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SMAC Development Thread


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kotek
Member
Join Date: Jun 2010
Old 07-23-2011 , 08:14   Re: SMAC Development thread
#111

Hello, I installed today latest DEV ver, I have socket and SDKhooks and WH module doesn't work I think

Code:
L 07/23/2011 - 14:04:14: [SM] Displaying call stack trace for plugin "smac.smx":
L 07/23/2011 - 14:04:14: [SM]   [0]  Line 205, smac/wallhack.sp::Wallhack_Drop()
L 07/23/2011 - 14:04:14: [SM] Plugin encountered error 15: Array index is out of bounds
My server is running on linux

my exts list
Code:
14:15:05 [SM] Displaying 9 extensions:
         [01] Automatic Updater (1.3.8): Updates SourceMod gamedata files
         [02] Webternet (1.3.8): Extension for interacting with URLs
         [03] CS:S Tools (1.3.8): CS:S extended functionality
         [04] BinTools (1.3.8): Low-level C/C++ Calling API
         [05] Client Preferences (1.3.8): Saves client preference settings
         [06] SQLite (1.3.8): SQLite Driver
         [07] SDK Tools (1.3.8): Source SDK Tools
         [08] SDK Hooks (2.0.0): Source SDK Hooks
         [09] Socket (3.0.1): Socket extension for SourceMod
sm plugins list:
Code:
14:15:48 [SM] Listing 10 plugins:
           01 "KnifeMug" (2.0.0) by FlyingMongoose, sslice
           02 "Reserved Slots" (1.3.8) by AlliedModders LLC
           03 "Knife Fight" (1.3.7) by XARiUS, Otstrel.Ru Team
           04 "SourceMod Anti-Cheat" (0.0.5.0) by psychonic, GoD-Tony, CodingDirect LLC
           05 "Anti Rush" (1.3) by Jannik 'Peace-Maker' Hartung
           06 "Death Zone" (2.1) by SWAT_88 / [KH] Royal CS / lamdacore
           07 "SuperLogs: CSS" (1.2.4) by psychonic
           08 "Admin File Reader" (1.3.8) by AlliedModders LLC
           09 "QuickDefuse" (0.3) by pRED*
           10 "Advanced c4 Countdown Timer" (1.4.1) by dalto
How to fix this?

Last edited by kotek; 07-23-2011 at 08:16.
kotek is offline
Raptor10
Senior Member
Join Date: Nov 2008
Old 07-25-2011 , 00:07   Re: SMAC Development thread
#112

I have a Window server and I got the same errors.. WH module doesn't work..
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kotek
Member
Join Date: Jun 2010
Old 07-25-2011 , 14:25   Re: SMAC Development thread
#113

It works, Just use latest SDK hooks from here:
http://users.alliedmods.net/%7Epsych.../sdkhooks/2.0/

And it will work!
kotek is offline
KawMap
BANNED
Join Date: Dec 2010
Old 07-25-2011 , 15:03   Re: SMAC Development thread
#114

Hello.
I was very sorry.
Maybe it's a silly question but I'm interested in this question here.
Please tell me how well you can then change the time so he would not ban you forever ban but only for a year?
If this is possible then tell me where can pomenive?
I think it will interest many, and if possible with a new version make this feature even in the file ".cfg".
I will be grateful in advance.

Здравствуйте.
Я сильно извиняюсь.
Возможно это глупый вопрос но меня интересует вот такой вопрос. Скажите пожалуйста а можно как то поменять время ban чтоб он не на всегда ban а всего лишь на год?
Если это возможно то подскажите где это можно поменять?
Я думаю это многих заинтересует и если возможно при выпуски новой версии внесите эту функцию хотя бы в файл .cfg.
Заранее буду благодарен.
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Infomastr
Member
Join Date: Mar 2011
Old 07-29-2011 , 21:21   Re: SMAC Development thread
#115

r204 appears to cause crash on map change, reliably (latest SDKhooks)
Infomastr is offline
sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 07-29-2011 , 23:50   Re: SMAC Development thread
#116

r204works well on my servers
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Infomastr
Member
Join Date: Mar 2011
Old 07-30-2011 , 01:19   Re: SMAC Development thread
#117

Quote:
Originally Posted by Infomastr View Post
r204 appears to cause crash on map change, reliably (latest SDKhooks)
should clarify, tf2/*nix here.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 07-30-2011 , 05:05   Re: SMAC Development thread
#118

Quote:
Originally Posted by Infomastr View Post
should clarify, tf2/*nix here.
Are you sure it isn't the new crash bug with TF2 and Linux?
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Infomastr
Member
Join Date: Mar 2011
Old 07-30-2011 , 12:35   Re: SMAC Development thread
#119

Quote:
Originally Posted by KyleS View Post
Are you sure it isn't the new crash bug with TF2 and Linux?
i've narrowed to SMAC for the map change crash. there are definitely some bugs that valve has yet to fix since adding the star trek patch (including new ones that are introduced with every attempted fix), but this crash is very easy to reproduce.

have mdmp files if it helps.
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psychonic

BAFFLED
Join Date: May 2008
Old 07-30-2011 , 12:57   Re: SMAC Development thread
#120

Quote:
Originally Posted by Infomastr View Post
i've narrowed to SMAC for the map change crash. there are definitely some bugs that valve has yet to fix since adding the star trek patch (including new ones that are introduced with every attempted fix), but this crash is very easy to reproduce.

have mdmp files if it helps.
Email me one or more of the mdmps that you believe to be related, [email protected]
psychonic is offline
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