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List of ZP 3rd party plugins (08/2009)


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B4CK
Junior Member
Join Date: Jun 2010
Old 07-09-2010 , 08:56   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #121

pls guys I need some one re-upload Countdown

waiting ,,,
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saya_newbie
New Member
Join Date: Aug 2010
Location: Jakarta, Indonesia
Old 08-13-2010 , 00:47   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #122

hey how bout strike trough plugin's name using fromsupercentral ? because forumsupercentral is doesn't exist in my country ..
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kingofking1105
Member
Join Date: Jul 2010
Old 08-23-2010 , 10:18   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #123

Can someone make the plugin Ammo Pack bank again ... with the account and password, if you want to deposit the money you have to type the password, open a bank account have the user name & password. And Please dont post in the supercentral (, my server using ammo packs only, i dont know why there arent any normal money in my sv, so when i download the m4a1+m203 and when i run out off grenade, i cant buy it anymore becuse it using cs1.6 money >.< ( the plugin m4a1+m203 is the great plugin but you have to go to your team buy's zone and type /buy_m203 to buy, on the shop you buy it, it only take away your money and give you nothing back ()
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Alphadios
Junior Member
Join Date: Jan 2010
Old 08-24-2010 , 15:15   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #124

Where can I find that plugin wich shows health of the zombie when i shoot him
(sorry for bad english)
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teobrvt1995
Senior Member
Join Date: Aug 2010
Location: Việt Nam
Old 08-25-2010 , 02:41   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #125

Quote:
Originally Posted by kingofking1105 View Post
Can someone make the plugin Ammo Pack bank again ... with the account and password, if you want to deposit the money you have to type the password, open a bank account have the user name & password. And Please dont post in the supercentral (, my server using ammo packs only, i dont know why there arent any normal money in my sv, so when i download the m4a1+m203 and when i run out off grenade, i cant buy it anymore becuse it using cs1.6 money >.< ( the plugin m4a1+m203 is the great plugin but you have to go to your team buy's zone and type /buy_m203 to buy, on the shop you buy it, it only take away your money and give you nothing back ()
use spray key to buy more... and change it on zombieplague.cfg
PHP Code:
zp_remove_money 1 // Remove player's money 
to
PHP Code:
zp_remove_money 0 // Remove player's money 
and you have $$$ like normal mode...
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asdfdsdf
AlliedModders Donor
Join Date: Aug 2010
Location: Belgium
Old 11-08-2010 , 11:14   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #126

some plugins dont work like kill bomb and antidotegun i added the amx files in my plugins.ini but it dont come in my zombieplague.ini file i added zp_extra_unlimited_clip.amxx in my plugins.ini only that one works but the rest wont can someone help me in need kill bomb antidotegun etc where do i add the amxxfile sry for my bad englisch
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georgik57
Veteran Member
Join Date: Oct 2008
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Old 11-09-2010 , 05:39   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #127

Quote:
Originally Posted by asdfdsdf View Post
some plugins dont work like kill bomb and antidotegun i added the amx files in my plugins.ini but it dont come in my zombieplague.ini file i added zp_extra_unlimited_clip.amxx in my plugins.ini only that one works but the rest wont can someone help me in need kill bomb antidotegun etc where do i add the amxxfile sry for my bad englisch
1) put your zp sub plugins in plugins-zplague.ini and not in plugins.ini
2) extra items installed will be listed in zp_extraitems.ini and not zombieplague.ini. zombie classes are listed in zp_zombieclasses.ini. installed plugins will only be listed after server restart/map change for the first time after installing them
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asdfdsdf
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Join Date: Aug 2010
Location: Belgium
Old 11-11-2010 , 14:13   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #128

----------------------------------
; Zombie Plague 4.3 Customization File
; ------------------------------------
; Any changes you make here will be
; automatically loaded at map start
; Note: No error parsing is done for this.
; Make sure you don't mistype anything.
[Access Flags]
ENABLE/DISABLE MOD = l
ADMIN MENU = d
START MODE INFECTION = d
START MODE NEMESIS = d
START MODE SURVIVOR = d
START MODE SWARM = d
START MODE MULTI = d
START MODE PLAGUE = d
MAKE ZOMBIE = d
MAKE HUMAN = d
MAKE NEMESIS = d
MAKE SURVIVOR = d
RESPAWN PLAYERS = d
ADMIN MODELS = d
[Player Models] (randomly chosen if more than one)
HUMAN = arctic , guerilla , leet , terror , gign , gsg9 , sas , urban
NEMESIS = zombie_source
SURVIVOR = leet , sas
ADMIN ZOMBIE = zombie_source
ADMIN HUMAN = vip
; If you don't want people using altered player models, enable the following.
; 1 = Bounds Check (model's geometry must fit in the same bbox)
; 2 = CRC Check (file on client must exactly match server's file)
FORCE CONSISTENCY = 0
; By default, zombie models are class specific. You can edit them separately in your zp_zombieclasses.ini
; If, however, you want all zombies to use the same models regardless of class, you can enable this
; setting and add your global zombie models to the "ZOMBIE" line.
SAME MODELS FOR ALL = 0
ZOMBIE = zombie_source
[Weapon Models]
V_KNIFE HUMAN = models/v_knife.mdl
V_KNIFE NEMESIS = models/zombie_plague/v_knife_zombie.mdl
V_M249 SURVIVOR = models/v_m249.mdl
GRENADE INFECT = models/zombie_plague/v_grenade_infect.mdl
GRENADE FIRE = models/zombie_plague/v_grenade_fire.mdl
GRENADE FROST = models/zombie_plague/v_grenade_frost.mdl
GRENADE FLARE = models/zombie_plague/v_grenade_flare.mdl
V_KNIFE ADMIN HUMAN = models/v_knife.mdl
V_KNIFE ADMIN ZOMBIE = models/zombie_plague/v_knife_zombie.mdl
[Grenade Sprites]
TRAIL = sprites/laserbeam.spr
RING = sprites/shockwave.spr
FIRE = sprites/flame.spr
SMOKE = sprites/black_smoke3.spr
GLASS = models/glassgibs.mdl
[Sounds] (randomly chosen if more than one)
WIN ZOMBIES = ambience/the_horror1.wav , ambience/the_horror3.wav , ambience/the_horror4.wav
WIN HUMANS = zombie_plague/win_humans1.wav , zombie_plague/win_humans2.wav
WIN NO ONE = ambience/3dmstart.wav
ZOMBIE INFECT = zombie_plague/zombie_infec1.wav , zombie_plague/zombie_infec2.wav , zombie_plague/zombie_infec3.wav , scientist/c1a0_sci_catscream.wav , scientist/scream01.wav
ZOMBIE PAIN = zombie_plague/zombie_pain1.wav , zombie_plague/zombie_pain2.wav , zombie_plague/zombie_pain3.wav , zombie_plague/zombie_pain4.wav , zombie_plague/zombie_pain5.wav
NEMESIS PAIN = zombie_plague/nemesis_pain1.wav , zombie_plague/nemesis_pain2.wav , zombie_plague/nemesis_pain3.wav
ZOMBIE DIE = zombie_plague/zombie_die1.wav , zombie_plague/zombie_die2.wav , zombie_plague/zombie_die3.wav , zombie_plague/zombie_die4.wav , zombie_plague/zombie_die5.wav
ZOMBIE FALL = zombie_plague/zombie_fall1.wav
ZOMBIE MISS SLASH = weapons/knife_slash1.wav , weapons/knife_slash2.wav
ZOMBIE MISS WALL = weapons/knife_hitwall1.wav
ZOMBIE HIT NORMAL = weapons/knife_hit1.wav , weapons/knife_hit2.wav , weapons/knife_hit3.wav , weapons/knife_hit4.wav
ZOMBIE HIT STAB = weapons/knife_stab.wav
ZOMBIE IDLE = nihilanth/nil_now_die.wav , nihilanth/nil_slaves.wav , nihilanth/nil_alone.wav , zombie_plague/zombie_brains1.wav , zombie_plague/zombie_brains2.wav
ZOMBIE IDLE LAST = nihilanth/nil_thelast.wav
ZOMBIE MADNESS = zombie_plague/zombie_madness1.wav
ROUND NEMESIS = zombie_plague/nemesis1.wav , zombie_plague/nemesis2.wav
ROUND SURVIVOR = zombie_plague/survivor1.wav , zombie_plague/survivor2.wav
ROUND SWARM = ambience/the_horror2.wav
ROUND MULTI = ambience/the_horror2.wav
ROUND PLAGUE = zombie_plague/nemesis1.wav , zombie_plague/survivor1.wav
