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Enforcer340
Member
Join Date: Dec 2004
Location: Winnipeg
Old 01-07-2005 , 21:08   Re: question
#1591

Quote:
Originally Posted by supermj
Quote:
Originally Posted by Enforcer340
Did anyone notice that after the latest hlds update you can't @ban anyone!
That everyones unique id # is no more!
That everyone whos on your server, their ID is now just <Steam_ID_Lan>
and that even at the server console it won't ban and can't write a lan user
to the banned_user.cfg
You may have other issues, as by @ban still works perfect.
You're right and I would like to say sorry and thanks!

But I found that if I run this server.cfg file (below)
I have the above problems
So if you could take a look at it and let me know what changes
I should make
I thought it had something to do with the log commands?
or could you show your server.cfg file.


thanks again


// Use this file to configure your SOURCE DEDICATED server.
// This config file is executed everytime the server changes levels.
// This file is made by -=ViViD=- Racquel, you can visit us @ www.vividclan.com


// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
sv_lan 1
// contact & geo 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
// Change the number to the region you live in!!!
sv_region 0
// Give your server a name here
hostname “xxx"
// Rcon password is used to give your server orders by using console, so think of a good password
//rcon_password xxx
// If you want your server to be private, fill in a password and delete the // in front of sv_password
// sv_password "Putyourprivatepasswordhere"


// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************
// Sets the amount of minutes players are able to buy
mp_buytime 1
// Sets the amount of starting money, max=16000
mp_startmoney 800
// Sets the amount of secs before C4 explodes
mp_c4timer 30
// 1 enables flashlight, 0 disables it
mp_flashlight 1
// 1 enables hearing footsteps, 0 disables it
mp_footsteps 1
// 1 enables falling damage, 0 disables it
mp_falldamage 1
// Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled
mp_hostagepenalty 0

// TIME, WIN & ROUND SETTINGS
// Timelimit is how many minutes for a map.
mp_timelimit 45
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 14
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 21
// Round time, in minutes. After this amount of minutes has passed,
// a scenario win is awarded. Min 1, Max 9
mp_roundtime 3
// Sets the seconds before players can move in the beginning of a round
mp_freezetime 5

// TEAMBALANCING
// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_autoteambalance 1
// Sets the maximum number of players that one team can have more than the
// other team. Use a setting of '0' to completely disable the team limiting.
mp_limitteams 1

// FF & TEAMKILL & IDLE
// Toggles friendly fire 1=on and 0=off
mp_friendlyfire 1
// Toggles the forcing of a player to sit out the next round if he
// has just killed a teammate. 1=on and 0=off
mp_tkpunish 0
// Kick idle/team-killing players. 1=on and 0=off
mp_autokick 1
// Kick players who team-kill within this many seconds of a round restart.
mp_spawnprotectiontime 8
// After this many seconds without a message from a client, the client is dropped
sv_timeout 30
// not sure



// SPECTATORS
// Restricts spectator modes for dead players. 1=on and 0=off
mp_forcecamera 0
// toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_allowspectators 1
// fade a player's screen to black when he dies. 1=on and 0=off
mp_fadetoblack 0


// ************ IF YOU HAVE LAG ISSUES YOU CAN CHANGE THESE SETTINGS, IF YOU KNOW WHAT YOU ARE DOING *****************
// SET RATES
// Max bandwidth rate allowed on server, Original was 8000
sv_maxrate 8192
// Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server Original was 1000
sv_minrate 0
// Maximum updates per second that the server will allow,increasing this will take more cpu power,100 is max,Original was 30
sv_maxupdaterate 40
// Frame rate limiter, higher then 100 not needed, unless shots are not registered well
fps_max 100

// DOWNLOAD
// Allow clients to download files
sv_allowdownload 1
// Allow clients to upload customizations files
sv_allowupload 1


// *********** IF YOU KNOW WHAT YOU ARE DOING YOU CAN CHANGE THESE SETTINGS AS WELL *************
// SERVER LOGGING
log 1
mp_logfile 1
mp_logecho 0
// Specifies a logging level 0 to 15. Using 15 is max logging
log_level 0

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1

// CHEATS & autoaim off
sv_cheats 0
// disable clients' ability to pause the server
sv_pausable 0

