Quote:
Originally Posted by Maxis010
Setting sv_cheats 1 with rcon won't get you banned as it changes server side and client side otherwise I would have been banned from my own server along with about 7 other people
Like I said, like you said and like Kigan has said, sv_cheats 1 alone is not a ban
What you are thinking of (correct me if I'm wrong) is cvar consistency, if a cvar on the server is different on the client side (server sv_cheats 0 - client sv_cheats 1) then THAT will trigger KAC as that is a hack that allows client side to use sv_cheats 1 commands while other players that aren't hacking can't
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Well it's been a while since I tested it, but turning cheats on server-side has indeed banned my entire server in the past. Also- gravity.
This was probably with KAC 1.17 or earlier though.
I'm not a sm coder and Kigen may fill us both in later but I guess there are two reasons it may ban for server-side changes
a. There is a small delay with the server letting everyone know the new sv_cheat value, and in that time KAC checks and bam.
b. KAC only cares about the client cheat value. Even if scheats are enabled server-side, if any clients have sv_cheats set to 1, it bans.
That's my thinking anyway. Hehe We're a little offtopic and offpoint
Again, not trying to argue here (I reinforce this because apparently I often come across as.. arguable) just stating my opinions, and some facts.