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Biohazard v2.00 Beta 3b (Zombie Mod)


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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 05-08-2008 , 18:21   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1201

How to change the sounds in the game
I tried like this :
new g_scream_sounds[][] =
{
"biohazard/scream6.wav",
"biohazard/scream5.wav",
"biohazard/scream4.wav",
"biohazard/scream3.wav",
"biohazard/scream2.wav",
"biohazard/scream1.wav"
}

new g_zombie_miss_sounds[][] =
{
"zombie/claw_miss1.wav",
"zombie/claw_miss2.wav"
}

new g_zombie_hit_sounds[][] =
{
"zombie/claw_strike1.wav",
"zombie/claw_strike2.wav",
"zombie/claw_strike3.wav"
}

new g_zombie_die_sounds[][] =
{
"biohazard/death6.wav",
"biohazard/death5.wav",
"biohazard/death4.wav",
"biohazard/death3.wav",
"biohazard/death2.wav",
"biohazard/death1.wav"
}


BUT IT ISNT working !!!
i Whant to change my zombie hands the models how ???
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marcellus
Senior Member
Join Date: Mar 2004
Old 05-08-2008 , 18:52   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1202

Quote:
Originally Posted by Swuifti View Post
How to change the sounds in the game
I tried like this :
new g_scream_sounds[][] =
{
"biohazard/scream6.wav",
"biohazard/scream5.wav",
"biohazard/scream4.wav",
"biohazard/scream3.wav",
"biohazard/scream2.wav",
"biohazard/scream1.wav"
}

new g_zombie_miss_sounds[][] =
{
"zombie/claw_miss1.wav",
"zombie/claw_miss2.wav"
}

new g_zombie_hit_sounds[][] =
{
"zombie/claw_strike1.wav",
"zombie/claw_strike2.wav",
"zombie/claw_strike3.wav"
}

new g_zombie_die_sounds[][] =
{
"biohazard/death6.wav",
"biohazard/death5.wav",
"biohazard/death4.wav",
"biohazard/death3.wav",
"biohazard/death2.wav",
"biohazard/death1.wav"
}


BUT IT ISNT working !!!
i Whant to change my zombie hands the models how ???
ok .. you modified biohazard.cfg, now compile biohazard.sma and thats all.
for the hands, you must modify this line : new g_zombie_claws[] = "models/v_knife_zombie.mdl"
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dekken
Veteran Member
Join Date: Jul 2007
Old 05-09-2008 , 04:54   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1203

To compile it locally you must have biohazard.inc inside your scripting folder
and you must have Amx 1.8!
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 05-09-2008 , 07:21   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1204

hmhmh still dosent work ...
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dekken
Veteran Member
Join Date: Jul 2007
Old 05-09-2008 , 09:30   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1205

then your OBVIOUSLY doing something wrong.
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Duster
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Join Date: Jul 2007
Old 05-09-2008 , 09:47   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1206

Quote:
Originally Posted by Swuifti View Post
hmhmh still dosent work ...
Does it give somekind of error during compiling?
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 05-09-2008 , 10:17   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1207

A i fixed i am ok tnx all !!!
I have another Q ?
How can i change the sounds from infection ?
Becouse i tried like this :



/* Biohazard configs
*
* by Cheap_Suit
*
* This file is provided as is (no warranties).
*/

#if defined _biohazardcfg_included
#endinput
#endif
#define _biohazardcfg_included

// default fog settings
#define FOG_ENABLE 1
#define FOG_DENSITY 12
#define FOG_COLOR "0 0 0"

// empty string to disable
new g_zombie_model[] = "models/player/zombie2/zombie2.mdl"
new g_zombie_claws[] = "models/v_knife_blood.mdl"

new g_zombie_weapname[] = "claws"

// weapon name (menu)
new g_primmenunames[][] =
{
"",
"AUG",
"AK47",
"M4A1",
"SG552",
"Galil",
"Famas",
"M249",
"MP5 Navy",
"XM1014",
"M3",
"P90",
"SG550",
"G3SG1"
}

// weapon name (game)
new g_primweaponnames[][] =
{
"",
"weapon_aug",
"weapon_ak47",
"weapon_m4a1",
"weapon_sg552",
"weapon_galil",
"weapon_famas",
"weapon_m249",
"weapon_mp5navy",
"weapon_xm1014",
"weapon_m3",
"weapon_p90",
"weapon_sg550",
"weapon_g3sg1"
}

// weapon name (menu)
new g_secmenunames[][] =
{
"",
"Elite",
"USP",
"Deagle"
}

// weapon name (game)
new g_secweaponnames[][] =
{
"",
"weapon_elite",
"weapon_usp",
"weapon_deagle"

}

// weapon name (game)
new g_grenades[][] =
{
"weapon_hegrenade",
"weapon_flashbang",
"weapon_smokegrenade"
}

new g_zombie_win_sounds[][] =
{
"ambience/the_horror1.wav",
"ambience/the_horror2.wav",
"ambience/the_horror3.wav"
}

new g_scream_sounds[][] =
{
"biohazard/scream1.wav",
"biohazard/scream2.wav",
"biohazard/scream3.wav",
"biohazard/scream4.wav",
"biohazard/scream5.wav",
"biohazard/scream6.wav"
}

new g_zombie_miss_sounds[][] =
{
"zombie/claw_miss1.wav",
"zombie/claw_miss2.wav"
}

new g_zombie_hit_sounds[][] =
{
"zombie/claw_strike1.wav",
"zombie/claw_strike2.wav",
"zombie/claw_strike3.wav"
}

new g_zombie_die_sounds[][] =
{
"biohazard/death1.wav",
"biohazard/death2.wav",
"biohazard/death3.wav",
"biohazard/death4.wav",
"biohazard/death5.wav",
"biohazard/death6.wav"
}


I post it all and you can see that thear isnt any mistakes ?!
And if it is isnt right can you tell me
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 05-09-2008 , 11:01   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1208

When i recompile the bio_ambience.sma
shows me an error :
Could not locate output file "Directory / scripting/compiled/bio_ambience.amx
<compile failed> !!! WTF ?

bio_longjump
Fatal error 100 : cannot read from file : "fakemeta_util"

Can some one uploald them for me ??? in a rar faile or something like it

Last edited by Swuifti; 05-09-2008 at 11:08.
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Old 05-09-2008, 11:16
SweetiePie
This message has been deleted by SweetiePie. Reason: Damn, should have read better ...
X rated.
Member
Join Date: May 2008
Old 05-09-2008 , 17:55   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1209

Quote:
Originally Posted by dekken View Post
Download the ".sma", and compile locally!

hehe ty it worked, but now im having the problem that im getting a fatal error about a gonome.dll or something...

edit: NVM got it working got the file from a server ^^

Last edited by X rated.; 05-10-2008 at 03:40.
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Old 05-09-2008, 18:05
Swuifti
This message has been deleted by Greentryst. Reason: do not spam your questions
EvolDay
Senior Member
Join Date: Apr 2008
Location: Canada
Old 05-09-2008 , 19:03   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1210

Did you add the fakemeta_util.inc to your inc folder, before compiling?

Quote:
Originally Posted by Swuifti View Post
When i recompile the bio_ambience.sma
shows me an error :
Could not locate output file "Directory / scripting/compiled/bio_ambience.amx
<compile failed> !!! WTF ?

bio_longjump
Fatal error 100 : cannot read from file : "fakemeta_util"

Can some one uploald them for me ??? in a rar faile or something like it
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