// OTHER SETTINGS
// amount of seconds players can chat after the game is over
mp_chattime 10
// if not 0 then game will restart in the specified number of seconds
mp_restartgame 0
Enforcer340 is offline
EviL_SmUrF
Member
Join Date: May 2004
Old 01-07-2005 , 21:10  
#1592

lalalala

*waits for the new version to be released for linux*
EviL_SmUrF is offline
about:blank
New Member
Join Date: Jan 2005
Old 01-07-2005 , 21:34  
#1593

Hey I'm trying to get my linux v20 installation to work. Server starts fine and I can use commands. However, after a minute or so, the screen on the client locks up and jitters. I'm running mandrake 10.1 if that helps. I did try looking through this thread, but 107 pages? I got around 50. I know the linux port is still flaky, but other people have gotten it to run. I did change my .vdf to point to the actual filename. Thanks!
about:blank is offline
lbinvt
Junior Member
Join Date: Dec 2004
Old 01-07-2005 , 23:14  
#1594

Hey Enforcer,
This is the first lines in your server.cfg file
// Change it to 1 if you want a LAN only Server
sv_lan 1
Look at them closely,......DUH
lbinvt is offline
imported_supermj
Senior Member
Join Date: Oct 2004
Location: Georgia
Old 01-07-2005 , 23:28   Re: question
#1595

Quote:
Originally Posted by Enforcer340
Quote:
Originally Posted by supermj
Quote:
Originally Posted by Enforcer340
Did anyone notice that after the latest hlds update you can't @ban anyone!
That everyones unique id # is no more!
That everyone whos on your server, their ID is now just <Steam_ID_Lan>
and that even at the server console it won't ban and can't write a lan user
to the banned_user.cfg
You may have other issues, as by @ban still works perfect.
You're right and I would like to say sorry and thanks!

But I found that if I run this server.cfg file (below)
I have the above problems
So if you could take a look at it and let me know what changes
I should make
I thought it had something to do with the log commands?
or could you show your server.cfg file.


thanks again


// Use this file to configure your SOURCE DEDICATED server.
// This config file is executed everytime the server changes levels.
// This file is made by -=ViViD=- Racquel, you can visit us @ www.vividclan.com


// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
sv_lan 1
// contact & geo 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
// Change the number to the region you live in!!!
sv_region 0
// Give your server a name here
hostname “xxx"
// Rcon password is used to give your server orders by using console, so think of a good password
//rcon_password xxx
// If you want your server to be private, fill in a password and delete the // in front of sv_password
// sv_password "Putyourprivatepasswordhere"


// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************
// Sets the amount of minutes players are able to buy
mp_buytime 1
// Sets the amount of starting money, max=16000
mp_startmoney 800
// Sets the amount of secs before C4 explodes
mp_c4timer 30
// 1 enables flashlight, 0 disables it
mp_flashlight 1
// 1 enables hearing footsteps, 0 disables it
mp_footsteps 1
// 1 enables falling damage, 0 disables it
mp_falldamage 1
// Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled
mp_hostagepenalty 0

// TIME, WIN & ROUND SETTINGS
// Timelimit is how many minutes for a map.
mp_timelimit 45
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 14
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 21
// Round time, in minutes. After this amount of minutes has passed,
// a scenario win is awarded. Min 1, Max 9
mp_roundtime 3
// Sets the seconds before players can move in the beginning of a round
mp_freezetime 5

// TEAMBALANCING
// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_autoteambalance 1
// Sets the maximum number of players that one team can have more than the
// other team. Use a setting of '0' to completely disable the team limiting.
mp_limitteams 1

// FF & TEAMKILL & IDLE
// Toggles friendly fire 1=on and 0=off
mp_friendlyfire 1
// Toggles the forcing of a player to sit out the next round if he
// has just killed a teammate. 1=on and 0=off
mp_tkpunish 0
// Kick idle/team-killing players. 1=on and 0=off
mp_autokick 1
// Kick players who team-kill within this many seconds of a round restart.
mp_spawnprotectiontime 8
// After this many seconds without a message from a client, the client is dropped
sv_timeout 30
// not sure



// SPECTATORS
// Restricts spectator modes for dead players. 1=on and 0=off
mp_forcecamera 0
// toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_allowspectators 1
// fade a player's screen to black when he dies. 1=on and 0=off
mp_fadetoblack 0


