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Request: Testers (New Zombie Mod)


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dekken
Veteran Member
Join Date: Jul 2007
Old 02-22-2008 , 13:46   Re: Request: Testers (New Zombie Mod)
#141

I am planning on running 32slots with this Mod
you think it will kick ALLOT?
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Old 02-22-2008, 14:45
mando127
This message has been deleted by mando127. Reason: no kicks now
neogeo
Senior Member
Join Date: Jul 2005
Old 02-22-2008 , 16:03   Re: Request: Testers (New Zombie Mod)
#142

Version 0.96 , server full 20/20 during 1 hour and no kick.
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 02-22-2008 , 16:49   Re: Request: Testers (New Zombie Mod)
#143

Version 0.96 32/32 5 hr no kicks
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dekken
Veteran Member
Join Date: Jul 2007
Old 02-22-2008 , 17:07   Re: Request: Testers (New Zombie Mod)
#144

ya well iam not having Kicks either....
18/18 not even the smallest kick
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NsHO
Junior Member
Join Date: Sep 2007
Old 02-22-2008 , 20:55   Re: Request: Testers (New Zombie Mod)
#145

bugs............
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Garey
Member
Join Date: Feb 2008
Location: Russian Federation
Old 02-23-2008 , 01:31   Re: Request: Testers (New Zombie Mod)
#146

Do a CHANGELOG from below in a top it more comfortable
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luksyyys
Member
Join Date: Feb 2008
Old 02-23-2008 , 02:51   Re: Request: Testers (New Zombie Mod)
#147

Quote:
Originally Posted by Cheap_Suit View Post
I didnt want to put this in the new plugins forum because if its not finish
yet and I havent got the time to test it thoroughly (brb in 2 weeks).
However, I got a server running with this mod. Suggestions are welcome.
PHP Code:
216.224.123.20:27016 
With that said. This is my version of the zombie mod made by apophis. It's
has the same gameplay like the original where at the beginning a player
will be chosen to be a zombie and he needs to zombiefy other players by
slashing them with his knife in order to win.

PHP Code:
Version 0.92
Fixed more issues when round is ended.
Fixed code when picking new zombie.
Changed the default zombie model.
Changed the "screaming" sound channel to CHAN_STATIC to stop it from getting cut off.
Readded custom sounds and custom knife model
Added a little delay on many functions.
Added an ammo systemoffunlimited ammounlimited clip.
 
Version 0.93
Fixed weapon id error.
Fixed zombies having weapons.
Fixed deathmsgShould show it properly now.
 
Version 0.94
Removed zs_block_flashlight.
Fixed a minor bug.
 
Version 0.95
Added a check to make sure zombies dont have armor.
Added HP bonus for the First zombieControlled by zs_zombie_hp_bonus.
Readded custom zombie win soundsHoweverit's disabled by default.
 
Version 0.96
- Added a check to make sure a function isnt called twice.
- Changed how winning messages are sent. 
When posting an bug/error, please provide the following:
Which version you were using?
How many players were playing?
When did it happend? (randomly, newround, etc...)

The zip file will contain all the files you need to run this plugin.
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je whats good job,but i don't know how to change a player model could you tell us how to do this?
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paulg
Junior Member
Join Date: Feb 2008
Old 02-23-2008 , 03:29   Re: Request: Testers (New Zombie Mod)
#148

Does not work! What requirements should be?
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NsHO
Junior Member
Join Date: Sep 2007
Old 02-23-2008 , 06:56   Re: Request: Testers (New Zombie Mod)
#149

Some people can explain my question?
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LaDeK0
Junior Member
Join Date: Feb 2008
Old 02-23-2008 , 10:30   Re: Request: Testers (New Zombie Mod)
#150

hi i am testing it!! VERY good^^ but it 2 bugs i found : 1. z-bots doesn't get infected then hitted 2: then i write this in console: zs_zombie_kb_health(or something.) this happen: friend: LaDeK0 -1384563845 health or more cant die

but its fun ps i got a better model^^ its attached hope you fix the bugs cus i havent too many friends playing cs hope you fix it thanks ^^ )

ps: i am using 0.98 i think
Attached Files
File Type: rar cs1.6zombie.rar (873.0 KB, 160 views)
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I love Zombie:Reloaded

i also love ( Becouse of their great work ) :

Grayscale
Robot
Peoples army
BAILOPAN

Last edited by LaDeK0; 02-23-2008 at 10:38. Reason: forgot attached
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