Raised This Month: $12 Target: $400
 3% 

[ANY] CallAdmin - Extended Report Mod


Post New Thread Reply   
 
Thread Tools Display Modes
Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 12-04-2015 , 14:50   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1381

Everything you currently use should be replaced with the newest version (Plugin .smx files, translation files, web scripts, etc). You do not have to change your existing configs for this update.
__________________

Last edited by Impact123; 12-04-2015 at 15:03.
Impact123 is offline
poel
Veteran Member
Join Date: Mar 2013
Old 12-04-2015 , 16:06   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1382

Code:
L 12/04/2015 - 22:27:06: [CallAdmin: Steam module] Failed to send steam message: (result: 1 [Error while trying to login] | error: 0)
This is my error log.

All files are "updated"

Code:
[01] Automatic Updater (1.7.3-dev+5275): Updates SourceMod gamedata files
         [02] Webternet (1.7.3-dev+5275): Extension for interacting with URLs
         [03] Equinox Console Cleaner (): Bite me alien boi
         [04] Accelerator (2.0.1): Take back control
         [05] CS Tools (1.7.3-dev+5275): CS extended functionality
         [06] BinTools (1.7.3-dev+5275): Low-level C/C++ Calling API
         [07] SDK Tools (1.7.3-dev+5275): Source SDK Tools
         [08] MessageBot (2.0): MessageBot Extension
         [09] Regex (1.7.3-dev+5275): Provides regex natives for plugins
         [10] Socket (3.0.1): Socket extension for SourceMod
         [11] Top Menus (1.7.3-dev+5275): Creates sorted nested menus
         [12] Client Preferences (1.7.3-dev+5275): Saves client preference settings
         [13] SQLite (1.7.3-dev+5275): SQLite Driver
         [14] SDK Hooks (1.7.3-dev+5275): Source SDK Hooks
         [15] DHooks (1.0.13-alpha): Allows basic dynamic hooks
         [16] GeoIP (1.7.3-dev+5275): Geographical IP information
         [17] <FAILED> file "store_sm.ext.so": /*****/****/*****/*/csgo/addons/sourcemod/extensions/store_sm.ext.so: cannot open shared object file: No such file or directory
         [18] <FAILED> file "smrcon.ext.so": /*****/****/*****/*/csgo/addons/sourcemod/extensions/smrcon.ext.so: cannot open shared object file: No such file or directory
         [19] <FAILED> file "connect.ext.so": /*****/****/*****/*/csgo/addons/sourcemod/extensions/connect.ext.so: cannot open shared object file: No such file or directory
         [20] MemPatch (0.0.2): Allows SourceMod plugins to patch memory
         [21] SMJansson (2.3.1/3): JSON parser/writer
         [22] MySQL-DBI (1.7.3-dev+5275): MySQL driver implementation for DBI

Code:
// 1 = Use Opensteamworks to send message, 0 = Use Steam Web API to send message
// -
// Default: "1"
sm_calladmin_steam_method "0"
Code:
// What happens when admins are ingame on report: 0 - Do nothing, let the report pass, 1 - Block the report and notify the caller and admins
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_admin_action "0"

// Interval to advert the use of calladmin, 0.0 deactivates the feature
// -
// Default: "60.0"
// Minimum: "0.000000"
// Maximum: "1800.000000"
sm_calladmin_advert_interval "60.0"

// Whether or not an call must be confirmed by the client
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_confirm_call "1"

// Whether or not client can submit their own reason.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_own_reason "1"

// Whether or not an report should be notified to all players or only the reporter.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_public_message "1"

// An user cannot be reported again for this many seconds
// -
// Default: "300"
// Minimum: "0.000000"
sm_calladmin_reporttime "300"

// An user must wait this many seconds after an report before he can issue a new one
// -
// Default: "25"
// Minimum: "0.000000"
sm_calladmin_spamtime "25"
ty for help

Last edited by poel; 12-04-2015 at 17:34.
poel is offline
Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 12-05-2015 , 01:56   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1383

This error only occurred after you updated? If no, check that steam guard is disabled and the username / password combination is correct.
__________________

Last edited by Impact123; 12-05-2015 at 01:56.
Impact123 is offline
poel
Veteran Member
Join Date: Mar 2013
Old 12-05-2015 , 04:46   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1384

steam gard is disable, username / password are good.

It happens "sometimes" between 2 report for example. Same, in my steamGroup, there is 20 members. only 5 or 8 get reports.
poel is offline
Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 12-05-2015 , 06:33   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1385

Hard to tell why it happens, maybe popoklopsi can implement some more detailed error messages into the messagebot extension.
__________________
Impact123 is offline
bjbjbPhob
Member
Join Date: Mar 2010
Old 12-05-2015 , 10:04   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1386

Quote:
Originally Posted by poel View Post
Code:
L 12/04/2015 - 22:27:06: [CallAdmin: Steam module] Failed to send steam message: (result: 1 [Error while trying to login] | error: 0)
This is my error log.

