Raised This Month: $ Target: $400
 0% 

[L4D2] Witch Control


Post New Thread Reply   
 
Thread Tools Display Modes
Abaddown
Member
Join Date: May 2010
Old 05-09-2010 , 09:19   Re: [L4D2] Witch Control
Reply With Quote #121

I tested the newest version last night. I played two full campaigns dead center and hard rain. Witch seems to work fine. I have no bugs to report at this time. Being able to move her is a very nice option. This is the first version that announced the witch before I heard her with instructions how to take. Nice work and thanks again.
Abaddown is offline
Abaddown
Member
Join Date: May 2010
Old 05-09-2010 , 12:22   Re: [L4D2] Witch Control
Reply With Quote #122

We tested the new version last night. Two full campaigns, dead center and hard rain. I don't have any bugs to report at the moment. This is the first version where I had the instructions to use the witch come up before I heard her. Works good. Thanks again. Tweaking her settings makes her more feared now. Added health, burn time, damage per strike, Took away always kills as it was overpowering. Very hard to run up and crown her now but not impossible. Nice work.
Abaddown is offline
Abaddown
Member
Join Date: May 2010
Old 05-09-2010 , 20:06   Re: [L4D2] Witch Control
Reply With Quote #123

sorry for the double post. The servers said there was an error and didn't post.
Abaddown is offline
n3wton
Senior Member
Join Date: Mar 2010
Old 05-10-2010 , 17:05   Re: [L4D2] Witch Control
Reply With Quote #124

Found a bug this evening, version 1.3.
If someone is taking the witch in the first teams (e.g. the other team still has to play that map) versus game, and then the round ends, and the witch is not killed, the player who was the witch then spawns at the last position of the witch.

Yours
N3wton
n3wton is offline
Abaddown
Member
Join Date: May 2010
Old 05-10-2010 , 20:26   Re: [L4D2] Witch Control
Reply With Quote #125

I haven't seen that one yet I will try to duplicate it. Let you know what I see.
Abaddown is offline
crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 05-10-2010 , 21:57   Re: [L4D2] Witch Control
Reply With Quote #126

On dark carnival 2, the server crashed (twice) right when a survivor opened a safe room door after someone controlled a witch.
crazydog is offline
IronWarrior
Veteran Member
Join Date: Jan 2010
Old 05-11-2010 , 07:02   Re: [L4D2] Witch Control
Reply With Quote #127

Quote:
Originally Posted by n3wton View Post
Found a bug this evening, version 1.3.
If someone is taking the witch in the first teams (e.g. the other team still has to play that map) versus game, and then the round ends, and the witch is not killed, the player who was the witch then spawns at the last position of the witch.

Yours
N3wton
I can confirm this.

I'm playing now and we just had it.
IronWarrior is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-11-2010 , 13:18   Re: [L4D2] Witch Control
Reply With Quote #128

Checking for m_hasAnySurvivorLeftSafeArea in terror_player_manager / CTerrorPlayerResource would likely help that problem.

Also, slaying the Witch or her Controller on Round end.
AtomicStryker is offline
DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Old 05-11-2010 , 13:59   Re: [L4D2] Witch Control
Reply With Quote #129

Quote:
Found a bug this evening, version 1.3.
If someone is taking the witch in the first teams (e.g. the other team still has to play that map) versus game, and then the round ends, and the witch is not killed, the player who was the witch then spawns at the last position of the witch.
This is strange, because I added a check round end and remove control from the players in the previous plugin versions. I haven't this problem. Can you say more about the server, 4 vs 4 or other mods? Did you have errors in logs?
Quote:
Also, slaying the Witch or her Controller on Round end.
It's already done, control is removed, the player dies.
Quote:
On dark carnival 2, the server crashed (twice) right when a survivor opened a safe room door after someone controlled a witch.
Anybody else has this problem? Because I played on the Dark Carnival many times and haven't problems. Can you tell me more about when the server crashed? Any errors in logs? Any other mods? Server 4 vs 4?
__________________
DJ_WEST is offline
IronWarrior
Veteran Member
Join Date: Jan 2010
Old 05-11-2010 , 14:05   Re: [L4D2] Witch Control
Reply With Quote #130

The only problem we had was when a player got swapped with the Witch at the end/start of the round that n3wton reported, this happened on Parish/Waterfront.

This is on SM1.4/Latest MM on a 10vs10 Linux server.
IronWarrior is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:57.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode