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Sm_Skinchooser


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Groger
Veteran Member
Join Date: Oct 2009
Location: Belgium
Old 11-03-2013 , 04:42   Re: Sm_Skinchooser
Reply With Quote #1721

monitor the console once you select the skin, see if any errors pop up. And you could debug it by disabling one skin at the time to see if a skin is causing this.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 11-03-2013 , 13:46   Re: Sm_Skinchooser
Reply With Quote #1722

Your problem is that you left models in skins.ini that you are never added in skinchooser_downloads.ini.

Quote:
"Public Models" { "Admin" "" "Team1" { "Tusken" { "path" "models\player\b4p\b4p_tusken\b4p_tusken. mdl" } "Stormt" { "path" "models\player\b4p\b4p_stormt\b4p_stormt. mdl" } "Imperial" { "path" "models\player\b4p\b4p_imperial\b4p_imperial. mdl" } "Chewbacca" { "path" "models\player\b4p\b4p_chewbacca\b4p_chewbacc a.mdl" } } "Team2" { "Rebel" { "path" "models\player\b4p\b4p_rebel\b4p_rebel.md l" } "Jawa" { "path" "models\player\b4p\b4p_jawa\b4p_jawa.mdl" } "C3PO" { "path" "models\player\b4p\b4p_c3po\b4p_c3po.mdl" } "Bobafett" { "path" "models\player\b4p\b4p_bobafett\b4p_bobafett. mdl" } }
So if you want to use this models than make sure they are on your server and you listed them in skinchooser_downloads.ini.
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tonicLT
Member
Join Date: Apr 2012
Old 11-03-2013 , 14:56   Re: Sm_Skinchooser
Reply With Quote #1723

hello. What could be the problem:
I had a server where this plugin worked perfectly, but when I created a new one, uploaded all models, all plugins files, and copied skinchooser cfg's from old server to new one, they don't work. In the sevrer when I type !models, models menu comes up, after choosing the skin - nothing happens. I don't have "error" skin, nothing, same original css skin.
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DJ GUNZZZZzzz
Junior Member
Join Date: Nov 2013
Old 11-03-2013 , 23:38   Re: Sm_Skinchooser
Reply With Quote #1724

Ok... so after a day and a half, I fixed the problem and 2 of the skins I chose worked for T side and for CT.

So let me give tips to others who are having the same issue.

There is a lot of content that needs to be transported from your computer on to your servers. So much so that you will get confused very quickly. So here are some easy steps to help you:

1) Download your skins
- I haven't tried models that DO NOT have the (.mdl) extension. I know that there are many models out there that do not have it so I'm sticking with skins that do.

- Get familiar with the folders that the files are in once you download it. It helps to explore and know what you are doing, not just copy and paste things


2) Open up your server through FTP (I use SmartFTP..it's free for 30 days but it's $50 to continue)
- Look at the folders again through your FTP

- You'll see that the same folder names are in the files you just downloaded

- Usually the 2 main folders you will be working with are "materials" and "models"

- Keep in mind at this point that there is a "models" folder inside of the "materials" folder. But they are 2 completely different folders simply because of the path it is in.


3) Select both the "materials" and "models" folders and drag them on to your FTP for your SERVER
- I stress SERVER, and you will see why in a minute


4) After open the FTP to your PUBLIC_HTML website which hosts your files
- I did it through my web browser and it was a pain to do, FTP will be simple

- you will have to create a cstrike folder and place other folders inside of it to mirror, or mimic, your server. This includes "materials", "models", "maps", etc,.

- In my experience, the server will not let people access large files to download for gameplay so you have to add them to a PUBLIC_HTML site of some kind. In my case, I used the free webhosting that came with my GAMESERVERS account. You have to be willing to pay for the extra room though, because you only get 100mb to play with. You will soon find out that this is not a lot.

