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blockmaker_v4.01 [BM]


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deadman909
Veteran Member
Join Date: Oct 2008
Old 08-13-2012 , 05:52   Re: blockmaker_v4.01 [BM]
Reply With Quote #1351

I installed this plugin and it is running. But for some reason when I open the menu it is not letting me make blocks. The button is there but the word is like faded. Anybody know why the buttons are like disabled?
I know I have all the flags because the menu comes up.
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Last edited by deadman909; 08-13-2012 at 05:57.
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striker07
Veteran Member
Join Date: Mar 2012
Location: Solar System/Earth/Belgi
Old 08-13-2012 , 11:02   Re: blockmaker_v4.01 [BM]
Reply With Quote #1352

Quote:
Originally Posted by deadman909 View Post
I installed this plugin and it is running. But for some reason when I open the menu it is not letting me make blocks. The button is there but the word is like faded. Anybody know why the buttons are like disabled?
I know I have all the flags because the menu comes up.
I tought from my testings with this plugin that even if you dont have the nesesary flags to "make" blocks", you can still have acces to view the menu.

I'd suggest to change the acces flag in the .sma to rcon or another flag you're other admins don't have and recompile.
if you installed it correct wich you probably did since it's running and can open the menu it should work.

if not "F3" you blockmaker.sma for all possible accesses configured in there, thats what i would do.
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trickypro
Junior Member
Join Date: Nov 2012
Old 12-07-2012 , 17:18   Re: blockmaker_v4.01 [BM]
Reply With Quote #1353

How to Download Blockmaker EMU With Weapons
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BIRDIE13
New Member
Join Date: Jan 2013
Old 01-05-2013 , 16:42   Re: blockmaker_v4.01 [BM]
Reply With Quote #1354

Where can i find a readme or something to help me install this? I don't know what do write in the plugin.ini file and how i add people to the adminlist.

Help is appreciated!
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IamBot
New Member
Join Date: Jun 2013
Old 06-19-2013 , 07:10   Re: blockmaker_v4.01 [BM]
Reply With Quote #1355

But where is pistols/nades block?


In new update please make pistol and nades block to ;)

Last edited by IamBot; 06-20-2013 at 10:13.
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jingojang
Senior Member
Join Date: Feb 2010
Location: The Moon
Old 06-19-2013 , 11:18   Re: blockmaker_v4.01 [BM]
Reply With Quote #1356

Rename platform or any other block to the missing ones name. Or you can make one.
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ALKINDA
Member
Join Date: Aug 2013
Old 09-06-2013 , 23:53   Re: blockmaker_v4.01 [BM]
Reply With Quote #1357

Hey can anyone port this to csgo? since csgo was developed for a crossover between source and cs1.6 i think this should be worked on in that engine. I used block maker in 1.6 for YEARS and cant believe no one has caught on and made it work for csgo. I will do my best to try but i probably dont understand this coding yet to do it successfully. Thanks for the time guys, would LOVE to see it in csgo some time soon
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xbacox2014
Junior Member
Join Date: Jan 2014
Old 01-03-2014 , 04:06   Re: blockmaker_v4.01 [BM]
Reply With Quote #1358

please any help me to set block works only on the top of the BCM, I just want it on one block
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hbk2310
Member
Join Date: Jan 2010
Location: Romanian
Old 01-27-2014 , 16:04   Re: blockmaker_v4.01 [BM]
Reply With Quote #1359

amx_plugins -all plugin working
In gamecp console:
01/27/2014 - 22:519: [AMXX] Run time error 4 (plugin "blockmaker_v3.60.amxx") - debug not enabled!
01/27/2014 - 22:519: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
01/27/2014 - 22:51:43: [AMXX] Run time error 4 (plugin "blockmaker_v3.60.amxx") - debug not enabled!
01/27/2014 - 22:51:43: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).

Why?
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 01-28-2014 , 04:26   Re: blockmaker_v4.01 [BM]
Reply With Quote #1360

your answer is in your own post:
Quote:
Originally Posted by hbk2310 View Post
01/27/2014 - 22:51:39: [AMXX] Run time error 4 (plugin "blockmaker_v3.60.amxx") - debug not enabled!
01/27/2014 - 22:51:39: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
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