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[CS:GO] TTT - Trouble in Terrorist Town


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iGANGNAM
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Join Date: Sep 2012
Location: Lithuania
Old 11-20-2015 , 13:03   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.6]
Reply With Quote #161

Hey can you add possibility to control 1 hit knife? I want to make it 1 time/round
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Bara
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Join Date: Apr 2012
Location: Germany
Old 11-20-2015 , 19:18   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.6]
Reply With Quote #162

@iGANGNAM, of course but with 2.0.8

Current git-Version looks stable and need some tests for 2.0.7 release.

I've replaced 2.0 branch with "stable"-Branch.
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Last edited by Bara; 11-20-2015 at 20:41.
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iGANGNAM
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Join Date: Sep 2012
Location: Lithuania
Old 11-21-2015 , 04:45   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.6]
Reply With Quote #163

Quote:
Originally Posted by Bara View Post
@iGANGNAM, of course but with 2.0.8

Current git-Version looks stable and need some tests for 2.0.7 release.

I've replaced 2.0 branch with "stable"-Branch.
There are few reports from my players:
  1. Karma is not saving/loading properly. You always have less karma than you had before. If you had 150 than you will get 145. (I'm not sure if that happens to everyone)
  2. Another bad thing when someone not traitor kills innocent he gets slayed. So bad thing if that person who started to rdm didn't killed person who gets rdm. And that person who got rdm'ed kills that person who rdm and he gets slayed for this. It's traitor act to shoot randomly, so if person kills guy who rdm shouldn't be killed.
"ttt_punish_ttt_for_rdm_kils"
{
"value" "1"
"description" "The amount of times an innocent will be allowed to kill another innocent before being punished for RDM."
}
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r3csgo
New Member
Join Date: Nov 2015
Old 11-21-2015 , 09:07   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #164

217:58: Info (map "ttt_dolls_csgo") (file "errors_20151121.log")
L 11/21/2015 - 217:58: [SM] Plugin encountered error 30: Script execution timed out
L 11/21/2015 - 218:03: [SM] Displaying call stack trace for plugin "zcore_lootspawner.smx":
L 11/21/2015 - 218:03: [SM] [0] Line 606, F:\sourcemod173\zcore_lootspawner.sp::GetClos estPlayerDistance()
L 11/21/2015 - 218:03: [SM] [1] Line 455, F:\sourcemod173\zcore_lootspawner.sp::LootSpa wnSingle()
L 11/21/2015 - 218:03: [SM] [2] Line 396, F:\sourcemod173\zcore_lootspawner.sp::LootSpa wnAll()
L 11/21/2015 - 218:03: [SM] [3] Line 229, F:\sourcemod173\zcore_lootspawner.sp::Event_P layerSpawn()

Seek help
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Bara
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Join Date: Apr 2012
Location: Germany
Old 11-21-2015 , 09:21   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #165

Contact zipcore. It's not a part of ttt.
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wyd3x
Senior Member
Join Date: Sep 2012
Old 11-21-2015 , 23:28   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #166

The karma not work well. its not adding always for killing.
i played like 15 minutes, and just twice i got karma but my friend didn`t get karma.
no errors log.
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Last edited by wyd3x; 11-21-2015 at 23:29.
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Bara
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Join Date: Apr 2012
Location: Germany
Old 11-22-2015 , 02:57   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #167

SQLite or MySQL?
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MadCatz1990
Junior Member
Join Date: May 2015
Old 11-22-2015 , 11:09   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #168

Hey Guys i have a Problem my TTT Server is rdy to play, but I have a problem
1.no weapons on the maps
2.no 30 sec timer(I cant find him on the internet)
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Bara
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Join Date: Apr 2012
Location: Germany
Old 11-22-2015 , 12:17   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #169

Quote:
Originally Posted by MadCatz1990 View Post
1.no weapons on the maps
That isn't a problem with or from TTT.
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MadCatz1990
Junior Member
Join Date: May 2015
Old 11-22-2015 , 16:28   Re: [CS:GO] TTT - Trouble in Terrorist Town [2.0.7-testing]
Reply With Quote #170

I have weapons taken on the maps , and now is no longer ttt plugin and start the server as normaln mm server what can I make new touched down and let the weapons plugin away ?
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