All files are "updated"

Code:
[01] Automatic Updater (1.7.3-dev+5275): Updates SourceMod gamedata files
         [02] Webternet (1.7.3-dev+5275): Extension for interacting with URLs
         [03] Equinox Console Cleaner (): Bite me alien boi
         [04] Accelerator (2.0.1): Take back control
         [05] CS Tools (1.7.3-dev+5275): CS extended functionality
         [06] BinTools (1.7.3-dev+5275): Low-level C/C++ Calling API
         [07] SDK Tools (1.7.3-dev+5275): Source SDK Tools
         [08] MessageBot (2.0): MessageBot Extension
         [09] Regex (1.7.3-dev+5275): Provides regex natives for plugins
         [10] Socket (3.0.1): Socket extension for SourceMod
         [11] Top Menus (1.7.3-dev+5275): Creates sorted nested menus
         [12] Client Preferences (1.7.3-dev+5275): Saves client preference settings
         [13] SQLite (1.7.3-dev+5275): SQLite Driver
         [14] SDK Hooks (1.7.3-dev+5275): Source SDK Hooks
         [15] DHooks (1.0.13-alpha): Allows basic dynamic hooks
         [16] GeoIP (1.7.3-dev+5275): Geographical IP information
         [17] <FAILED> file "store_sm.ext.so": /*****/****/*****/*/csgo/addons/sourcemod/extensions/store_sm.ext.so: cannot open shared object file: No such file or directory
         [18] <FAILED> file "smrcon.ext.so": /*****/****/*****/*/csgo/addons/sourcemod/extensions/smrcon.ext.so: cannot open shared object file: No such file or directory
         [19] <FAILED> file "connect.ext.so": /*****/****/*****/*/csgo/addons/sourcemod/extensions/connect.ext.so: cannot open shared object file: No such file or directory
         [20] MemPatch (0.0.2): Allows SourceMod plugins to patch memory
         [21] SMJansson (2.3.1/3): JSON parser/writer
         [22] MySQL-DBI (1.7.3-dev+5275): MySQL driver implementation for DBI
Code:
// 1 = Use Opensteamworks to send message, 0 = Use Steam Web API to send message
// -
// Default: "1"
sm_calladmin_steam_method "0"
Code:
// What happens when admins are ingame on report: 0 - Do nothing, let the report pass, 1 - Block the report and notify the caller and admins
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_admin_action "0"

// Interval to advert the use of calladmin, 0.0 deactivates the feature
// -
// Default: "60.0"
// Minimum: "0.000000"
// Maximum: "1800.000000"
sm_calladmin_advert_interval "60.0"

// Whether or not an call must be confirmed by the client
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_confirm_call "1"

// Whether or not client can submit their own reason.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_own_reason "1"

// Whether or not an report should be notified to all players or only the reporter.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_calladmin_public_message "1"

// An user cannot be reported again for this many seconds
// -
// Default: "300"
// Minimum: "0.000000"
sm_calladmin_reporttime "300"

// An user must wait this many seconds after an report before he can issue a new one
// -
// Default: "25"
// Minimum: "0.000000"
sm_calladmin_spamtime "25"
ty for help
got same error no steam guard, pass and user are fine
__________________

bjbjbPhob is offline
Resolude
Junior Member
Join Date: Aug 2015
Old 12-11-2015 , 01:16   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1387

Hello,

The desktop client crashes either after or during the check for updates. It seems inconsistent at which part it fails, but if it succeeds, it understands that the client is up to date. Regardless of what settings I choose, I eventually get a Windows dialog box that states "Client to receive calls from players has stopped working" with a debug and close program option. This is on Windows 10. Compatibility mode with Windows 8 and Windows 7 did not alleviate the issue. Running the program as administrator did not resolve the issue either.

I'll try some things to see if it's installation-related, but I get the feeling that this is related to the desktop.

Edit:
Deleting the URL setting under the Settings tab alleviates the issue. I'll dig through that but now I get the feeling the issue is configuration-related.

Edit2:
The RSS PHP file returns a proper output with no errors.

Code:
$access_keys = array
(
        'KEY1' => array
        (
                'CSGO'
        )
);
Could this be related to the web server forcing HTTPS (TLS 1.2)?

In the desktop application, setting the private access key to CSGO or KEY1 both result in a crash. At this point, I'm at a dead end and could use some help when time permits.

Edit3:
mydomain.com/calladmin/notice.php?key=KEY1&from=0 successfully returns reports from the database, so web script appears to be working and is installed correctly. There are no issues on the game servers as the Steam bot is sending out messages accordingly. Truly lost at this point.

Edit4:
Apache forcing HTTPS everywhere was the issue. The fix was allowing the calladmin folder to be HTTP. Sorry for the wall of irrelevant text. I'll leave it up for other people if they encounter the same issue.

Last edited by Resolude; 12-11-2015 at 03:28.
Resolude is offline
Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 12-11-2015 , 14:40   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1388

Thanks for reporting back on the issue. I've told popoklopsi about the https crash, maybe it can be reproduced and fixed.
__________________
Impact123 is offline
Resolude
Junior Member
Join Date: Aug 2015
Old 12-12-2015 , 13:34   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1389

Quote:
Originally Posted by Impact123 View Post
Thanks for reporting back on the issue. I've told popoklopsi about the https crash, maybe it can be reproduced and fixed.
Let me know via PM if you need any resources testing-wise to reproduce the issue.
Resolude is offline
dordnung
Veteran Member
Join Date: Apr 2010
Old 12-12-2015 , 18:33   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1390

Can you try this? I updated the version of libcurl to 7.46.0. I also got a crash with https, with this version it worked for me
Attached Files
File Type: zip calladmin-client.zip (1.33 MB, 118 views)
__________________
dordnung is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:19.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode