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Stripper:Source (Updated 2011-04-15)


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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 05-19-2013 , 19:11   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1111

Try this in the global_filters.cfg , if you want to remove from all maps :

Should work.
I suggest, use separate cfg files for all maps. mapname.cfg in the addons/stripper/maps folder. But it's your choice.

Last edited by pubhero; 05-19-2013 at 19:15.
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Hannibal441
Junior Member
Join Date: Mar 2013
Old 05-23-2013 , 06:02   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1112

Stripper dontīt work!
Stripper version 1.2.2 hg66
Listing 5 plugins:
[01] SourceMod (1.5.0-dev+383 by AlliedModders LLC
[02] <ERROR>
[03] CS Tools (1.5.0-dev+383 by AlliedModders LLC
[04] SDK Tools (1.5.0-dev+383 by AlliedModders LLC
[05] SDK Hooks (1.5.0-dev+383 by AlliedModders LLC
meta version
Metamod:Source version 1.10.0-dev
Build ID: 830:ca911754b95d-dev
Loaded As: Valve Server Plugin
Compiled on: Mar 31 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
meta list
Listing 5 plugins:
[01] SourceMod (1.5.0-dev+383 by AlliedModders LLC
[02] <ERROR>
[03] CS Tools (1.5.0-dev+383 by AlliedModders LLC
[04] SDK Tools (1.5.0-dev+383 by AlliedModders LLC
[05] SDK Hooks (1.5.0-dev+383 by AlliedModders LLC
meta load addons/stripper/bin/stripper_mm_i486.so
Failed to load plugin addons/stripper/bin/stripper_mm_i486.so (Failed to get API).

mfg
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 05-23-2013 , 15:48   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1113

Maybe try to update MM to latest 839 snapshot? Although I haven't had problems loading Stripper on 830.
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Last edited by vodka00; 05-23-2013 at 15:48.
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daleGEND
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Join Date: Feb 2005
Location: USA
Old 05-26-2013 , 13:36   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1114

Hey guys,

How can I use this to remove explosions from maps? They seem to be crashing my server and I would rather just remove them if at all possible. Thanks!
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vodka00
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Location: Los Angeles
Old 05-26-2013 , 22:32   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1115

Quote:
Originally Posted by daleGEND View Post
Hey guys,

How can I use this to remove explosions from maps? They seem to be crashing my server and I would rather just remove them if at all possible. Thanks!
Try to filter for env_explosion?
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 05-26-2013 , 22:35   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1116

Quote:
Originally Posted by vodka00 View Post
Try to filter for env_explosion?
Sorry, how would I write that into the config? A bit new to this.

Is this right?

Quote:
filter:
{
"classname" "env_explosion"
}
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Last edited by daleGEND; 05-27-2013 at 09:21.
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painkiller
Senior Member
Join Date: Jun 2011
Old 05-29-2013 , 18:37   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1117

How can I add rain
or wind or lightning in sky.

Can someone please help me.

Here the Fog

;;;; FOG ;;;;

;; Pick a new fog setting each round
add:
{
"origin" "0 0 0"
"spawnflags" "1"
"classname" "logic_auto"
"OnMapSpawn" "fog_case,PickRandom,,0,1"
}

;; Fog change handler
add:
{
"origin" "0 0 0"
"Case03" "6"
"Case03" "5"
"Case03" "4"
"Case03" "3"
"Case02" "2"
"Case01" "1"
"targetname" "fog_case"
"classname" "logic_case"
"OnCase01" "fog_controller,TurnOn,,0,1"
"OnCase02" "fog_controller,TurnOn,,0,1"
"OnCase01" "fog_controller,SetStartDist,500,0,1"
"OnCase02" "fog_controller,SetStartDist,-500,0,1"
"OnCase03" "fog_controller,TurnOff,,0,1"
}

;; Fog controlling entity 1
add:
{
"fogenable" "1"
"fogstart" "0"
"fogend" "8000.0"
"fogmaxdensity" "1"
"farz" "8001"
"fogcolor" "200 200 200"
"fogblend" "1"
"fogcolor2" "200 200 200"
"fogdir" "1 0 0"
"use_angles" "0"
"angles" "0 0 0"
"origin" "-10607 7354 -120"
"scale" "16"
"classname" "env_fog_controller"
"targetname" "fog_controller"
}

Last edited by painkiller; 05-29-2013 at 18:54.
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 06-03-2013 , 23:45   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1118

Hi.
Thanks for sharing. But ...
Fog for which game? For CSS not works.

Last edited by pubhero; 06-03-2013 at 23:45.
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SGCatlantis
Member
Join Date: Oct 2012
Location: France
Old 06-09-2013 , 04:27   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1119

Hi

Stripper is not working anymore for TF2

[01] SourceMod (1.5.0-dev+3841) by AlliedModders LLC
[03] <ERROR>
[04] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean
[05] TF2 Tools (1.5.0-dev+3841) by AlliedModders LLC
[06] SDK Tools (1.5.0-dev+3841) by AlliedModders LLC
[07] SDK Hooks (1.5.0-dev+3841) by AlliedModders LLC
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SGCatlantis
Member
Join Date: Oct 2012
Location: France
Old 06-09-2013 , 05:10   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1120

Quote:
Originally Posted by pubhero View Post
I hope no problem for the moderators, and will help for you. Here is the latest stripper for linux. Sorry, but all of my servers based on linux. So i am not downloaded the windows version. Downloaded from the snapshots page, some days before. Intact!

work with this version stripper-1.2.2-hg64-linux.tar in my server TF2 MvM

and it is not necessary to fill in the file metamod.in
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