5) After adding all the files in, go to your server.cfg in your server FTP, or go to ADVANCED SETTINGS on your host servers website like GAMESERVERS
- You must add this to your server.cfg:

sv_downloadurl "http://yourwebsitename/cstrike/"
sv_allowdownload 1
sv_allowupload 1

- This allows people to get the information from your server as well as the BACKUP that is on your PUBLIC_HTML. I placed those strings, or lines of text, in this exact order.

6) Please make sure that all your files are listed in the skinchooserdownloads ini
- If you miss even one string of text, you WILL get an error and your skin will not work
- Usually, in my experience, the models that have a .mdl extension have a text file along with it, so you may add the information from the text file to the skinchooser.ini file.... example:

_____________________________________________ ______________________________
materials/models/player/kirby/admin/umbrella_leet/t_leet.vmt
materials/models/player/kirby/admin/umbrella_leet/t_leet_glass.vmt
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet.vtf
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet_glass.vtf
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet_glass_spec.vtf
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet_normal.vtf
models/player/kirby/admin/umbrella_leet.dx80.vtx
models/player/kirby/admin/umbrella_leet.dx90.vtx
models/player/kirby/admin/umbrella_leet.mdl
models/player/kirby/admin/umbrella_leet.phy
models/player/kirby/admin/umbrella_leet.sw.vtx
models/player/kirby/admin/umbrella_leet.vvd
models/player/kirby/admin/umbrella_leet.xbox.vtx
_____________________________________________ ___________________
This you will see in the text document that comes with your model, then you paste it your your skinchooserdownloads.ini like this:

_____________________________________________ ____________________
//Model Files (Download and Precache)

materials/models/player/kirby/admin/umbrella_leet/t_leet.vmt
materials/models/player/kirby/admin/umbrella_leet/t_leet_glass.vmt
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet.vtf
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet_glass.vtf
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet_glass_spec.vtf
materials/models/player/kirby/admin/umbrella_leet/umbrella_leet_normal.vtf
models/player/kirby/admin/umbrella_leet.dx80.vtx
models/player/kirby/admin/umbrella_leet.dx90.vtx
models/player/kirby/admin/umbrella_leet.mdl
models/player/kirby/admin/umbrella_leet.phy
models/player/kirby/admin/umbrella_leet.sw.vtx
models/player/kirby/admin/umbrella_leet.vvd
models/player/kirby/admin/umbrella_leet.xbox.vtx
_____________________________________________ _________________
I only showed you one text listing for what I used for terrorist, but if you wanted to add more, you would have to hit enter twice and make a new list for the next character model.

7) Now you must make sure that your .mdl files are listed in the skins.ini file like so
_____________________________________________ ____________
//Configure your menu here
"Models"
{
"Admin Models"
{
"Admin" "t"
"Team1"
{
"Umbrella Leet Rogue Terrorist"
{
"path" "models/player/kirby/admin/umbrella_leet.mdl"
}
}
"Team2"
{
"Urban BlackOps CT"
{
"path" "models/player/kirby/admin/kirby_urban.mdl"
}
}
}
_____________________________________________ ________________________________
I just chose to show you the top part of the skins.ini file because I am only using skins for admins for now. If you notice, the .mdl file is next to the path string, and just above it in quotes is what I want it to read in game when I want to select my skin...."Umbrella Leet Rogue Terrorist" and "BlackOps CT"


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
My mistakes:

I placed the files in my PUBLIC_HTML on my webhosting FTP website, but I never placed the files in my SERVER (go back to step 3 of my instructions)

I also worked at this for hours without a break which is hard on the mind and will prevent you to think clearly. After stepping away and taking a breathe, I was able to see my mistakes and eventually be successful in placing skins on my server.

These instructions may not work well with everybody, but they worked out well for me so I am passing along the information.

Thanks for reading and good luck guys....

