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Diablo3
Senior Member
Join Date: Feb 2010
Old 01-02-2011 , 17:48   Re: Jetpack
Reply With Quote #131

same to me on CS:S
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 01-03-2011 , 22:33   Re: Jetpack
Reply With Quote #132

Quote:
Originally Posted by Zike View Post
Yes, unfortunately on TF2 when you get a jetpack there is no fuel attached and when you ignite it you get a message telling you that you are out of fuel...
That should be fixed now.
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Zike
Junior Member
Join Date: Dec 2010
Old 01-04-2011 , 17:37   Re: Jetpack
Reply With Quote #133

Works perfectly now, thanks !
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Sandfly
Member
Join Date: Dec 2009
Location: Qld, Australia
Old 01-08-2011 , 05:06   Re: Jetpack
Reply With Quote #134

naris,

Great plugin, however, can you advise if this can be turned on or off depending on certain maps?

Does a cvar exist that I could put into individual map cfg's to have Jetpack for those particular maps enabled, and have it turned off for those which would be exploited by use of jetpack?

The fun of this is undeniable ... but if some maps are better off without it, due to mass rage quits from minges using this to end maps early with nuke detonation exploiting, then I'd be in favour of that.

Appreciate it if you could help me if a cvar for individual map cfg's exists, or could be made to exist like this, to toggle the function on or off, depending on the map.

Cheers!
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rautamiekka
Veteran Member
Join Date: Jan 2009
Location: Finland
Old 01-09-2011 , 06:28   Re: Jetpack
Reply With Quote #135

Quote:
Originally Posted by Sandfly View Post
naris,

Great plugin, however, can you advise if this can be turned on or off depending on certain maps?
While waiting for the feature to be implemented, you could use Extended Map Configs to unload the Plugin depending on map type, as SM loads non-loaded Plugins on map change.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 01-09-2011 , 15:04   Re: Jetpack
Reply With Quote #136

Quote:
Originally Posted by rautamiekka View Post
While waiting for the feature to be implemented, you could use Extended Map Configs to unload the Plugin depending on map type, as SM loads non-loaded Plugins on map change.
There is no need to unload the plugin, just use the sm_jetpack convar to enable/disable it.

//It would really help if you people learned how to read

Last edited by naris; 01-09-2011 at 15:09.
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naris
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Join Date: Dec 2006
Old 01-09-2011 , 15:05   Re: Jetpack
Reply With Quote #137

Quote:
Originally Posted by Sandfly View Post
Does a cvar exist that I could put into individual map cfg's to have Jetpack for those particular maps enabled, and have it turned off for those which would be exploited by use of jetpack?
Yes there is, as stated in the very 1st post and the post I made, the sm_jetpack convar Enables/disables the plugin.

Last edited by naris; 01-09-2011 at 15:08.
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Sandfly
Member
Join Date: Dec 2009
Location: Qld, Australia
Old 01-13-2011 , 05:24   Re: Jetpack
Reply With Quote #138

Many thanks - much appreciated.
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Zike
Junior Member
Join Date: Dec 2010
Old 01-13-2011 , 14:31   Re: Jetpack
Reply With Quote #139

There is one improvement you could do with this great plugin.

When you walk and ignite your jetpack you don't fly

You need to ignite your jetpack while you are still...
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Sandfly
Member
Join Date: Dec 2009
Location: Qld, Australia
Old 01-15-2011 , 02:27   Re: Jetpack
Reply With Quote #140

Hi naris,

I am trying to get Jetpack to be applied for a certain time, rather than Unlimited for each map.
I know what you mean about the value in sm_jetpack_fuel being in units the fuel burns at, and that a value of 20 that I previously had would burn for perhaps less than 1/2 second, but I put the value in there, based on roughly half a second being worth a value of 20, meaning roughly a value of a second being worth a value of approximately 40 etc.

I placed a value of 800 in there to approximate a timeframe of between 15 - 20 seconds of Jetpack per use, with a maximum of 3 uses per round, and a 30 second wait between refuels as you can see in the below config.

The problem is, if I change that value to 800, the fuel burns the same as it would for a value of -1 .. your value for Unlimited Fuel. It simply never runs out.

Can you please advise the correct setting / value to put into sm_jetpack_fuel setting, to have between 15 - 20 seconds of fuel.
Please see below, my cfg for Jetpack.

Many thanks for your time.

Code:
// enable jetpacks on the server
// -
// Default: "0"
sm_jetpack "1"

// only allows admins to have jetpacks when set to 1
// -
// Default: "0"
sm_jetpack_adminonly "0"

// This will enable announcements that jetpacks are available
// -
// Default: "0"
sm_jetpack_announce "1"

// the jetpack empty sound
// -
// Default: "common/bugreporter_failed.wav"
sm_jetpack_empty_sound "common/bugreporter_failed.wav"

// amount of fuel to start with (-1 == unlimited)
// -
// Default: "-1"
sm_jetpack_fuel "800"

// Set to 1 to have gravity affect the jetpack (MOVETYPE_FLYGRAVITY), 0 for no gravity (MOVETYPE_FLY).
// -
// Default: "1"
sm_jetpack_gravity "1"

// the jetpack loop sound
// -
// Default: "vehicles/airboat/fan_blade_fullthrottle_loop1.wav"
sm_jetpack_loop_sound "vehicles/airboat/fan_blade_fullthrottle_loop1.wav"

// number of times the jetpack can be refueled (-1 == unlimited)
// -
// Default: "-1"
sm_jetpack_max_refuels "3"

// enable giving players a jetpack when they spawn
// -
// Default: "0"
sm_jetpack_onspawn "1"

// rate at which the jetpack consumes fuel
// -
// Default: "1"
sm_jetpack_rate "1"

// the jetpack refuel sound
// -
// Default: "hl1/fvox/activated.wav"
sm_jetpack_refuel_sound "hl1/fvox/activated.wav"

// amount of time to wait before refueling
// -
// Default: "30.0"
sm_jetpack_refueling_time "30.0"

// speed of the jetpack
// -
// Default: "100"
sm_jetpack_speed "100"

// the jetpack start sound
// -
// Default: ""
sm_jetpack_start_sound ""

// the jetpack stop sound
// -
// Default: ""
sm_jetpack_stop_sound ""

// team restriction (0=all use, 2 or 3 to only allowed specified team to have a jetpack
// -
// Default: "0"
sm_jetpack_team "0"

// -
// Default: "2.2"
sm_jetpack_version "2.2"

// volume of the jetpack sound
// -
// Default: "0.5"
sm_jetpack_volume "0.5"
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