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Stripper:Source (Updated 2011-04-15)


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Nymphali
Junior Member
Join Date: Aug 2013
Old 12-24-2014 , 08:00   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1321

Quote:
Originally Posted by Fragkiller View Post
Is it possible to create a zone as a brush for example trigger_push, trigger_teleport, trigger_multiple
I mean could i just create kinda a zone (2 coordinates?) Or can i just create a 1x1 unit "brush" in this example
You can use the "model" of already existing trigger in the map. And change all values, classname etc...

Just look with hammer which trigger got the good size, and find it in the stripper-dump file. And get the "model" number
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uNg0veRNab1e
Member
Join Date: Jan 2013
Location: Russia, Siberia
Old 01-11-2015 , 07:56   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1322

Hello. I need some help. I want to change gamemode in TF2 maps from capture point/flag to arena gamemode and add the arena round timer. How I can do it? Maybe simply remove control points and respawn times or something... I don't know how, help please.
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jballou
Member
Join Date: Jul 2013
Old 01-13-2015 , 08:32   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1323

Quote:
Originally Posted by R3M View Post
Could someone please, make Stripper work with Insurgency 2014 (Standalone not Mod)? At the moment it just crash server on start.

Thanks in advanced.
Not sure what's changed, but I installed it on a Linux Insurgency server and it has loaded. I'm about to start changing entities and see how it works.

Edit: It actually might have been disabled... I'm probably not the best person to check this.

Last edited by jballou; 01-13-2015 at 11:17.
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R3M
New Member
Join Date: Jan 2009
Old 01-15-2015 , 14:07   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1324

This is such a powerful tool, a working build would be so nice...
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Fragkiller
Member
Join Date: Jun 2012
Old 01-22-2015 , 16:58   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1325

My last question is, could i just hook a created trigger_multiple (with sm) for example with the origin and just edit the created trigger_multiple (with sm) for example with OnStartTouch stuff?

Thank you
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 01-29-2015 , 13:43   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1326

Hi.
Can I increase the height of the usable space in the map?
Just one example. I want to use this area in the de_dust2 map: (see the picture)
http://steamcommunity.com/sharedfile.../?id=383416962
Normally i can't.

Thanks for your answer.
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painkiller
Senior Member
Join Date: Jun 2011
Old 02-01-2015 , 06:42   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1327

Stripper: Source does not work for Fistful of Frags,

it is NOT supported or why is it?
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 02-03-2015 , 20:55   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1328

Thank you, working nicely on cs:s
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Advokat
Member
Join Date: Mar 2014
Location: Australia
Old 02-04-2015 , 07:58   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1329

Was just trying to figure out how/if you can use regex with "model" property and if so how I would go about it.

Take for example I wanted to remove all of the props under the props_c17 subfolder but keep those from de_inferno:

Code:
"model" "models/props/de_inferno/WindowBreakable.mdl"					
"model" "models/props/de_inferno/windowbreakable_02.mdl"					
"model" "models/props_c17/FurnitureChair001a.mdl"				
"model" "models/props_c17/FurnitureTable002a.mdl"										
"model" "models/props_c17/FurnitureCupboard001a.mdl"
How would I go about doing that with regex, if possible?

Note: the actual list I'm dealing with has kind of a disgusting amount of props so ideally I'd avoid removing each individually.

Last edited by Advokat; 02-04-2015 at 08:00.
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 02-07-2015 , 15:11   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1330

This plugin broken for me, with the latest stable mm and sm. If i try to starting the stripper, half of my players can't connect to my server. All got this message:

Steam auth ticket cancelled

When i disable the stripper, all player can connecting.
Stripper active --> we see strange things too. Weapons up in the air, props included in the ground, weapons in the hands are invisible, etc.
The plugin need update, SM 1.7.0 are buggy, or I'm too stupid?
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