- GUNZZZZzzz

-=HollowPTs=-Clan Server - World's of Dust 2
66.55.149.144:27015
Counter Strike Source
48 Man

Last edited by DJ GUNZZZZzzz; 11-03-2013 at 23:52.
DJ GUNZZZZzzz is offline
m22b
Senior Member
Join Date: Jul 2013
Old 11-06-2013 , 17:33   Re: Sm_Skinchooser
Reply With Quote #1725

cs:go

bot play for terror use 1 model
bot play for counter-terror use 2 model

but it plugin always use same model like

terror = red model
counter = red model

and i need like this :

t = red
ct = blue

i edit team2 and team3 forced but not working
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 11-06-2013 , 17:36   Re: Sm_Skinchooser
Reply With Quote #1726

m22b, show your configs for the forcedskins
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m22b
Senior Member
Join Date: Jul 2013
Old 11-08-2013 , 01:50   Re: Sm_Skinchooser
Reply With Quote #1727

Quote:
Originally Posted by TnTSCS View Post
m22b, show your configs for the forcedskins
i do it
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m22b
Senior Member
Join Date: Jul 2013
Old 11-08-2013 , 01:57   Re: Sm_Skinchooser
Reply With Quote #1728

L 11/08/2013 - 06:12:20: SourceMod error session started
L 11/08/2013 - 06:12:20: Info (map "de_nuke") (file "errors_20131108.log")
L 11/08/2013 - 06:12:20: [SM] Native "IsFakeClient" reported: Client 1 is not connected
L 11/08/2013 - 06:12:20: [SM] Displaying call stack trace for plugin "sm_skinchooser.smx":
L 11/08/2013 - 06:12:20: [SM] [0] Line 957, D:\e\Plugins Sourcemod\sourcemod-1.5 neu -windows\addons\sourcemod\scripting\sm_skincho oser.sp::Timer_Spawn()
L 11/08/2013 - 06:18:22: Error log file session closed.
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Zero Alpha 2
Junior Member
Join Date: Aug 2012
Old 11-23-2013 , 22:53   Re: Sm_Skinchooser
Reply With Quote #1729

Hello, could someone help me with my issue of using this plugin on Synergy? I want to have players be able to use models like alyx.mdl, barney.mdl, etc but when I put them in the ini file it doesn't quite work. I say !models, select one of the three options (I have tried all but they don't work), the menu closes, I say !models again and I have new selections, I select one of the three options (again tried all but they don't work), I say it again but now I am at the first menu and the cycle continues. I have also not included anything in the model downloads folder since the players already have the models needed, since it comes with base HL2 and therefore synergy. I'm unsure if the models I'm trying to use have anything to do with it. Here is my skins.ini folder:

Code:
//Configure your menu here
"Models"
{
	"Admin Models"
	{
		"Admin" "z"
		"Team1"
		{
			"Snowtrooper"
			{
				"path" "models\alyx.mdl"
			} 
		}

		"Team2"
		{
			"Rodian"
			{
				"path" "models\barney.mdl"
			}
		}
	}

	"Public Models"
	{
		"Admin" ""
		"Team1"
		{
			"Tusken"
			{
				"path" "models\alyx.mdl"
			}
			"Stormt"
			{
				"path" "models\eli.mdl"
			}
			"Imperial"
			{
				"path" "models\kleiner.mdl"
			}
			"Chewbacca"
			{
				"path" "models\barney.mdl"
			}
		}

		"Team2"
		{
			"Rebel"
			{
				"path" "models\alyx.mdl"
			}
			"Jawa"
			{
				"path" "models\barney.mdl"
			}
			"C3PO"
			{
				"path" "models\eli.mdl"
			}
			"Bobafett"
			{
				"path" "models\kleiner.mdl"
			}
		}
	}
}
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alencore
Senior Member
Join Date: Oct 2011
Old 11-25-2013 , 04:59   Re: Sm_Skinchooser
Reply With Quote #1730

I love this plugin coz I love having tons of models on my server.

Thread is so long but will try read it all anyway just wanna ask if if there's a version that you can put map specific ini files so I can use certain models on certain maps?

Last edited by alencore; 11-25-2013 at 05:00.
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