GRENADE INFECT EXPLODE = zombie_plague/grenade_infect.wav
GRENADE INFECT PLAYER = scientist/scream20.wav , scientist/scream22.wav , scientist/scream05.wav
GRENADE FIRE EXPLODE = zombie_plague/grenade_explode.wav
GRENADE FIRE PLAYER = zombie_plague/zombie_burn3.wav , zombie_plague/zombie_burn4.wav , zombie_plague/zombie_burn5.wav , zombie_plague/zombie_burn6.wav , zombie_plague/zombie_burn7.wav
GRENADE FROST EXPLODE = warcraft3/frostnova.wav
GRENADE FROST PLAYER = warcraft3/impalehit.wav
GRENADE FROST BREAK = warcraft3/impalelaunch1.wav
GRENADE FLARE = items/nvg_on.wav
ANTIDOTE = items/smallmedkit1.wav
THUNDER = zombie_plague/thunder1.wav , zombie_plague/thunder2.wav
[Ambience Sounds] (randomly chosen if more than one) (only .wav and .mp3 formats supported) (duration is in seconds)
INFECTION ENABLE = 0
INFECTION SOUNDS = zombie_plague/ambience.wav
INFECTION DURATIONS = 17
NEMESIS ENABLE = 0
NEMESIS SOUNDS = zombie_plague/ambience.wav
NEMESIS DURATIONS = 17
SURVIVOR ENABLE = 0
SURVIVOR SOUNDS = zombie_plague/ambience.wav
SURVIVOR DURATIONS = 17
SWARM ENABLE = 0
SWARM SOUNDS = zombie_plague/ambience.wav
SWARM DURATIONS = 17
PLAGUE ENABLE = 0
PLAGUE SOUNDS = zombie_plague/ambience.wav
PLAGUE DURATIONS = 17
[Buy Menu Weapons]
PRIMARY = weapon_galil , weapon_famas , weapon_m4a1 , weapon_ak47 , weapon_sg552 , weapon_aug , weapon_scout , weapon_m3 , weapon_xm1014 , weapon_tmp , weapon_mac10 , weapon_ump45 , weapon_mp5navy , weapon_p90
SECONDARY = weapon_glock18 , weapon_usp , weapon_p228 , weapon_deagle , weapon_fiveseven , weapon_elite
ADDITIONAL ITEMS = weapon_hegrenade , weapon_flashbang , weapon_smokegrenade
[Extra Items: Weapons and their costs]
NAMES = Napalm Nade , Frost Nade , Flare , AWP Magnum Sniper , M249 Para Machinegun , SG550 Auto-Sniper , G3SG1 Auto-Sniper
ITEMS = weapon_hegrenade , weapon_flashbang , weapon_smokegrenade , weapon_awp , weapon_m249 , weapon_sg550 , weapon_g3sg1
COSTS = 6 , 6 , 6 , 8 , 10 , 12 , 12
[Hard Coded Items Costs]
NIGHT VISION = 15
ANTIDOTE = 15
ZOMBIE MADNESS = 17
INFECTION BOMB = 25
[Weather Effects]
RAIN = 0
SNOW = 0
FOG = 0
FOG DENSITY = 0.0018
FOG COLOR = 128 128 128
[Custom Skies] (randomly chosen if more than one)
ENABLE = 1
SKY NAMES = space
[Lightning Lights Cycle]
LIGHTS = ijklmnonmlkjihgfedcb , klmlkjihgfedcbaabcdedcb , bcdefedcijklmlkjihgfedcb
[Zombie Decals] (for bloodstains/footsteps)
DECALS = 99 , 107 , 108 , 184 , 185 , 186 , 187 , 188 , 189
[Knockback Power for Weapons] (use -1.0 to disable knockback power for the weapon)
P228 = 2.4
SCOUT = 6.5
XM1014 = 8.0
MAC10 = 2.3
AUG = 5.0
ELITE = 2.4
FIVESEVEN = 2.0
UMP45 = 2.4
SG550 = 5.3
GALIL = 5.5
FAMAS = 5.5
USP = 2.2
GLOCK18 = 2.0
AWP = 10.0
MP5NAVY = 2.5
M249 = 5.2
M3 = 8.0
M4A1 = 5.0
TMP = 2.4
G3SG1 = 6.5
DEAGLE = 5.3
SG552 = 5.0
AK47 = 6.0
P90 = 2.0
[Objective Entities] (and anything that would affect gameplay that needs to be removed)
CLASSNAMES = func_bomb_target , info_bomb_target , info_vip_start , func_vip_safetyzone , func_escapezone , hostage_entity , monster_scientist , func_hostage_rescue , info_hostage_rescue , env_fog , env_rain , env_snow , item_longjump , func_vehicle
[SVC_BAD Prevention] (if you experience *many* SVC_BAD kicks, try one of the following)
; A. Increase the delay between model changes here (in 0.1 increments until the kicks are gone)
MODELCHANGE DELAY = 0.2
; B. If you still get recurring kicks, try enabling this setting: (experimental!)
HANDLE MODELS ON SEPARATE ENT = 0
; If you want your models to have accurate hitboxes, try enabling this.
; Note: make sure your models don't have messed up hitboxes, otherwise
; this setting might cause your server insane cpu usage and lag!
SET MODELINDEX OFFSET = 0