// ************ IF YOU HAVE LAG ISSUES YOU CAN CHANGE THESE SETTINGS, IF YOU KNOW WHAT YOU ARE DOING *****************
// SET RATES
// Max bandwidth rate allowed on server, Original was 8000
sv_maxrate 8192
// Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server Original was 1000
sv_minrate 0
// Maximum updates per second that the server will allow,increasing this will take more cpu power,100 is max,Original was 30
sv_maxupdaterate 40
// Frame rate limiter, higher then 100 not needed, unless shots are not registered well
fps_max 100

// DOWNLOAD
// Allow clients to download files
sv_allowdownload 1
// Allow clients to upload customizations files
sv_allowupload 1


// *********** IF YOU KNOW WHAT YOU ARE DOING YOU CAN CHANGE THESE SETTINGS AS WELL *************
// SERVER LOGGING
log 1
mp_logfile 1
mp_logecho 0
// Specifies a logging level 0 to 15. Using 15 is max logging
log_level 0

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1

// CHEATS & autoaim off
sv_cheats 0
// disable clients' ability to pause the server
sv_pausable 0

// OTHER SETTINGS
// amount of seconds players can chat after the game is over
mp_chattime 10
// if not 0 then game will restart in the specified number of seconds
mp_restartgame 0
Try adding this...I don't think I saw it...

// Make sure the right people are banned
exec banned_user.cfg
writeid
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az
Member
Join Date: Dec 2004
Old 01-08-2005 , 02:36  
#1596

Quote:
Originally Posted by JackTheRipper

I firgured out why sounds dont always work for those who care to make sound work all the time..
you have to list them like this in the sound text

misc/anxious.wav
misc/blower.wav
misc/common.wav
misc/comeout.wav
misc/woo_hoo.wav

misc/test.wav
misc/gold.wav
misc/baby.wav
misc/chicken.wav
misc/fu1.wav

misc/ding.wav
misc/speak.wav
misc/headshot.wav
misc/rampage.wav
misc/getthebomb.wav

There has to be spaces after each 5
good job. Speaking of sounds, I figure there is a way to use this plugin to play a sound when someone joins the server. Anyone know how to do this?
az is offline
quint
Member
Join Date: Jan 2005
Old 01-08-2005 , 04:58  
#1597

Quote:
Originally Posted by az
good job. Speaking of sounds, I figure there is a way to use this plugin to play a sound when someone joins the server. Anyone know how to do this?
to play a sound when someone joins the server i tried all kinds of stuff within cs and the motd.txt but couldnt get it to work.

I ended up taking out all the text in cstrike/motd.txt (message of the day) and transferring this into a normal html web page, putting this on our web site and then putting in a link to this page in the motd.txt

so all thats in our motd.txt is
Code:
http://www.crapsquad.co.uk/cs_motd/
the web page is called index.html and is in cs_motd directory with the mp3 so this of course loads as default when u visit the link.

In the body of the webpage i then put
<BGSOUND SRC=matrix.mp3 LOOP=1>
the file matrix.mp3 being in the same directory as index.html loop=1 means play once.

So this just simply loads up an external website into the message box when a player connects. U can put a link in to any web site you want but youll find theres on a limited amout of room in the box and youll get scroll bars etc.
see 195:20.108.40:27025 to see what i mean

cheers (ps any news on the linux port of 21)

plus if anyones got v20 and mani 1.04 working together on linux, please please let me know how you did it !, I can get them both to work ish from console , but the menus on mani 1.04 no longer work and if you type admin in the console (ie to fire up mani menus) it just displays ADMIN in the top left hand corner of the screen. The menus on mani are excellent for our less experienced users but the wealth of options in beetle is amazing so having both would be a godsend.
quint is offline
stokbaek
New Member
Join Date: Jan 2005
Old 01-08-2005 , 06:41  
#1598

How do I install the linux ???? cant get it to work...

plz help me
stokbaek is offline
Itcheh
Junior Member
Join Date: Dec 2004
Location: Leicester, UK
Old 01-08-2005 , 07:19  
#1599

I thing i noticed BF mate. If you do @startmatch or admin_startmatch, it all works fine ect, but you cant set the server back to public, can you possibly add a @public command which would re-load server.cfg and load public.cfg ?
atm I have to @rcon exec server.cfg then change a few CVARS myself.
Sorry if this is already implimented, but I cant seem to see the command.
I'm using v20 on linux btw
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DeerTurD270
Junior Member
Join Date: Dec 2004
Old 01-08-2005 , 08:45  
#1600

You have to exec server.cfg when your done with the match.

Deer
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