Quote:
Originally Posted by EKS
Quote:
Originally Posted by organizedKaoS
Hey EKS...I updated all my runes like you said, but I kept the base on debug just in case, and sure enough, the log files were still flooding with these errors
Code:
[AMXX] Displaying debug trace (plugin "runemod_base.amxx")
[AMXX] Run time error 10: native error (native "callfunc_push_int")
[AMXX] [0] runemod_base.sma::PickupRune (line 1839)
[AMXX] [1] runemod_base.sma::pfn_touch (line 1207)
Any ideas? I really like this mod and dont want to scrap it. Thanks
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I dont get that error, you need to tell me a way to reproduce it
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I honestly dont know why its doing it. Here's my plugins.ini
Code:
; -----------------
; AMX Mod X plugins
; -----------------
; -------------------------------------------
; Admin Base - Always one has to be activated
; -------------------------------------------
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
; -----
; Basic
; -----
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
;adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management
; -----
; Menus
; -----
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
; ---------------
; Chat / Messages
; ---------------
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
;scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands
; -----------
; Map related
; -----------
nextmap.amxx ; displays next map in mapcycle
mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map
; -------------
; Configuration
; -------------
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands
; --------------
; Counter-Strike
; --------------
restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!)
miscstats.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
; -----------------------------------
; Custom - Add 3rd party plugins here
; -----------------------------------
; -------
; Runemod
; -------
runemod_base.amxx debug
runemod_control.amxx
runemod_ninja.amxx debug
runemod_dismay.amxx
runemod_frenzy.amxx
runemod_protection.amxx
runemod_hunter.amxx
runemod_pistoleer.amxx
runemod_poison.amxx
runemod_regeneration.amxx
runemod_resistance.amxx
runemod_seer.amxx
runemod_soul.amxx
runemod_strength.amxx
runemod_unlimitedammo.amxx
runemod_vampirism.amxx
runemod_kinetics.amxx
runemod_spy.amxx
runemod_feather.amxx
runemod_kamikaze.amxx
runemod_lowrecoil.amxx
runemod_noreload.amxx debug
;runemod_teleport.amxx
;runemod_redeem.amxx
;runemod_fear.amxx
;runemod_invisibility.amxx
;runemod_invulnerabillity.amxx
;runemod_phantom.amxx
;runemod_speed.amxx
;runemod_theif.amxx
; -------------------------------------------------
; Bad runes, all these runes have a negative effect
; -------------------------------------------------
;runemod_badtreasure.amxx
;runemod_explode.amxx
;runemod_highrecoil.amxx
;runemod_lifedrain.amxx
;runemod_noprimaryweapon.amxx
;runemod_smoke.amxx
;runemod_weakness.amxx
; ---------------------------------------------
; All the 1 shot runes are disabled by default.
; ---------------------------------------------
runemod_armor.amxx
runemod_longjump.amxx
runemod_medkit.amxx
;runemod_treasure.amxx
;runemod_awp.amxx
; -----------
; End Runemod
; -----------
;
; -----------------------------------
; Custom2 - Add 3rd party plugins here
; -----------------------------------
svmanager.amxx
uaio_admin.amxx
amx_exec.amxx
amx_ejl_nukem.amxx
amx_gore_ultimate.amxx
;mp3player.amxx
lastman.amxx
day_light.amxx
nobuy.amxx
removeweapons.amxx
knifeevents.amxx
bazooka.amxx
multijump.amxx
noblock.amxx
;namelog.amxx
;csdm_manager.amxx
; -----------
; End Plugins
; -----------
;
; ----------
; Deathmatch
; ----------
;csdm_main.amxx ;Main DM plugin
;csdm_equip.amxx ;Equipment/weapons menus
;csdm_misc.amxx ;Miscellanious stuff
;csdm_protection.amxx ;Spawn protection
;csdm_spawn_preset.amxx ;Preset spawning from map config files
;spawn_editor.amxx ;Spawn editor
;csdm_tickets.amxx ;Round ticketing ability
; --------------
; End Deathmatch
; --------------
Any plugins using pre/posthink I changed to use the fakemeta hooks. I have all modules needed to run all my plugins, no bad loads anywhere. Currently using amxx 1.70. All plugins compiled with 1.70 compiler.