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Zombie Swarm 3.1


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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 10-10-2011 , 09:06   Re: Zombie Swarm 3.0 Official
Reply With Quote #1511

@Sorxx
Open up the .sma file and scroll down to line 30.

Code:
//Add extra zombie models here. Follow the formatting or it won't compile!
new const g_ZombiePlayerModels[][] =
{
	"zombie_swarm",
	"zombie_original"
};
I haven't made it so attributes are set according to models.

@Snaker beatter
Umm... So did you install it properly?
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Snaker beatter
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Join Date: Sep 2011
Location: Manila, Philippines
Old 10-10-2011 , 09:08   Re: Zombie Swarm 3.0 Official
Reply With Quote #1512

Quote:
Originally Posted by Mini_Midget View Post
@Sorxx
Open up the .sma file and scroll down to line 30.

Code:
//Add extra zombie models here. Follow the formatting or it won't compile!
new const g_ZombiePlayerModels[][] =
{
	"zombie_swarm",
	"zombie_original"
};
I haven't made it so attributes are set according to models.

@Snaker beatter
Umm... So did you install it properly?
Yes. Your mod is cool i used it yesterday with the half-life 2 zombie model
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Kicker
Junior Member
Join Date: Nov 2008
Old 10-30-2011 , 14:37   Re: Zombie Swarm 3.0 Official
Reply With Quote #1513

I can't download plugin, then I press get plugin it goes to error.
I can't compile .sma file, it says that .sma is broken
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wickedd
Veteran Member
Join Date: Nov 2009
Old 10-30-2011 , 14:59   Re: Zombie Swarm 3.0 Official
Reply With Quote #1514

Quote:
I can't download plugin, then I press get plugin it goes to error.
The plugin must be compiled locally. You need Round Terminator.

Quote:
I can't compile .sma file, it says that .sma is broken
LOL where does it say that?
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Last edited by wickedd; 10-30-2011 at 15:00.
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Kicker
Junior Member
Join Date: Nov 2008
Old 10-31-2011 , 14:08   Re: Zombie Swarm 3.0 Official
Reply With Quote #1515

Quote:
Originally Posted by Kicker View Post
I can't download plugin, then I press get plugin it goes to error.
I can't compile .sma file, it says that .sma is broken
Ok, fixed that.
I installed this version, allready have Advanced nanosuit, and golden ak installed. And when CT push S button (go back), they go vey slowly. Is it bug? Or I just need to edit some files.
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Last edited by Kicker; 10-31-2011 at 14:08.
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wickedd
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Join Date: Nov 2009
Old 10-31-2011 , 14:28   Re: Zombie Swarm 3.0 Official
Reply With Quote #1516

Quote:
Originally Posted by Kicker View Post
And when CT push S button (go back), they go vey slowly. Is it bug? Or I just need to edit some files.

Read this
.
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Kicker
Junior Member
Join Date: Nov 2008
Old 10-31-2011 , 16:20   Re: Zombie Swarm 3.0 Official
Reply With Quote #1517

Mhmm, where should I copy this into?
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joshknifer
Veteran Member
Join Date: Jun 2011
Location: Denver, CO
Old 10-31-2011 , 18:12   Re: Zombie Swarm 3.0 Official
Reply With Quote #1518

Quote:
Originally Posted by Kicker View Post
Mhmm, where should I copy this into?
Just change the cvar. 1 is normal speed.
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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 02-01-2012 , 06:37   Re: Zombie Swarm 3.1
Reply With Quote #1519

Update

Zombie Swarm 3.1

Code:
Zombie Swarm 3.0.2 - 25th September 2011
- Fixed the bug where CT's get punch-angled by friendly fire
- Added new cvar to disable the gun menu
     zswarm_gunmenu "1"     Default to 1
- New banner. (Thanks rapara13!)

Any suggestions or feedback would be great guys!
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xmarX
New Member
Join Date: Mar 2012
Old 03-20-2012 , 03:04   Re: Zombie Swarm 3.1
Reply With Quote #1520

Thanks man !
Fantastic work

BTW, I have a personal request !

I want all the human players on the 'Survivor' team and some bots (say, maximum - 10) and then around 20 bots in the zombie team !!
Is it possible to specify it in the config ?
Or should I use POD Bot config ?


Loved your mod, the best for CS 1.6 IMO

Last edited by xmarX; 03-20-2012 at 10:45. Reason: wrong wording !
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