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[TF2] Deathrun v1.2.1


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luisbronyshy
Junior Member
Join Date: Jan 2014
Old 09-14-2014 , 14:35   Re: [TF2] Deathrun v1.2.1
Reply With Quote #131

Hey! I really love this plugin/gamemode <3, but I am havving a lot of issues downloading it, could someone please give me basic server files for this? Ex.: No pushing other players and every class with the same speed. I created a thread: https://forums.alliedmods.net/showthread.php?t=248255 PLEASE HELP!

Last edited by luisbronyshy; 09-14-2014 at 18:49.
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JaimeF
Junior Member
Join Date: Dec 2014
Old 12-16-2014 , 04:42   Re: [TF2] Deathrun v1.2.1
Reply With Quote #132

Quote:
Originally Posted by Sigara View Post
This plugin wont let people kill themselves even though it is supposedly disabled on non-death run type maps, is there a chance that can be fixed? Also that new system works strange are server is 32 and when its full there is seven deaths.
Fixed your first problem
There are 3 lines of code that disable 'kill', 'explode' and 'retry' for whatever reason. (Plans to disable hale from suiciding?)

The lines doing this are
Code:
AddCommandListener(BlockCommand, "kill");
AddCommandListener(BlockCommand, "explode");
AddCommandListener(BlockCommand, "retry");
To rectify this I downloaded the source code here, removed the lines above and compiled the plugin here.
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JaimeF
Junior Member
Join Date: Dec 2014
Old 12-16-2014 , 04:46   Re: [TF2] Deathrun v1.2.1
Reply With Quote #133

Heres the plugin with the lines removed
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ClassicGuzzi
Veteran Member
Join Date: Oct 2013
Location: Argentina
Old 12-16-2014 , 12:26   Re: [TF2] Deathrun v1.2.1
Reply With Quote #134

If someone want to try a new tf2-dr plugin that I made here is it:

https://forums.alliedmods.net/showthread.php?t=251489

I'm maintaining it and accepting requests!
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tritfire
New Member
Join Date: Jul 2014
Old 02-27-2016 , 10:37   Re: [TF2] Deathrun v1.2.1
Reply With Quote #135

Hello I really have a big problem on Deathrun server normally happens to the launch of the game when the game start he does not choose the Death it changes by killing a member of the red team then puts it in the blue team and finally he kills to go into the red team

this is a pretty big problem because sometimes it works and others not doing it to win the game red

Thank you so much to send me your responses

My two plugins are Deathrun Deathrun Deathrun and redux
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 03-01-2016 , 15:43   Re: [TF2] Deathrun v1.2.1
Reply With Quote #136

Quote:
Originally Posted by tritfire View Post
Hello I really have a big problem on Deathrun server normally happens to the launch of the game when the game start he does not choose the Death it changes by killing a member of the red team then puts it in the blue team and finally he kills to go into the red team

this is a pretty big problem because sometimes it works and others not doing it to win the game red

Thank you so much to send me your responses

My two plugins are Deathrun Deathrun Deathrun and redux
You should use following plugin instead of mine:
https://forums.alliedmods.net/showthread.php?t=251489
I stopped supporting mine years ago
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tritfire
New Member
Join Date: Jul 2014
Old 03-01-2016 , 15:55   Re: [TF2] Deathrun v1.2.1
Reply With Quote #137

ok thanks np
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Scholler
New Member
Join Date: Aug 2019
Old 08-06-2019 , 12:30   Re: [TF2] Deathrun v1.2.1
Reply With Quote #138

I saw servers who have bots as death when players dont want to be death. Then the bot automatically enables freerun, and if there r any doors on the map (like door 1 door 2, one kills you), neither will kill you. Soo how they do it? Is it another.. extension for this plugin? (I'm a beginner at server creating & modding)
EDIT: Also sorry, I know this is an old thread..

Last edited by Scholler; 08-06-2019 at 12:31.
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