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[ANY] CallAdmin - Extended Report Mod


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mazdarx8
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Join Date: Aug 2014
Old 01-18-2016 , 06:56   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1421

Quote:
Originally Posted by Impact123 View Post
This might be possible to compute in the future when the reports table has a field whichs contains data about who handled it. We currently have no plans to change the database schema of the 0.1.x version branch.
Thank you! Would be a nice important feature.
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Impact123
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Join Date: Oct 2011
Location: Germany
Old 01-18-2016 , 07:00   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1422

@Tad
Looks like your autoexecconfig include file is outdated. Follow the instructions here on how to compile.
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Last edited by Impact123; 01-18-2016 at 07:02.
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Tad
Junior Member
Join Date: Jan 2016
Old 01-18-2016 , 11:09   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1423

Quote:
Originally Posted by Impact123 View Post
@Tad
Looks like your autoexecconfig include file is outdated. Follow the instructions here on how to compile.
Strange, I'm only using the newest stable release of Sourcemod 1.7 Core, not any random addons.

If its a required part, please add it to your OP stating such.

Also, why are you pushing for an extended Autoexecconnfig sp, when the base createconvar works fine? I understand that you want to improve the source code, but creating your own undocumented (Not in the sourcemod Docs) call is irritating.

Last edited by Tad; 01-18-2016 at 11:31.
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Impact123
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Join Date: Oct 2011
Location: Germany
Old 01-18-2016 , 12:07   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1424

Quote:
Originally Posted by Tad View Post
If its a required part, please add it to your OP stating such.
The requirements are for compiling, not for running the plugin.

Quote:
Originally Posted by Tad View Post
Also, why are you pushing for an extended Autoexecconnfig sp, when the base createconvar works fine?
Please see the autoexecconfig thread to see what features it brings.

Quote:
Originally Posted by Tad View Post
creating your own undocumented (Not in the sourcemod Docs) call is irritating.
It's common to use functions from include files that are not shipped with sourcemod and hence aren't "documented" at the usual place.

I'm not sure why you want to compile yourself but we also provide pre-compiled files for the development version if you're doing this to get the latest version. See the second post in this thread to find out where to get them.
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Last edited by Impact123; 01-18-2016 at 12:17.
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ShadowManGer
Member
Join Date: May 2013
Old 01-18-2016 , 16:22   CallAdmin - Slack
Reply With Quote #1425

Hello,
I want to submit a module I wrote for my server. I don't know if someone can make use of it, but it is quite useful.

So here it is: CallAdmin - Slack

regards, Shadow_Man

Last edited by ShadowManGer; 07-02-2017 at 07:55. Reason: Moved project to GitLab
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Synthax
Member
Join Date: Mar 2015
Old 01-18-2016 , 21:59   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1426

Is there any way of editing the flags required to handle a call? Some of my moderators are having an issue with "[CALLADMIN] Only admins have access to this command" despite having B flag. Why can't this plugin just listen to overrides?
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Last edited by Synthax; 01-18-2016 at 21:59.
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Impact123
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Join Date: Oct 2011
Location: Germany
Old 01-19-2016 , 05:25   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1427

We use the d (ban) flag by default, we chose it because b (generic) admins wouldn't be able to do much about abusers. We have documentation about how to configure admin access here.
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Last edited by Impact123; 01-19-2016 at 05:38.
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Tad
Junior Member
Join Date: Jan 2016
Old 01-19-2016 , 11:19   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1428

Quote:
Originally Posted by Impact123 View Post
The requirements are for compiling, not for running the plugin.


Please see the autoexecconfig thread to see what features it brings.
The reason for compilation is to edit the source code for private servers. You need to be very clear when you are releasing code that you are not including all required files.

Quote:
Originally Posted by Impact123 View Post
It's common to use functions from include files that are not shipped with sourcemod and hence aren't "documented" at the usual place.
It's also common to document that you are using your own include files, including to go as far as actually including them in your release package.


Quote:
Originally Posted by Impact123 View Post
I'm not sure why you want to compile yourself but we also provide pre-compiled files for the development version if you're doing this to get the latest version. See the second post in this thread to find out where to get them.
Because I wanted it to pass validation as it was throwing errors, your pre-compiled version is fine for the general use, but not for those that want to tie other plugins into yours.
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Impact123
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Join Date: Oct 2011
Location: Germany
Old 01-19-2016 , 12:15   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1429

Quote:
Originally Posted by Tad View Post
I wanted it to pass validation as it was throwing errors
Can you tell me more about that?
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Tad
Junior Member
Join Date: Jan 2016
Old 01-20-2016 , 04:06   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1430

Quote:
Originally Posted by Impact123 View Post
Can you tell me more about that?
I did, see the first post I made.

If it is a required file, include it in your packaged release, don't reference packages that are "Nice to have" without making it clear they are required.
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