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Biohazard v2.00 Beta 3b (Zombie Mod)


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Gr33tz
Member
Join Date: Apr 2008
Old 06-15-2008 , 17:18   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1841

Can anyone upload some maps with csdm spawns? i really need all amount
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s70rm1
Junior Member
Join Date: Mar 2007
Old 06-15-2008 , 19:11   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1842

Why in bh_classes_v1.4 the fog isn't working?
My biohazard.cfg is configured right...
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marcellus
Senior Member
Join Date: Mar 2004
Old 06-15-2008 , 20:41   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1843

Quote:
Originally Posted by s70rm1 View Post
Why in bh_classes_v1.4 the fog isn't working?
My biohazard.cfg is configured right...
if you run the biohazard.amxx provided in the package, then there is no fog. it is not compiled with fog (because i have another plugin to do that).

recompile biohazard.sma (provided in the package) with your settings.
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Last edited by marcellus; 06-15-2008 at 22:17.
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gOOdRich
Member
Join Date: Apr 2008
Location: East Siberia
Old 06-15-2008 , 21:46   BH: I AM LEGEND
Reply With Quote #1844

marcellus, I wish to offer idea on creations of new modification on the basis of class Climbing Zombie!

At respawn are infected all but one - Legends! For the zombie to put freezetime, that the Legend could orient.
The zombie fast, but at them is not enough health and they are afraid of light.
At the Legend M4withM203, m3 and Titanium Armor!
The killed zombies again respawn to the zombie, the Legend needs to survive till the end of a round.
In the end of a round it is possible to add a daylight (Day Night - Now with changing sky) that have died all the zombie.

If it is interesting, it is possible to discuss details and to pick up models!
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marcellus
Senior Member
Join Date: Mar 2004
Old 06-15-2008 , 22:39   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1845

here is a lite version of the "painsounds addon" to bh_classes v1.4

(requested by mando127).

it contains sounds for :

Z_Vision
&
snd/attack (hit/swipe)
&
snd/speech
&
sounds when zombies died

if you changed the sounds when zombies died in biohazard.cfg, you have to change the sounds in the painsounds2.sma too .

Quote:
Originally Posted by gOOdRich View Post
marcellus, I wish to offer idea on creations of new modification on the basis of class Climbing Zombie!

At respawn are infected all but one - Legends! For the zombie to put freezetime, that the Legend could orient.
The zombie fast, but at them is not enough health and they are afraid of light.
At the Legend M4withM203, m3 and Titanium Armor!
The killed zombies again respawn to the zombie, the Legend needs to survive till the end of a round.
In the end of a round it is possible to add a daylight (Day Night - Now with changing sky) that have died all the zombie.

If it is interesting, it is possible to discuss details and to pick up models!
sorry my english is very limited :-/ i dont understand all, can you explain in details please?

all players are zombie but one, the legend ? he has a M4withM203 as weapon and a titanium armor. The light hurt the zombies and the weather/time changes in real time ?
Attached Files
File Type: zip bh_classes_painsounds_addon_v1.0lite.zip (2.11 MB, 342 views)
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Last edited by marcellus; 06-15-2008 at 22:48.
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gOOdRich
Member
Join Date: Apr 2008
Location: East Siberia
Old 06-15-2008 , 23:01   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1846

At me with English too it is bad!
Quote:
all players are zombie but one, the legend ?
Yes!
Quote:
he has a M4withM203 as weapon and a titanium armor
Yes!
Quote:
The light hurt the zombies and the weather/time changes in real time ?
In the end of a round there was light - sunrise which kills all zombies!
Damages and blinding from flashlight!

Last edited by gOOdRich; 06-16-2008 at 01:59.
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xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 06-16-2008 , 04:42   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1847

Marceeluus

@marcellus kamikadze zombie again spawns a lot it don't works...


P.S. can you make bio_top Displays motd of zombie infection top:
Name | Zombie kills | Humans infected
1.xbatista 1000 3000

Can you? It would be great
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marcellus
Senior Member
Join Date: Mar 2004
Old 06-16-2008 , 07:55   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1848

Quote:
Originally Posted by xbatista View Post
Marceeluus

@marcellus kamikadze zombie again spawns a lot it don't works...


P.S. can you make bio_top Displays motd of zombie infection top:
Name | Zombie kills | Humans infected
1.xbatista 1000 3000

Can you? It would be great
should work now.

for the zombie infection top, i will see if i can do it
Attached Files
File Type: sma Get Plugin or Get Source (bio_kamikazzombie.sma - 755 views - 2.9 KB)
File Type: amxx bio_kamikazzombie.amxx (6.4 KB, 197 views)
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makSuS
Junior Member
Join Date: Jun 2008
Old 06-16-2008 , 07:58   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1849

Quote:
Originally Posted by Cheap_Suit View Post
Hi all! Im finally able to work on the mod. But since the last update didnt made that much of a difference this update targets the kicks. Let me know how often it kicks with v1.95.

I was brainstorming some ideas of features you might see, let me know if they're any good or just a waste of time.
Hi. I use AMXx 1.8.1.3722, at attempt to compile there are errors:

Code:
//AMXXPC compile.exe
//by the AMX Mod X Dev Team


////biohazard.sma
//D:\Servers\Zombie\cstrike\addons\amxmodx\scripting\biohazard.cfg (46): error
029: invalid expression, assumed zero
//D:\Servers\Zombie\cstrike\addons\amxmodx\scripting\biohazard.cfg (46 - 49):
error 008: must be a constant expression; assumed zero
//
//2 Errors.
//Could not locate output file D:\Servers\Zombie\cstrike\addons\amxmodx\scripti
ng\compiled\biohazard.amx (compile failed).
//
//Compilation Time: 1,19 sec
//----------------------------------------
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marcellus
Senior Member
Join Date: Mar 2004
Old 06-16-2008 , 08:02   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1850

Quote:
Originally Posted by makSuS View Post
Hi. I use AMXx 1.8.1.3722, at attempt to compile there are errors:

Code:
//AMXXPC compile.exe
//by the AMX Mod X Dev Team


////biohazard.sma
//D:\Servers\Zombie\cstrike\addons\amxmodx\scripting\biohazard.cfg (46): error
029: invalid expression, assumed zero
//D:\Servers\Zombie\cstrike\addons\amxmodx\scripting\biohazard.cfg (46 - 49):
error 008: must be a constant expression; assumed zero
//
//2 Errors.
//Could not locate output file D:\Servers\Zombie\cstrike\addons\amxmodx\scripti
ng\compiled\biohazard.amx (compile failed).
//
//Compilation Time: 1,19 sec
//----------------------------------------
give your biohazard.cfg
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