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[TF2] Equipment manager 1.1.8 (05/22/10)


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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 03-15-2011 , 16:12   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1661

Quote:
Originally Posted by FlaminSarge View Post
Eraserhead: from the download link you gave xomp.

Gossamer: that was the cause of a major crash, iirc.

Here's the next version:
*"invisreq" line changed to a flag INVISREQ
*Invis works on any slot now
*HIDE_VALVE flag added to remove the user's current Valve hat when equipping
*New bodygroup flags (HIDE_PYRO_HEAD, etc)

http://dl.dropbox.com/u/9948007/scri...mentManager.sp

Jameless should have already put it up, @Eraserhead
i just saw this last night but HIDE_VALVE dont work u gonna fix that ?

thank you
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eraserhead
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Join Date: Nov 2009
Old 03-15-2011 , 16:22   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1662

I saw your chat Scopesp, i had the same result. Doesn't work. I already reported it to Flamin Sarge.
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scopesp
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Join Date: Jan 2009
Location: Munich
Old 03-15-2011 , 16:53   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1663

O.K.A.Y
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FlaminSarge
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Join Date: Jul 2010
Old 03-15-2011 , 21:29   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1664

I think it was REMOVE_VALVE, but yeah, it doesn't work. I'll work on it.

xomp: a dude I know is running the minecraft hats on his server, so I assume the ones on Pulp Fortress work fine (he downloaded them from there)
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zachcheatham
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Join Date: Mar 2011
Location: Missouri
Old 03-24-2011 , 02:08   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1665

Okay, two questions. First, im not to sure of the index thing. I set all of our custom stuff to 1 as the index and it still works. I think

And two. The 256 array limit. it would be cool if somehow you could make it so that the plugin looked at two arrays for items so that i could do more. Like TF2_ItemList_1.cfg and TF2_ItemList_2.cfg or something along those lines. Ive got a lot of custom crap. lol
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FlaminSarge
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Join Date: Jul 2010
Old 03-24-2011 , 04:09   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1666

Index should probably be 47, as that is the Demoman's fro, and it makes it so the hat does not fall off when you die. Index, when used normally, means the item index of the hat that you want this custom hat to mimic.

We're working on having a rotation of cfgs to use different hats on diff maps, we'll try and add the two-cfg support for a single list.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

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zachcheatham
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Join Date: Mar 2011
Location: Missouri
Old 03-24-2011 , 12:22   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1667

Well I wasn't really hoping to use two lists at two different times. There is so many items in our list, we went just over 256. So it would be nice if it could utilize two cfgs of items in the menu at once so the limit would be 512 (wow).

Unless i misread what you wrote there. did i....? lol.
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FlaminSarge
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Join Date: Jul 2010
Old 03-25-2011 , 03:50   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1668

zach: that's what I'm saying, I'll try to add more space. And its not about the number of configs, its about how much you can fit into the plugin itself.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

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eraserhead
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Join Date: Nov 2009
Old 03-27-2011 , 00:54   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1669

Quote:
Originally Posted by xomp View Post
So did anyone fix those minecraft hats yet?
I fixed them. You can download from our site. Turned out the .dep files had .mdl missing in their filename and also the .vmt files pointed to .vtf files with a capital letter but they were in fact lowercase.

Quote:
Originally Posted by scopesp View Post
hey back anyone get this already working ?
http://7vs8.hostwebs.com/valvesource/fox/
Also tried to hex the garysmod version of this one but i end up with the same result. Model, shows up sideways for some reason.
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Last edited by eraserhead; 03-27-2011 at 01:11.
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FlaminSarge
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Old 03-27-2011 , 04:41   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1670

I'll hex the fox one, then, when I have time.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
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