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New Semiclip Method


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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 03-04-2012 , 12:19   Re: New Semiclip Method
Reply With Quote #111

Tested and seems to work, but would prefer the method to be tested by other persons and with few more players on a server.
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brian201049
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Join Date: Mar 2011
Location: Hong Kong
Old 03-04-2012 , 12:44   Re: New Semiclip Method
Reply With Quote #112

It didn't work with the second one

EDIT: sorry, the method didn't fix that func_door bug (I tested with PODBOT)

Last edited by brian201049; 03-04-2012 at 12:54.
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zhulo
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Join Date: Jun 2010
Location: Slovakia
Old 03-04-2012 , 13:06   Re: New Semiclip Method
Reply With Quote #113

I tested ConnorMcLeod method on Zombie Plague (20+ players on server), the semiclip worked very well, but there were some problems with entities, it maked disappear the snark infectors ( fl_monster ), is there a way to add a exception for some classnames ?

Last edited by zhulo; 03-04-2012 at 13:06. Reason: tak len
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Lolz0r
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Location: Balgaria
Old 04-20-2012 , 13:07   Re: New Semiclip Method
Reply With Quote #114

Connor this new method of semiclip not good for shoot servers, right?
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ConnorMcLeod
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Old 04-20-2012 , 18:32   Re: New Semiclip Method
Reply With Quote #115

Right, it works (with correct defines), but sounds can sometimes be weird, so for regular servers it may not be the best way.
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Last edited by ConnorMcLeod; 04-20-2012 at 18:33.
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Old 05-01-2012, 16:42
Lolz0r
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Old 05-21-2012, 11:18
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Lolz0r
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Join Date: Nov 2010
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Old 07-03-2012 , 18:44   Re: New Semiclip Method
Reply With Quote #116

ConnorMcLeod, can u give me the best semiclip/team_semiclip for shoot servers?
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 04-30-2013 , 20:13   Re: New Semiclip Method
Reply With Quote #117

Have tried to optimized a bit the semiclip, method remains the same (let the GROUP_OP_AND way in CmdStart though).

This version prevents any damage between players so is only intended to be used on kz or surf servers.
I may add some invis feature, but team semiclip doesn't seem to be possible with the little changed method.

Edit : Added damage feature.

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Attached Files
File Type: sma Get Plugin or Get Source (semiclip.sma - 536 views - 5.6 KB)
File Type: sma Get Plugin or Get Source (semiclip_damage.sma - 542 views - 5.6 KB)
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Last edited by ConnorMcLeod; 05-01-2013 at 06:40.
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11922911
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Join Date: Dec 2011
Location: Yuen Long Country
Old 04-30-2013 , 22:22   Re: New Semiclip Method
Reply With Quote #118

Good work! connor
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Lolz0r
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Join Date: Nov 2010
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Old 05-01-2013 , 05:15   Re: New Semiclip Method
Reply With Quote #119

Amazing !

Connor, for shoot servers who is the best method, maybe this ?
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ConnorMcLeod
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Join Date: Jul 2006
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Old 05-01-2013 , 05:58   Re: New Semiclip Method
Reply With Quote #120

I don't think changing solid property is a good idea, but if it works, then use it ;)
Added a version with damage enabled, you should try it out !
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Last edited by ConnorMcLeod; 05-01-2013 at 06:41.
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