Raised This Month: $ Target: $400
 0% 

WalkGuard - no camping/climbing/bug using - V1.3.2


Post New Thread Reply   
 
Thread Tools Display Modes
MAUGHOLD
Veteran Member
Join Date: Nov 2004
Location: CA USA
Old 03-21-2010 , 20:32   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #121

Does not work with Dayofdefeat
__________________
{FJ}Justice STEAM_0:0:633975 If anyone needs any help with their server, Just add me to steam friends and I'll help you out.
MAUGHOLD is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-24-2010 , 07:15   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #122

It would need to replace some events which are specific to CS. ( Round start, round end, and freeze time )
__________________
Arkshine is offline
MAUGHOLD
Veteran Member
Join Date: Nov 2004
Location: CA USA
Old 03-25-2010 , 01:49   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #123

Quote:
Originally Posted by Arkshine View Post
It would need to replace some events which are specific to CS. ( Round start, round end, and freeze time )
How hard would it be to replace those events ?

I run a bunch of custom edited CS maps for DoD and they all need the spawn areas blocked off so no one can enter.

This is easier to use and much less time consuming then the flaming barriers plugin.
__________________
{FJ}Justice STEAM_0:0:633975 If anyone needs any help with their server, Just add me to steam friends and I'll help you out.
MAUGHOLD is offline
jovilasa
Member
Join Date: May 2010
Old 05-23-2010 , 17:49   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #124

I translated it to Brazilian Portuguese for you
I hope u like

Code:
 
[bp]
WALKGUARD_KILL_MESSAGE =Entrou em uma zona marcada como Zona Cheater.
WALKGUARD_CAMPING_INIT =Zona Camper: Alguns segundos restantes.
WALKGUARD_CAMPING_DAMG =Zona Camper: voce perdera 10hp.
WALKGUARD_CAMPING_TIME =Zona Camper: %i segundo(s) restando.
ZONE_FILE_SAVED =[DREAM ADDON] Arquivo Zona: Salvo em '%s'
ZONE_FULL =[DREAM ADDON] Zonas cheias, remova alguma.
WGM_ZONE_FOUND =%s^n%i zonas encontradas.
WGM_ZONE_CURRENT_CAMP =%s (Atual %i -> '\d%s\w' [dano depois '\d%i\w' segundos])
WGM_ZONE_CURRENT_NONE =%s (Atual %i -> '\d%s\w')
WGM_ZONE_EDIT = %s^n1 - Editar zona atual.
WGM_ZONE_CHANGE = %s^n      2 <- Anterior     3 -> Proxima
WGM_ZONE_CREATE = %s^n4 - Criar nova zona.
WGM_ZONE_DELETE = %s^n6 - \rDeletar\w zona atual.
WGM_ZONE_SAVE = %s^n9 - Salvar todas as zonas
WGM_ZONE_EXIT = %s^n0 - Sair
WGE_ZONE_CURRENT_CAMP = %s^n1 - Mudar Modo da Zona -> '\d%s\w', dano depois '\d%i\w' segundos
WGE_ZONE_CURRENT_NONE = %s^n1 - Mudar Modo da Zona -> '\d%s\w'
WGE_ZONE_CURRENT_CHANGE = %s^n      2 <- menos      3 -> mais
WGE_ZONE_SIZE_INIT = %s^n4 - mudar tamanho '\d%s\w'
WGE_ZONE_SIZE_MINS = %s^n      \r5 <- menor       6 -> maior\w
WGE_ZONE_SIZE_MAXS = %s^n      \y7 <- menor       8 -> maior\w
WGE_ZONE_SIZE_STEP = %s^n      9 - incrementar \d%i\w unidades
WGE_ZONE_SIZE_QUIT = %s^n0 - Anterior
TRANSLATE_X_KOORD = lateral
TRANSLATE_Y_KOORD = largura
TRANSLATE_Z_KOORD = altura
ZONE_MODE_NONE = sem funcao
ZONE_MODE_CAMPER = Zona Camper
ZONE_MODE_CAMPER_T1 = Zona Camper para time terrorista
ZONE_MODE_CAMPER_T2 = Zona Camper para time contra-terrorista
ZONE_MODE_BLOCKING = Bloquear todos os jogadores
ZONE_MODE_CHEATER = Zona Cheater, matar
ZONE_MODE_CHEATER_T1 = Zona Cheater time terrorista, matar
ZONE_MODE_CHEATER_T2 = Zona Cheater time contra-terrorista, matar
ZONE_KILL_INIT = \yATENCAO!\w Deletar zona atual?
ZONE_KILL_ASK = %s^n^n^n1 - nao^n^n0 - \rsim, deletar\w
ZONE_KILL_YES = Zona deletada
ZONE_KILL_NO = Zona nao deletada

Last edited by jovilasa; 05-23-2010 at 18:23.
jovilasa is offline
the_raculaa
Junior Member
Join Date: Jan 2010
Old 06-15-2010 , 21:25   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #125

no slap for ct team ???
the_raculaa is offline
surfguitarkevin
Member
Join Date: Aug 2007
Old 07-03-2010 , 04:12   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #126

hey, i use this plugin to keep terrorists from spawn camping on de_dust2, but obviously if the terrorist runs out of spawn and back into it, his camp timer resets...is there something i can add to the source and recompile that will allow me to make it so that you have to be out of a camp zone for say 10 seconds before re-entering or else your camp timer resumes where it left off and if the timer expired before they left the area then it just resumes slapping them?
__________________
surfguitarkevin is offline
winds
Member
Join Date: Aug 2010
Old 08-31-2010 , 02:34   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #127

Can someone please help me? I added a camping zone for ct only in one of my maps. I then save it and go to that area and watch as I get slapped, I then move out of that area and back in and all of a sudden the camping zone is gone. It doesn't matter if I restart the map or go back there another round, it just doesn't work. When I try to re-edit the zone sometimes it changes shape and sometimes I don't see it at all except the red line going through it from my character to the zone, everything else is dissapeared. I checked for the admin immunity cvar but it was off. Any help?

Edit: I think I know the problem, the camping zone I am trying to put in, one of the axis covers a func_door that slides downwards, when this door is accessed the entire camping zone gets moved or becomes inactive or something. Can anyone fix this?

Last edited by winds; 08-31-2010 at 03:43.
winds is offline
edgaras85
Senior Member
Join Date: Mar 2010
Location: Lithuania
Old 11-11-2010 , 14:07   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #128

Can you edit Blocking zone for specified team?
__________________
edgaras85 is offline
FiFiX
Senior Member
Join Date: May 2008
Location: Poland
Old 11-11-2010 , 16:58   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #129

Quote:
Originally Posted by MAUGHOLD View Post
How hard would it be to replace those events ?

I run a bunch of custom edited CS maps for DoD and they all need the spawn areas blocked off so no one can enter.

This is easier to use and much less time consuming then the flaming barriers plugin.
Change 3 lines in plugin_init?
FiFiX is offline
Send a message via Skype™ to FiFiX
cFG
SourceMod Donor
Join Date: Aug 2009
Location: Poland, Łódź
Old 11-26-2010 , 08:01   Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Reply With Quote #130

Quote:
Originally Posted by edgaras85 View Post
Can you edit Blocking zone for specified team?
I will be gratefull too
__________________
HLXBans - worthy successor of AMXBans
cFG is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:14.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode