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[L4D] Unscrambler


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Felycity
Member
Join Date: Mar 2009
Old 03-15-2009 , 21:11   Re: [L4D] Unscrambler
Reply With Quote #101

after 2009/03/12's patch, problem came out.
if end of chapter 1 like this,
  • A team, score:50
    • Player_A1
    • Player_A2
    • Player_A3
    • Player_A4
  • B team, score:1100
    • Player_B1
    • Player_B2
    • Player_B3
    • Player_B4
B team will be survivors first at chapter 2.
but this plugin disturb it.
when start chapter 2, that will be like this,
  • B team, score:1100
    • Player_A1
    • Player_A2
    • Player_A3
    • Player_A4
  • A team, score:50
    • Player_B1
    • Player_B2
    • Player_B3
    • Player_B4
any ideas?
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djromero
Senior Member
Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 03-15-2009 , 21:52   Re: [L4D] Unscrambler
Reply With Quote #102

This plugin needs to be rewrited after last patch.
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Felycity
Member
Join Date: Mar 2009
Old 03-15-2009 , 22:32   Re: [L4D] Unscrambler
Reply With Quote #103

oh... no......
mr.great plugin maker, rewrite this plugin plz...
i need this plugin bcoz valve not fix this problem
Felycity is offline
Downtown1
Veteran Member
Join Date: Mar 2004
Old 03-16-2009 , 03:06   Re: [L4D] Unscrambler
Reply With Quote #104

If you guys are looking for a team unscrambler, you should go pick up http://forums.alliedmods.net/showthread.php?t=87759 . My plugin is aware of the scores so it knows when the Director decides to swap teams around.

Though I must really thank Fyren because he gave me lots of ideas, especially his code .
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Felycity
Member
Join Date: Mar 2009
Old 03-16-2009 , 03:34   Re: [L4D] Unscrambler
Reply With Quote #105

Quote:
Originally Posted by Downtown1 View Post
If you guys are looking for a team unscrambler, you should go pick up http://forums.alliedmods.net/showthread.php?t=87759 . My plugin is aware of the scores so it knows when the Director decides to swap teams around.

Though I must really thank Fyren because he gave me lots of ideas, especially his code .
thank you very much for your info!
ill try this plugin.
Felycity is offline
ZOOZ
Member
Join Date: May 2008
Location: Ukraine
Old 01-11-2010 , 11:58   Re: [L4D] Unscrambler
Reply With Quote #106

Doesn't support l4d2 ?
Can someone remake it ?

Last edited by ZOOZ; 01-11-2010 at 18:25.
ZOOZ is offline
SeekerPD
BANNED
Join Date: Dec 2009
Old 01-12-2010 , 12:57   Re: [L4D] Unscrambler
Reply With Quote #107

ZOOZ,
Quote:
2 - classic behavior (teams are never swapped)

that means each player will have reserved slot after the map changes.

Last edited by SeekerPD; 01-12-2010 at 13:01.
SeekerPD is offline
ZOOZ
Member
Join Date: May 2008
Location: Ukraine
Old 01-12-2010 , 17:05   Re: [L4D] Unscrambler
Reply With Quote #108

I use l4dToolz
ZOOZ is offline
V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 04-14-2010 , 19:41   Re: [L4D] Unscrambler
Reply With Quote #109

my modified version Unscrambler for Left 4 Dead 2:
1) Uses IPs, instead STEAMID for save player list
2) Have autobalance (if one team have more players)
3) Have items in admin menu to swap\swith players
Version written for my server only and no have support by me.
Attached Files
File Type: txt l4dunscrambler.txt (1.3 KB, 419 views)
File Type: sp Get Plugin or Get Source (l4d2unscrambler.sp - 910 views - 30.5 KB)
__________________
Sry for my english.
I good speak on russian =)

Last edited by V10; 04-14-2010 at 19:43.
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kiwi87
Member
Join Date: Sep 2009
Old 04-15-2010 , 10:45   Re: [L4D] Unscrambler
Reply With Quote #110

Quote:
Originally Posted by V10 View Post
my modified version Unscrambler for Left 4 Dead 2:
1) Uses IPs, instead STEAMID for save player list
2) Have autobalance (if one team have more players)
3) Have items in admin menu to swap\swith players
Version written for my server only and no have support by me.
A CVAR to disable autobalance would be good! So far so good on the unscrambler
kiwi87 is offline
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