doing the translation on the server side now.
While I don't have code to read TextMsg usermessages, I do have code to write them.
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My bad i guess i should've updated that information, i have already released this as a plugin hooking the "TextMsg" with the arg 0 after some testing (believe me testing this feature with bots is annoying as F*ck.)