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[CS:GO/CSS] AbNeR Duel (NoScope) v4.0.10 01/08/2023


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AbNeR_CSS
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Join Date: Jun 2010
Location: São Paulo - Brazil
Old 10-10-2015 , 22:55   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #121

Update v3.2
-Added duel_return_weapons 1/0 - Return weapons that the player had before de duel when duel ends.
-Added duel_winner_extracash "Amout" - Give money to the winner, 0 to disable.
-Added cookie to choose if you want or not listen the sounds when duel starts in !duel.
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lay295
Senior Member
Join Date: Sep 2013
Old 10-11-2015 , 17:29   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #122

Hey I got this error in my logs, I just updated the plugin and haven't seen this error before. Just letting you know.

Code:
[SM] Native "CS_DropWeapon" reported: Weapon 256 is not owned by client 3
[SM] Displaying call stack trace for plugin "abner_duel.smx":
[SM]   [0]  Line 1034, abner_duel.sp::GiveItem()
[SM]   [1]  Line 872, abner_duel.sp::ReturnWeaponsTR()
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AbNeR_CSS
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Join Date: Jun 2010
Location: São Paulo - Brazil
Old 10-11-2015 , 17:35   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #123

Quote:
Originally Posted by lay295 View Post
Hey I got this error in my logs, I just updated the plugin and haven't seen this error before. Just letting you know.

Code:
[SM] Native "CS_DropWeapon" reported: Weapon 256 is not owned by client 3
[SM] Displaying call stack trace for plugin "abner_duel.smx":
[SM]   [0]  Line 1034, abner_duel.sp::GiveItem()
[SM]   [1]  Line 872, abner_duel.sp::ReturnWeaponsTR()
Thank you, i'll fix soon
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GoRiLliAz
Senior Member
Join Date: May 2013
Old 10-25-2015 , 09:16   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #124

Hi i have some error in my log

Quote:
L 10/25/2015 - 12:32:59: [SM] Exception reported: Menu handle 0 is invalid (error 4)
L 10/25/2015 - 12:32:59: [SM] Blaming plugin: abner_duel.smx
L 10/25/2015 - 12:32:59: [SM] Call stack trace:
L 10/25/2015 - 12:32:59: [SM] [0] DisplayMenu
L 10/25/2015 - 12:32:59: [SM] [1] Line 609, abner_duel.sp::ShowMenuAll()
L 10/25/2015 - 12:32:59: [SM] [2] Line 781, abner_duel.sp::PlayerDeath()
L 10/25/2015 - 12:34:05: [SM] Exception reported: Menu handle 0 is invalid (error 4)
L 10/25/2015 - 12:34:05: [SM] Blaming plugin: abner_duel.smx
L 10/25/2015 - 12:34:05: [SM] Call stack trace:
L 10/25/2015 - 12:34:05: [SM] [0] DisplayMenu
L 10/25/2015 - 12:34:05: [SM] [1] Line 609, abner_duel.sp::ShowMenuAll()
L 10/25/2015 - 12:34:05: [SM] [2] Line 781, abner_duel.sp::PlayerDeath()

Last edited by GoRiLliAz; 10-25-2015 at 09:16.
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kleuser
Member
Join Date: Dec 2014
Old 10-28-2015 , 01:18   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #125

errors
Code:
L 10/27/2015 - 14:59:17: [SM] Native "DisplayMenu" reported: Menu handle 0 is invalid (error 4)
L 10/27/2015 - 14:59:17: [SM] Displaying call stack trace for plugin "abner_duel.smx":
L 10/27/2015 - 14:59:17: [SM]   [0]  Line 609, abner_duel.sp::ShowMenuAll()
L 10/27/2015 - 14:59:17: [SM]   [1]  Line 781, abner_duel.sp::PlayerDeath()
L 10/27/2015 - 15:15:15: Error log file session closed.

Last edited by kleuser; 10-28-2015 at 01:19.
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AbNeR_CSS
Senior Member
Join Date: Jun 2010
Location: São Paulo - Brazil
Old 10-31-2015 , 10:09   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #126

Hey bros, i was having many problems with some features in this plugin, so i decided simplify the plugin to make it stable.
-Plugin simplified to be stable, the focus of the plugin is AWP servers who want noscope duels in 1v1, the functionality to remove the weapons and give new weapons have been removed, which is not necessary in awp servers, to a duel 1v1 with different weapons use the Knife Fight.
-Fixed sound array size.


Plz test this pre-release for me:


https://github.com/abnerfs/abner_duel/releases
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m22b
Senior Member
Join Date: Jul 2013
Old 10-31-2015 , 15:22   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #127

Quote:
Originally Posted by AbNeR_CSS View Post
Hey bros, i was having many problems with some features in this plugin, so i decided simplify the plugin to make it stable.
-Plugin simplified to be stable, the focus of the plugin is AWP servers who want noscope duels in 1v1, the functionality to remove the weapons and give new weapons have been removed, which is not necessary in awp servers, to a duel 1v1 with different weapons use the Knife Fight.
-Fixed sound array size.


Plz test this pre-release for me:


https://github.com/abnerfs/abner_duel/releases
"Knife Fight" -
https://forums.alliedmods.net/showthread.php?p=690260 ? (this is old plugin from 2008 year and dont work in csgo)
https://forums.alliedmods.net/showpo...&postcount=229

Last edited by m22b; 10-31-2015 at 15:23.
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AbNeR_CSS
Senior Member
Join Date: Jun 2010
Location: São Paulo - Brazil
Old 10-31-2015 , 18:04   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #128

Quote:
Originally Posted by m22b View Post
"Knife Fight" -
https://forums.alliedmods.net/showthread.php?p=690260 ? (this is old plugin from 2008 year and dont work in csgo)
https://forums.alliedmods.net/showpo...&postcount=229
I thought it was working... i can fix this anyway
https://forums.alliedmods.net/showth...80#post2358780
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Last edited by AbNeR_CSS; 11-01-2015 at 08:11.
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razorxrazor
Junior Member
Join Date: Sep 2015
Old 12-08-2015 , 18:08   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #129

you can make it so that the player
Teleport to a fixed point on the map?
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7kt.swe
Member
Join Date: Mar 2015
Location: Sweden
Old 12-23-2015 , 05:52   Re: [CS:GO/CSS] AbNeR Duel (NoScope) v3.2 10/10/2015
Reply With Quote #130

Is it possible to remove the knife during the duel?
If someone has a modified version or could make I would be thankful!
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