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Master Chief


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exelz
Member
Join Date: Oct 2006
Old 01-16-2007 , 11:23   Re: Master Chief
Reply With Quote #101

Why i can only see weapon skin?My player skin is normal but it most Master Chief. Plz help me!!!!
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D o o m
Veteran Member
Join Date: Sep 2005
Location: Germany
Old 01-23-2007 , 12:53   Re: Master Chief
Reply With Quote #102

How do you know how you look like? Do you use Probe or another plugin which shows you a 3rd person view of you?

Or do you die and see yourself as normal playermodel? That's correct, because the hero checks, if you're dead and removes your model then.
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kool_armaan
New Member
Join Date: May 2007
Old 06-11-2007 , 08:40   Re: Master Chief
Reply With Quote #103

How am suposed to install on my server
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Wess
Member
Join Date: Feb 2007
Old 06-11-2007 , 12:21   Re: Master Chief
Reply With Quote #104

read this http://forums.alliedmods.net/showthread.php?t=32438
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sp412k
Junior Member
Join Date: Jun 2007
Old 10-20-2007 , 18:57   Re: Master Chief
Reply With Quote #105

hey vittu, i was just thinkin, since that Master-Chief skin is from Halo : Combat Evolved (Halo 1) I was thinking you should update his skin, like what he looks up, and his rifle, make it like the battle rifle? or like a m3 shotti?
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 10-20-2007 , 19:03   Re: Master Chief
Reply With Quote #106

Code:
*   Player and Weapon models by Strykerwolf (aka Alex Wright) & Grenappels
I don't do models almost no one here does, find someone to make them or find something that is done already and I'll think about it.
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sp412k
Junior Member
Join Date: Jun 2007
Old 10-20-2007 , 19:05   Re: Master Chief
Reply With Quote #107

Oh ok, and it was just a suggestion sorry.
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RAKISHI
Member
Join Date: Jul 2006
Old 11-25-2007 , 04:31   Re: Master Chief
Reply With Quote #108

where to put this ??? pls tell me in the sma but where
// 0-no player model
// 1-green master chief model + glow cvar option [Default]
// 2-team colored master chief models t=red ct=blue (Note:Requires models from optional zip)
#define PLAYER_MODEL 1
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 11-29-2007 , 20:03   Re: Master Chief
Reply With Quote #109

Quote:
Originally Posted by RAKISHI View Post
where to put this ??? pls tell me in the sma but where
// 0-no player model
// 1-green master chief model + glow cvar option [Default]
// 2-team colored master chief models t=red ct=blue (Note:Requires models from optional zip)
#define PLAYER_MODEL 1
You change the value in the sma and compile.

ie.
change:
#define PLAYER_MODEL 1
to:
#define PLAYER_MODEL 2
then compile... It's not hard just use a simple text editor like notepad.
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omgwtfbbqhax
New Member
Join Date: Feb 2007
Old 01-07-2008 , 09:04   Re: Master Chief
Reply With Quote #110

ok, i just tried to compile Master Chief using the AMX Compiler (to compile source to amxx) and I got the following Error..

Code:
//// sh_masterchief.sma
// C:\Documents and Settings\Alex\My Documents\SH\addons\amxmodx\scripting\sh_masterchief.sma(396) : error 035
: argument type mismatch (argument 3)
// C:\Documents and Settings\Alex\My Documents\SH\addons\amxmodx\scripting\sh_masterchief.sma(397) : error 035
: argument type mismatch (argument 3)
//
// 2 Errors.
// Could not locate output file compiled\sh_masterchief.amx (compile failed).
//
// Compilation Time: 0.28 sec
// ----------------------------------------
Anyone got any ideas?

Bit more for update...

lines 396 and 397 are the following

//----------------------------------------------------------------------------------------------
#if PLAYER_MODEL > 0
masterchief_sound(id)
{
emit_sound(id, CHAN_AUTO, MasterChiefSound, 0.2, ATTN_NORM, SND_STOP, PITCH_NORM)
emit_sound(id, CHAN_AUTO, MasterChiefSound, 0.2, ATTN_NORM, 0, PITCH_NORM)

}

I'd also like to let you know, that I had

#define PLAYER_MODEL 1

and even tried it with

#define PLAYER_MODEL 2

and no go...

but as soon as I set it to PLAYER_MODEL 0, bamn, works 100%

using the following:

AMXModx v1.8.0.3660
SH v1.18e
MetaMod v1.19

Last edited by omgwtfbbqhax; 01-07-2008 at 09:12.
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