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[CS:GO] ckSurf (1.18f, 24.11.2015)


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spot
Senior Member
Join Date: May 2009
Old 02-18-2016 , 06:12   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1571

Quote:
Originally Posted by mazdarx8 View Post
I have about 5 servers running, each server have own files, but only the database is the same.
Okay, thanks! ill try abit more.
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xice1337
AlliedModders Donor
Join Date: Dec 2015
Old 02-18-2016 , 09:06   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1572

Quote:
Originally Posted by Exxelence View Post
Hey guys,
I encountered an issue:
Sometimes it happens that when i add a new map and the map is finished the first time, ofc it adds the replay bot, which is okay. But i cannot connect to the map anymore. It automatically changes instantly after joining it. Can somebody help out?
Best, Exx
For everyone who has this problem:
The .nav file was not created correctly. Replace the .nav file with a working one.
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YesMePlz
Junior Member
Join Date: Dec 2015
Old 02-18-2016 , 10:06   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1573

Is there a way to update to the newer version of cksurf without losing all my players data?
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ContainerConrad
New Member
Join Date: Feb 2016
Old 02-18-2016 , 11:49   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1574

anyone else getting this in console ?

Quote:
L 02/18/2016 - 17:48:20: [CSTRIKE] Failed to locate function.
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mufin
BANNED
Join Date: Aug 2015
Old 02-18-2016 , 12:16   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1575

Quote:
Originally Posted by ContainerConrad View Post
anyone else getting this in console ?
yes its spamming my console and models are messing up


im testing csgo/scripts i deleted the hole folder and reupdated not sure if this will work i ask my coder friend .#zipcore thats what he did to get his servers to work.



go csgo/scripts delete the hole folder and update and it will work

Last edited by mufin; 02-18-2016 at 12:40.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 02-18-2016 , 13:03   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1576

Quote:
Originally Posted by ContainerConrad View Post
anyone else getting this in console ?
Update your sourcemod to the latest version. Drifter just updated the CS:GO gamedata in the latest build, which fixes this issue.
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ContainerConrad
New Member
Join Date: Feb 2016
Old 02-18-2016 , 13:49   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1577

Quote:
Originally Posted by blackhawk74 View Post
Update your sourcemod to the latest version. Drifter just updated the CS:GO gamedata in the latest build, which fixes this issue.
thx will try that im such a noob at this xD
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ContainerConrad
New Member
Join Date: Feb 2016
Old 02-18-2016 , 15:38   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1578

i tryed updating sourcemod . messed everything up, then i started over with a fresh server now i cant get anything to work again.. what the hell is going on.. everything worked so easy before operation bs. im gettin so mad cuz it wont work, maybe im just a noob. but it worked before
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spot
Senior Member
Join Date: May 2009
Old 02-18-2016 , 17:55   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1579

Is it possible to use another name then "mapcycle.txt"? I'm using mapcycle-surf.txt but the plugin is searching for mapcycle.txt. Can this be changed?
When i do a 740 update validate it's rewriting the file, that's why i'm asking.

got another problem:
Timeleft won't work:
mp_roundtime
"mp_roundtime" = "20" ( def. "5" ) min. 1.000000 max. 60.000000 game notify replicated - How many minutes each round takes.
timeleft
[SM] Map will change after one more round

Sm plugins list:
http://imgur.com/ichTMAi

Last edited by spot; 02-19-2016 at 16:15.
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forgetit
Junior Member
Join Date: Dec 2015
Old 02-18-2016 , 21:21   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1580

Hello, so I am having the issue of, that when i start a new map, it doesn't automatically load a round, and when someone else joins it will "restart round". I have no clue why this is. As well as when the first person beats the map, the map changes to a random map.
Example. Easy server, beat new map. It will change to any map in maplist. Which on hard server has surf_royal and what not, and it will change it to it.
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