this is my zombieplague.ini where do i have to put the zp_extra_antidotegun.amxx or antibomb.amxx,zp_killbomb.amxx this is my first time i installed the zombie mod so i dont know where to place it thx
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asdfdsdf
AlliedModders Donor
Join Date: Aug 2010
Location: Belgium
Old 11-13-2010 , 16:16   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #129

i added the plugins to my plugins -zplague.ini but it still doesnt work heres my file

; - Quick tips -
; * Rename this file to disabled-zplague.ini to turn the mod off
; * Rename it back to plugins-zplague.ini to turn it on
; * Put a semi-colon in front of a plugin to disable it
; * Remove a semi-colon to re-enable a plugin
; * Add the word debug after a plugin to place it in debug mode
; Main plugin
zombie_plague40.amxx debug
; Default zombie classes
zp_zclasses40.amxx debug
; Add sub-plugins, custom zombie classes, and extra items here
Plugins Human extra item;
zp_killbomb.amxx
zp_antidote.amxx
zp_extra_antidotegun.amxx

i restarted the server already but this wont come in the list of my extra items what am i doing wrong pls help i put the amxx file in plugins folder and sma files in scripting only 2 things works and they are not listed in here plugins-zpplague.ini but listed in plugins.ini those one works
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jc980
Veteran Member
Join Date: Jan 2010
Location: God is with us...
Old 11-14-2010 , 04:07   Re: [UPDATED]List of ZP 3rd party plugins
Reply With Quote #130

Quote:
Originally Posted by asdfdsdf View Post
i added the plugins to my plugins -zplague.ini but it still doesnt work heres my file

; - Quick tips -
; * Rename this file to disabled-zplague.ini to turn the mod off
; * Rename it back to plugins-zplague.ini to turn it on
; * Put a semi-colon in front of a plugin to disable it
; * Remove a semi-colon to re-enable a plugin
; * Add the word debug after a plugin to place it in debug mode
; Main plugin
zombie_plague40.amxx debug
; Default zombie classes
zp_zclasses40.amxx debug
; Add sub-plugins, custom zombie classes, and extra items here
Plugins Human extra item;
zp_killbomb.amxx
zp_antidote.amxx
zp_extra_antidotegun.amxx

i restarted the server already but this wont come in the list of my extra items what am i doing wrong pls help i put the amxx file in plugins folder and sma files in scripting only 2 things works and they are not listed in here plugins-zpplague.ini but listed in plugins.ini those one works
you got that wrong ( the part that is in bold letters )
change it to this
;Plugins Human extra item
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