Raised This Month: $ Target: $400
 0% 

[L4D2] Spawn uncommon Infected


Post New Thread Reply   
 
Thread Tools Display Modes
William Travis Focker
Member
Join Date: Feb 2010
Location: USA
Old 06-11-2010 , 19:29   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #121

Sorry if I was unclear--is there a way to summon a horde with no uncommons without having to set the cvar to 0? Would like to be able to summon various uncommon hordes or a horde made up of vanilla commons without having to edit that setting each time.

It's ok if you see it as out of the scope of this plugin, I just don't see any plugins out there that can do this as a standalone (ie, not part of a huge "director" type mod"). Thanks,

W.T.F.
William Travis Focker is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-12-2010 , 05:56   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #122

Thats what 1.0.8 is for


@wtf

Use the search or ask ANYONE running a server, seriously, All4Dead is likely the most used L4D2 Plugin.
AtomicStryker is offline
William Travis Focker
Member
Join Date: Feb 2010
Location: USA
Old 06-12-2010 , 06:47   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #123

Yeah someone in my clan suggested A4D but I don't like omnibus plugins with massive feature creep like that. Plus it's unstable--some of the commands outright crash the server, which is prima facie unacceptable.

I don't trust that thing so I thought to ask here as I run several of your plugins and they have all been nice and modular and most importantly don't crash my server
William Travis Focker is offline
dani1341
BANNED
Join Date: Feb 2010
Old 06-12-2010 , 08:33   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #124

really nice plugin works perfect and it spawns auto some uncommon infected like Riot Cops, Ceda, Workers on all maps so i got ceda on The Parish but why does the plugin auto spawns uncommon infected ?
dani1341 is offline
Ulrich
Member
Join Date: Mar 2010
Location: In a box
Old 06-12-2010 , 17:50   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #125

This plugin works as intended except for one thing. Is there a limit as to how many Fallen Surviviors you can spawn per map? It seems that you can only spawn one. Using the command sm_spawnuncommon Fallen will work the first time, then do absolutly nothing each sub-sequent time.
Ulrich is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-12-2010 , 18:10   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #126

Well since Valve made him a special Uncommon Infected (like the Witch) i cant really tell what else they changed about him.
AtomicStryker is offline
Ulrich
Member
Join Date: Mar 2010
Location: In a box
Old 06-12-2010 , 18:58   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #127

Ok, thanks for trying anyway.
Ulrich is offline
dani1341
BANNED
Join Date: Feb 2010
Old 06-13-2010 , 00:04   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #128

well he is forced by population.txt to spawn max 4 times on one map that disables him as horde -.- dumb valve ! we want more fallen survivors !
dani1341 is offline
ghosthunterfool
Senior Member
Join Date: Mar 2010
Old 06-13-2010 , 04:00   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #129

hmm how about limit the jimmy ?
ghosthunterfool is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-13-2010 , 05:31   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #130

Since hes Special now one could try z_spawn fallen auto
AtomicStryker is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:09.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode